UTMAN Posted January 9, 2016 Posted January 9, 2016 xbalogan, you can claim it even now if you want too Since you are in the missed turn line and Squab haven't claimed his turn.
Broxzier Posted January 9, 2016 Author Posted January 9, 2016 (edited) @xbalogan Hehe no idea, I just copied it And cool, I'm looking forward to see what you build! Edited January 9, 2016 by Broxzier
Wuis Posted January 9, 2016 Posted January 9, 2016 Can I claim it? Cause I found a solution in booting up my old computer, which is really slow, but it'll do for RCT2.
Broxzier Posted January 9, 2016 Author Posted January 9, 2016 Makes the list look much better Currently working: WuisNext In Line: Philmon, Squab, Broxzier, enner, Wobbly, UTMAN, jensj12Missed Turn: imlegos, xblogan,
Wuis Posted January 10, 2016 Posted January 10, 2016 (edited) I don't know what everybody thinks about me making lengthy posts because of all the pictures, so I am going to refrain using them a lot. You can see I finally build the Multi-Launch Coaster: 'Project: Frozen Eggplant'. And I weirdly enough, got the first spiral slide: 'Quest of the Frozen Potatoes' up and running. The spiral slide might need to be removed though, or at least replaced. As it's pretty much blocking expansion from there. PS. I'm really proud of my 'hidden' eggplant and potatoes. Currently working: WuisNext In Line: @Philmon11 , Squab, Broxzier, enner, Wobbly, UTMAN, jensj12, WuisMissed Turn: imlegos, xbalogan Community Park V2.48.sv6 EDIT: There was a path to the end of the icy part, with some weird viewing-platform. I wasn't sure about it, thus removed it in the end to make the slide. But I seem to have destroyed all trees in that area too, and forgot to place them back. :c EDIT 2: < This to be exact. =) Edited January 10, 2016 by Wuis
UTMAN Posted January 10, 2016 Posted January 10, 2016 It looks really sweet Wuis! A nice addition to the ice/frozen area. That spiral slide mihgt be indeed in the wrong place.
Wuis Posted January 10, 2016 Posted January 10, 2016 (edited) Thank you very much, Utman. If it gets removed I will probably squish it in somewhere near again, the two rides are basically not to be separated. I also despise the fact that, although the park badly needs one, I didn't build a restaurant/food court/snack corner, or anything like that. Edited January 10, 2016 by Wuis
UTMAN Posted January 10, 2016 Posted January 10, 2016 Well, usually we try to expand the park without destroying other's work. So we'll figure it out later. Well yes, it indeed needs a lot of food/drinking place. But I assume with over 4000 guests 70~ people will always be hungry no matter what 1
WobblyRails Posted January 10, 2016 Posted January 10, 2016 Quest Of The Frozen Potatoes I Like it @Wuis
Squab Posted January 10, 2016 Posted January 10, 2016 Nice coasters @Wuis and @jensj12. Lumberjack is awesome and only going to get better when the area around it is filled in! Can I get any suggestions for recoloring of the area near Sunfire? I am going to extend a pier into the lake where the immelman loop is. Any suggestions are appreciated!
xbalogan Posted January 10, 2016 Posted January 10, 2016 18 hours ago, xbalogan said: Why has my name suddenly turned to xblogan D: Also, throw me in after jensj as Im free to get back into the group park after a somewhat lengthy break Next In Line: @Philmon11 , Squab, Broxzier, enner, Wobbly, UTMAN, jensj12, xbalogan, WuisMissed Turn: imlegos
Broxzier Posted January 10, 2016 Author Posted January 10, 2016 8 hours ago, Squab said: Can I get any suggestions for recoloring of the area near Sunfire? I am going to extend a pier into the lake where the immelman loop is. Any suggestions are appreciated! I suggest not making the lake any bigger than it is already, otherwise we might get difficult pathing problems like we had with the first group park. 19 minutes ago, xbalogan said: Next In Line: @Philmon11 , Squab, Broxzier, enner, Wobbly, UTMAN, jensj12, xbalogan, WuisMissed Turn: imlegos You were on the missed turn list, so you can take your turn after Phil if you want.
xbalogan Posted January 10, 2016 Posted January 10, 2016 Im happy to wait my turn and just slot back in as is though
Philmon11 Posted January 10, 2016 Posted January 10, 2016 Did I ever claim it yet? Looking through, i technically haven't.... so now I am.
UTMAN Posted January 10, 2016 Posted January 10, 2016 No you haven't till now. You just said that, you want to claim it after Wuis Good luck!
Philmon11 Posted January 11, 2016 Posted January 11, 2016 Done! Even though it doesn't look like that much, i made a lot of small fixes throughout the park. Also added "Boardwalk mines" a mine train with high, medium, medium ratings. It uses a lot of trick tracks too. Community Park V2.49.sv6
Squab Posted January 11, 2016 Posted January 11, 2016 Claiming it now. I will have it done by Monday night Eastern US time.
Squab Posted January 11, 2016 Posted January 11, 2016 (edited) Scratch my last post- I am done tonight. I filled in the area between Valley Dash and the green square. Added a top spin, water slide, and some shops. Sunfire is now light brown. Here is the file for @Broxzier to claim. Community Park V2.50.sv6 Next In Line: Broxzier, enner, Wobbly, UTMAN, jensj12, xbalogan, Wuis, Philmon11, SquabMissed Turn: imlegos Edited January 11, 2016 by Squab Added next in line list 1
jensj12 Posted January 11, 2016 Posted January 11, 2016 (edited) The pier in the lake will cause trouble with pathfinding once we have attractions on the other side of the lake. Project Frozen (giga coaster) is/gets stuck at the launch section (due safety cut-out). Twisted Mouse needs to have the 'wait for:' checkbox removed or max wait time lowered (one queue filled, other not). People heading for Let it go get stuck near the new mine train coaster. At one angle (looking at it from Valley Rush), you can see that the Towers of Terror building isn't finished (behind swinging terror). Edited January 11, 2016 by jensj12
Wuis Posted January 11, 2016 Posted January 11, 2016 (edited) I can partly fix ´Project: Frozen Eggplant' on my next turn, if desired someone may close the ride for the time in between. The thing I had with the first launch, is that I didn't want to make it too fast yet, so the chain stopped quite a bit before you went uphill. The second launch seems to be dealing with bigger problems though, I need to find something else for that. Maybe I'll have to turn it in a LIM Launch, somehow. Edited January 11, 2016 by Wuis
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now