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  2. That's correct. OpenRCT2 does not yet implement those surface styles, as the SV6 file format does not provide enough for it. It is planned, though.
  3. The operating system you're using is about the bare minimum you need to specify. But I'm a bit confused by this sentence anyway. Do you mean that your primary system is not a Mac? If so, what operating system does it have? You cannot download OpenRCT2 on Steam. You can download the files from RollerCoaster Tycoon 2 from Steam, which are needed in order to make OpenRCT2 work. Perhaps this is what you meant, but I need to check it before moving on to the more complicated stuff.
  4. Today
  5. So I've been trying to download OpenRCT2 on Steam, and it says to open Steam with console commands enabled, but I don't know how to do that. Can someone explain how to open Steam with console commands enabled? Thanks in advance. I also have a Mac, if that's helpful.
  6. Yesterday
  7. Hi All! I having a weird experience with Open RCT2 not reading some of my .parkobj files. Im running the MACOS version, and have RCT1 linked. Here is what im experiencing. If i go into the Resources folder -> RCT1 -> Terrain_ Edge, the game reads all 11 of the additional RCT1 terrain edges (Gray, Red, Yellow, Brick, Iron, Etc) these are all .parkobj files. If i go to Resources -> RCT1 -> Terrain_ Surface, the game is not reading the 4 additional surface types ( Roofed, RoofGrey, Rust, Wood). Even moving them to the Resources -> RCT2 -> Terrain Surface folder doesnt work either. In addition, the also dont show up if i put them in the custom object folder. Thanks in advance for you help!
  8. Last week
  9. OpenRCT2 can load all parks made with RCT1 and RCT2.
  10. I have a massive free park that I created several years ago using RTC2 and loopy landscapes that I'm dying to toy with once again. Assuming I can secure those data files off my old hard drive (and assuming they're not corrupted), will I be able to use that park in OpenRCT2?
  11. The problem was the client-version. It wasn't the development build.
  12. Please be patient, the building process takes some time, just like it takes some time for other forum member to open the forum and see that there’s a new message. Alternatively, you can use the launcher to auto-update the game, but it may have the same problem when a build for one platform is finished but not for another.
  13. The newest Develop download has no windows option. what do i do?
  14. Ok, I solved my problem. I compiled OpenRCT2 from github.
  15. Hi, now I installed OpenRCT2 on Debian 10: When I start a server with the following command, then there comes an error-message: --------------------------------------------------------- openrct2@2f21c4ac-26ca-4ba7-8d15-270032ef22df:~$ openrct2 host savefile.sv6 --headless ERROR[/root/OpenRCT2/src/openrct2/network/Socket.cpp:261 (Listen)]: IPV6_V6ONLY failed. 92 Ready for clients... openrct2 $ WARNING[/root/OpenRCT2/src/openrct2/network/Socket.cpp:785 (CreateSocket)]: IPV6_V6ONLY failed. 92 --------------------------------------------------------- When I try to join: --------------------------------------------------------- openrct2 $ ERROR[/root/OpenRCT2/src/openrct2/network/Network.cpp:2814 (Server_Handle_AUTH)]: Unknown failure (3) while authenticating client --------------------------------------------------------- -> client message: "Connection closed" Please help.
  16. Hi, I have a Debian VServer (headless, only shell, SSH) and want to install OpenRCT2-Server to play the game with my friends. I tried to add the repository (PPA) to the sources.list, but there is an error from python (apt-get update). My question is: Can I install OpenRCT2 (Server) on a headless VServer (Linux-System)? P.S.: I had downloaded the gamefiles with steamcmd.
  17. Thanks jensj12 for the quick reply. I checked again with the permissions and so on and well now I feel like a n00b... stupid antivirus software restricted access to the main executable file and prohibited it from altering any other files without noticing me. I had to put the exe file on some white list and now it all seems to be working nicely.
  18. If the options keep resetting, it means that the game is unable to write to your documents directory. Check whether the game has all permissions to do so. For the steam version of RCT1, you need to point to the RollerCoaster Tycoon Deluxe install directory inside the directory you pointed out. Not sure if the same thing holds for the gog version of the game.
  19. Hey folks, I spent about an hour looking for a solution to my problem(s) in this forum but I came up with nothing. So here's the thing, I already had the RCT Deluxe version and the RCT2 Triple Thrill Pack from gog.com on my computer and then I installed the most recent build of openRCT2. At this point I have two major issues I can't seem to get fixed First I noticed that every time I start the openrct2 the settings in the options box seemed to reset themselves, as it always starts on window mode along with other changes I made before. Same goes for theme music selection, openGL rendering and so on. the second thing is that openrct2 doesn't import the scenarios and rides from my rct1 deluxe game. It took the correct folder from the rct1 installation (C:\GOG Games\RollerCoaster Tycoon Deluxe) but it seems not to be able to locate the actual data. I then copied the entire game folder to C:\RCT and changed the path in the advanced settings accordingly. after I restarted openrct2 it had reset that path to the "old" gog games folder and still i wasn't able to see the rct1's scenarios in the new game menu. Both problems didn't change after re-installing all three games. At this point i'm totally lost and I'd really appreciate any help on these matters thanks and greetings Thanq
  20. As the title says whenever I launch the game it works fine but then when I start up a world and try placing down a ride it will just crash on me. I have no clue what the problem is just wondering if you all had any ideas. I am playing on a Mac OS 10.15.5; which will change because of a new update. Any help is greatly appreciated!
  21. I'm trying out building track using the hotkeys and noticed a few small things that could be improved: When placing chain slope up and then switching to flat for the top of the lift hill, the chains are removed. To follow the behavior of pressing flat, the chain should remain. On the wooden coaster when placing a banked small turn, pressing slope up switches to the special straight-slope-to-banked-turn piece instead of the helix. It would make more sense if it switched to the helix first. There is no hotkey option to select special tracks. A hotkey to cycle through the available ones would be nice Otherwise, it's a cool and intuitive feature!
  22. Earlier
  23. If you're using the launcher it should have the option to switch between release and develop builds. Otherwise you can just download the latest release from here. Note that the next release build will have plugin support, so if you aren't planning on updating your OS you might want to stop using the launcher and stick with the latest release indefinitely.
  24. IIRC, the release version still doesn't have plugins, so you could try switching to the release version for now.
  25. I think I know what your problem is. When the new plugin system was added around late April, OpenRCT2 stopped supporting Mac OS 10.13. From the changelog: "The required version of macOS has been increased to 10.14 (Mojave) for plugin support." If you want to continue playing without going through the trouble of updating your OS, you could revert to an older version of OpenRCT2.
  26. Hello everyone! I have a problem with the game - it simply doesn't start: after clicking 'play' in the launcher, nothing happens. This is going on for few weeks at least, even months (if I remember correctly). It just simply stopped working one day, and didn't worked since. The reason I waited so long until posting here is that it actually happened once, long time ago, and after a while it started working again, I believe it's thanks to the auto update in the launcher, so I waited in hope that it'll be fixed also this time. I'm using Mac mini (2013-ish) with macOS High sierra 10.13.6. The game worked fine before all that happened. Please tell me if any more details are required. Thanks a lot! Aviram
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