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imlegos

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Everything posted by imlegos

  1. So, has anyone else noticed this appears to have been removed? Not even playing in an RCT1 scenario seems to make them useable.
  2. Are you by chance using cheats to make guests pay both entry and for rides? Also, the ammount of money you can make guests pay for a ride decreases as time goes on until 25 years old where it's reset to a slightly lower value
  3. imlegos

    Land leveling tool

    IIRC Broxier had a tool working at some point, just hadn't implemented it into the main branch
  4. Heya, so I've been watching some Twitch streams (and attempting to do one myself) on OpenRCT2 and notice that the !news command is broken. I know it's not the most important thing, but it is a broken feature Also, how possible would it be to create a sort of !goal command that pulls the data of the scenario name & goal from the file and make the bot say it?
  5. ...We have 0 clue how days even exist in-game, all we know is the day of the month. No Monday-Friday, no time, and no real year (Unless you're trying to say that this game takes place in 1 AD)
  6. The reason bumper cars work is because each bumper car is an individual sprite from the main building. (Same applies to Flying Saucers & variations)
  7. Hello, today I am going to teach you the basics of the Tile Inspector tool featured in OpenRCT2. The Tile Inspector is a tool that allows the player to edit the data of items on a tile. This guide will be going over some of the basics of the Tile Inspector The Toolbar A: Tile Cordinates B: Paste copied item C: Copy selected item D: Sort items on tile by height E: Rotate selected item F: Sort item in list (Affects visual data) G: Delete selected item H: Add corrupted object (Makes item directly above invisible; useful for minor tweaks on things like stalls) Modifying Land Base Height: Shows how high the tile is on the map The Diagonal Check Box: Only used on the type of land featured. 4 Check Boxes: These indicate weather the corner is raised or not. Surface Details: This shows what terrain paints are active, the water level, and weather the tile is owned by the park Paths Sloped Check Box: Toggles if the path is sloped or not (based on connected edges) Connected Edges Check Boxes: This dictates which sides of the path are going to the end of the tile, this can be used to create 1-way paths, 1 can/lamped stairs and several other things Path Details: Shows what kind of path it is, and what path scenery items are attached. Scenery Slope: Changes how the wall is sloped; only works with some tiles (All base game tiles below) Wall Details: displays what 'type' of wall the wall is, and weather there is text attached or not
  8. So, I checked over the path tiles with the tile inspector, and it all seems right. I even replaced the entry and still no luck.
  9. Check the location of the guest insertion point. Also, a file would be nice.
  10. Saved rides. From what I can tell, this is restricted because either A. MP is supposed to be a show of skill over time, which makes using stuff already made beforehand pointless. B. possibly game crashing C. easily exploitable for trolling.
  11. ...I'm slightly getting the feeling you just don't understand how to play pay for entry scenarios... 1. the ammount of guests that come into your park is more relient on how big the park itself is, not how many guests have left (Otherwise, you'd be stuck at like 1-2 guests for most scenarios) 2. Most scenarios don't prohibit advertisement. Use this to get a larger influx of guests coming in. 3. Using stalls to make them give more money is helpful ESPECIALLY balloon stalls, as guests will frequently lose their balloons. 4. You can also exploit closing and reopening the park in order to get more guests to pay the entry fee. Though this is not required, I have completed several scenarios without doing this.
  12. This is something that I know for a fact has been a thing with the game since RCT1, and persists still in both Classic and ORCT2. I've never really known if this was a bug or not, but I feel like it should be changed. Though, I have no idea if it could be changed. (v0.1.2-dev 6547116)
  13. As far as I can tell, the only tool that doesn't work with the cut-away is the terrain tools, which don't work through other pieces of terrain
  14. -Use less of one type of tree -Use the ability to change the size of the map to make the park land more sensical, no reason to have so much empty, unusable, space.
  15. imlegos

    Group Park 6

    Go ahead, I'm pretty much done.
  16. I'm pretty sure all 3 games had a scenario with the same premis; only coasters and stalls. RCT1 was Coaster Crazy RCT2 was Gravity Gardens
  17. Updated Goldrush! Scenario (Note; Special thanks to Gigag for modifying Mining Mission to not have extreme intensity)
  18. Heya, so a little project I've been working on is recreating RCT3 scenarios in RCT2. I'll post them here as I complete them 02. Goldrush!.sc6 Goal: $7,000 profit from ride tickets (endless)
  19. Was it bought together (Triple Thrill Pack) or separate? Not that it matters at this point. Just curious.
  20. I never thought of that... Alright, turns out it was infact a guest named 'Emma Garrell" causing this. So... sorry about this post. I never thought a cheat would do this.
  21. I mentioned prior while actually playing on a MP with you, but I'll repeat myself; Watching how others play the game and build rides is a good way to learn how to do it yourself. I'd recomend Fluxtrance's RCT2: Building the Mega Park series (https://www.youtube.com/playlist?list=PLp0_X5SUqST0W-LtGMmT5qgzjzspahMCX) If you're more interested in the "hardcore" side of the community New Element is a good place to look (https://www.nedesigns.com/) Side note: What version of RCT2 do you have? Base, Triple Thrill, Base+Time Twister, Base+Wacky Worlds, Base+WW+TT?
  22. Hey, so recently I've been noticing an odd bug where a large majority of the guests spawn wearing purple shirts. As can be seen, we don't even have T-Shirt stalls. NOTE: So far I've only experinced this on Sky's MP server (Mainly because I haven't played much of anywhere else) Versions occuring in: 63fbd13 Steps to replicate: Just play game
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