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OpenRCT2

Broxzier

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About Broxzier

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  1. Broxzier

    Visual Bug

    Try disabling lighting effects. You first have to enable the day/night cycle to disable it, then disable the cycle again.
  2. Good find, that's not intended. I'll try to find a fix for it today. Edit: Actually I think it is intended, at least in-game, to make sure that whatever is "behind" the surface elements gets cleared. I'm not sure if a giant screenshot without the blackness looks good, but I'll try it out. Edit 2: https://github.com/OpenRCT2/OpenRCT2/pull/9422
  3. Probably not, though it makes sense for guests to not go on unshelterred rides when it's raining. The most realistic thing would be for them to stop heading to these rides when it begins to rain.
  4. A new option has now been added that makes giant screenshots transparent. This is enabled by default.
  5. Welcome HillsMaster! There are none that I know of, but the community is big so there are surely some.
  6. You can do that by using the exact same build that your brother is using to host the server.
  7. According to the message in the launcher, downloads will be fixed today most likely. It could take 24 hours for the filters to be updated for you. In the meantime, you could download the builds from AppVeyor, though it's difficult to know which one you should get exactly since many of the builds are for specific PRs.
  8. Hi Terry! This page should help you get OpenRCT2 working on MacOS: https://github.com/OpenRCT2/OpenRCT2/wiki/Installation-on-Linux-and-macOS It assumes that you're familiar with MacOS, and uses Wine or have access to a Windows computer to copy over the required files.
  9. Broxzier

    Group Park 6

    Yeah, but it wasn't finished. I did put them all together by the end of 2017, but my laptop died at the time. I should dig up the files to finish the video.
  10. Make sure there is a peep spawn point on the edge of the map.
  11. There's a new build for a newer commit now. In the meantime, you can keep using a previous x64 build, or temporarily use x86 for online multiplayer. When a build fails for a strange reason (in this case a network connection failed), it's best to mention it in the Gitter chat so that one of the developers can restart the build job.
  12. OpenRCT2 v.0.2.2 has just been released! As usual it comes with a lot of changes, so make sure to check out the changelog for the details! Check out this announcement on reddit: https://www.reddit.com/r/rct/comments/b0s61u/openrct2_v022_release/
  13. Update, in case people still find this topic. There is a command that you can use from the in-game console: remove_park_fences
  14. In the options window there's a setting to stay connected when a desync occurs. It's advised to not keep playing for too long after it happens, because you may end up with something completely different than what's on the server, most noticeably sprite locations (vehicles, peeps, etc). If you happen to know how to cause desyncs, please let us know. Tracing the source of what causes them is a difficult task, so any information you can give us helps to fix them.
  15. OpenRCT2 will only load vanilla objects from the ObjData directory. To load custom objects you have to copy these .DAT (or .json) files to your Documents\OpenRCT2\object
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