Broxzier Posted December 13, 2015 Author Posted December 13, 2015 Added you before my next turn, wasdalos007. Also sorry jensj, you wanted to take your turn but I forgot when I placed my message. Next In Line: @jensj12, Wuis, xbalogan, wasdalos007, BroxzierMissed Turn: Jamaka, Erik, imlegos, Philmon, Zygorator
jensj12 Posted December 14, 2015 Posted December 14, 2015 Added chairlift, snow cups and food court to ice area. Fixed pathfinding by adding a massive bridge and blocking one of the tram stations (allowing peeps to go into the food warehouse from there and the other side might fix it). Park rating is currently 0 but should raise again when most people have found the exit. Next In Line: @Wuis, xbalogan, wasdalos007, Broxzier, jensj12Missed Turn: Jamaka, Erik, imlegos, Philmon, Zygorator Community Park V2.33.sv6 1
Wuis Posted December 14, 2015 Posted December 14, 2015 (edited) I'm going to work on it tonight, I wish there was a spot I could squish something in, to build something compact out in the open is really weird for me. I tried for like an hour or so, but didn't quite find what I wanted. EDIT: It might also be cool to implement our names somewhere in the park, maybe by locking a few guests on a hidden spot. Edited December 14, 2015 by Wuis
Wuis Posted December 14, 2015 Posted December 14, 2015 Nothing is going to happen I think, I've been trying for a few hours now, but it's not working out tbh. The next one in the line can get working on the park, @xbalogan. I'm going to make my homework.
Broxzier Posted December 14, 2015 Author Posted December 14, 2015 Wow damn! That dropped quickly! Nicely fixed jensj, just letting the game run for a while makes it go up again. 1
jensj12 Posted December 15, 2015 Posted December 15, 2015 In that case you're free to start working on it, as you should have been placed before Wuis. Next In Line: @UTMAN Wuis, xbalogan, wasdalos007, Broxzier, jensj12Missed Turn: Jamaka, Erik, imlegos, Philmon, Zygorator For the pathfinding, just make sure the path going into the direction of their target makes them reach the target and peeps will follow it. If they have to walk a few tiles the other way they often won't find it. I even found a mechanic heading for twisted mouse stuck inside the house with the food stores a few tiles away.
Philmon11 Posted December 16, 2015 Posted December 16, 2015 I'm claiming it after UTMAN. I think i know how to attack the park to the post.
Broxzier Posted December 16, 2015 Author Posted December 16, 2015 At the moment the pathfinding in-game is just horrible, but the devs know about this too. It looks like they just turn around when they 'walk away' from their destination, instead of following the path.
UTMAN Posted December 17, 2015 Posted December 17, 2015 I haven't done a lot. Fixed some scenery, staff/ride problem and pathing. I couldn't do more because of work/school so I upload it, so Philip can work on it too. Community Park V2.34.sv6
Philmon11 Posted December 17, 2015 Posted December 17, 2015 Can't do it tonight, but I can tomorrow night. if someone wants to claim it you can, just make sure your done with it by tomorrow night at the latest. Be sure to also post that you've claimed it or i might start working on it and your stuff will just be skipped over.
VUL7UR3 Posted December 18, 2015 Posted December 18, 2015 Hi there. I'm new in here but I have a small suggestion about one of the coasters in community park. Tesla coaster have to be redesigned to a powered launch or all breakdowns should be turned off, because right now after power cut-off there is high chance of crash resulting in death of guests.
jensj12 Posted December 18, 2015 Posted December 18, 2015 Tesla has indeed crashed in the last save, but instead of redesigning the coaster (which destroys it's beauty) simply running it with one train works too. You can't force everybody to play without breakdown (it's the fun part of the game right?). Note to everyone: The ground is meant to be raised before use. Whenever someone builds out it is either at the same height or lower as adjacent sections (with only a few exceptions). You are free to use your imagination and change the terrain to whatever you'd like. Don't feel restricted to what the terrain currently looks like (flat or going straight down to the lowest possible) or where the tram rails is currently (just change it to fit your creation).
Philmon11 Posted December 19, 2015 Posted December 19, 2015 Okay! I'm officially claiming it now. Let the 48 hour limit begin.
Philmon11 Posted December 19, 2015 Posted December 19, 2015 Done. Here ya go. Added: Put one train only on tesla because it crashed. Added: Hillside Terror. A new coaster. :3 Enjoy! Community Park V2.35.sv6
UTMAN Posted December 19, 2015 Posted December 19, 2015 The next in line is: Next In Line: @Wuis, xbalogan, wasdalos007, Broxzier, jensj12, UTMAN, Philmon 11Missed Turn: Jamaka, Erik, imlegos, Philmon, Zygorator
Wuis Posted December 19, 2015 Posted December 19, 2015 (edited) 17 minutes ago, UTMAN said: The next in line is: Next In Line: @Wuis, xbalogan, wasdalos007, Broxzier, jensj12, UTMAN, Philmon 11Missed Turn: Jamaka, Erik, imlegos, Philmon, Zygorator Guess what! I'm already done! Sooo! I'm going to get a bit of a update of what I've done: First wanted to get to decorating Philmon's coaster, but I felt like he might've meant the coaster like that, so I kept that for what it was. V Soo after long searching for an area, I've worked along the big river a bit, build a medium sized mine coaster I wasn't ready with that, because I felt that it needed a corner with some shops so we got this over here now ^ Total picture: Next In Line: @xbalogan, wasdalos007, Broxzier, jensj12, UTMAN, Philmon 11, WuisMissed Turn: Jamaka, Erik, imlegos, Philmon, Zygorator Edited December 19, 2015 by Wuis Forgot to add who is next in line! :c
xbalogan Posted December 19, 2015 Posted December 19, 2015 (edited) Urm no download @Wuis D: Edited December 19, 2015 by xbalogan
Wuis Posted December 19, 2015 Posted December 19, 2015 I worked so long on that post! :c Community Park V2.36.sv6
Broxzier Posted December 20, 2015 Author Posted December 20, 2015 Tesla should be tweaked because now trains can get stuck. I suggest making an invisible track that guides it back to the station backwards.
xbalogan Posted December 20, 2015 Posted December 20, 2015 Im not going to be able to work on the park for at least 24 hours, so if anyone wants to take their turn feel free. If Im not here by tomorrow night, feel free to lump me into the missed turns pile until further notice Out of the country to spend christmas with my GF so am using her PC, but dont want to spend too long here for obvious reasons
imlegos Posted December 20, 2015 Posted December 20, 2015 I'm back! I have been focused on other things. but i have returned and shall take my turn!
imlegos Posted December 20, 2015 Posted December 20, 2015 https://openrct.net/cc/share/imlegos/116/Community+Park+V2.37.sv6 Added a new impulse coaster, and that's pretty much it. Feel free to tidy that up though.
Broxzier Posted December 20, 2015 Author Posted December 20, 2015 Next In Line: @xbalogan, wasdalos007, Broxzier, jensj12, UTMAN, Philmon 11, Wuis, imlegosMissed Turn: Jamaka, Erik, Philmon, Zygorator
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