Wuis Posted February 24, 2016 Posted February 24, 2016 Yup, I also have the problem. It told me that I couldn't construct information kiosk 1, when opened. I closed it, didn't fix it. When I wanted to destroy the dinghy slide, the game crashed. I could see the screen on which it told what it was doing a bit through alt+tab, I think it said: "track map element not found".
jensj12 Posted February 24, 2016 Posted February 24, 2016 I think we've hit the attraction limit. An overflow caused the first attraction built to be selected, which is an information kiosk. Destoying one allowed me to build another one. What we can do: Merge river rapids scenery (we have 14 of them now, should be one or two, depending on the colors) Wait until the game is fully decompiled and the limits are removed, and start a new smaller park in meantime (a micro park?) Does anyone know how Ridge Roller crashed? A safety cut-out doesn't stop the reverser tracks from working. (I've never trusted those heartline twisters) Twisted Mouse is stuck. One train is waiting for a block section that's already empty. Needs resetting. (added to my tofix-list) 1
Broxzier Posted February 24, 2016 Author Posted February 24, 2016 So we've reached the limit, that's actually pretty cool I'm for merging the rapid rivers. I don't know if there are any other tracks being used as scenery in the park.
Squab Posted February 24, 2016 Posted February 24, 2016 Wow! I didn't even know there was an attractions limit. We should make the rest of the park a "behind the scenes" area!
Broxzier Posted February 24, 2016 Author Posted February 24, 2016 2 minutes ago, Squab said: We should make the rest of the park a "behind the scenes" area! What do you mean with that?
Squab Posted February 24, 2016 Posted February 24, 2016 (edited) 2 minutes ago, Broxzier said: What do you mean with that? Like some staff parking lots/roads or staff center. Make an obvious fence/boundary for guests. We could also make a nice picnic area/shelter/arena area that you see in normal parks. Its mostly using all scenery items. A lot of the custom parks on nedesigns.com have areas such as these as well as front parking lots and REAL entrance areas. Edited February 24, 2016 by Squab
Broxzier Posted February 24, 2016 Author Posted February 24, 2016 @Squab Ah like that, I'm totally in for that!
Squab Posted February 24, 2016 Posted February 24, 2016 Just now, Broxzier said: @Squab Ah like that, I'm totally in for that! Great! It is something different that I think people would enjoy. For those that might still not understand what Brox and I are talking about... here are a few screen shots from STARPOINTE on NEDESIGNS.com. (Credit to Pacificoaster and CedarPoint6 over there!) Here is the page link for anyone interested in downloading. It is a BEAUTIFUL custom park. http://www.nedesigns.com/park/2914/starpointe/ (DISCLAIMER: READ THE README BEFORE TRYING TO OPEN THE PARK...)
WobblyRails Posted February 24, 2016 Posted February 24, 2016 WOOOOW Ididnt expect the limit but i expected it I know... you dont understand, As well as me BTW You Have such a good idea to solve this problem @Squab
jensj12 Posted February 24, 2016 Posted February 24, 2016 Let everyone take a few squares to put his avatar on it btw, since we've reached the limit, I don't think we can add food stalls either.
imlegos Posted February 24, 2016 Posted February 24, 2016 There's 2 limits in the game, Scenery and Rides. Scenery should be obvious, and the rides limit includes shops, stalls, and other objects. The distinguishment between the two is the tabs they are built from.
jensj12 Posted February 24, 2016 Posted February 24, 2016 No, I'll take at least one more turn, but the park is currently claimed by someone else. Merging some decorative attractions should allow me to build another attraction.
Wuis Posted February 25, 2016 Posted February 25, 2016 I'm cool with the idea of a backstage area, I only wish I could've add more attractions to Ralf, as it was the bad side to the frozen fruit-series (Frozen Eggplant, Carrot, Potatoes, Cabbage). Maybe I can get a entertainer for that area or a "upcoming" darkride. (So the building is there, but the attraction isn't) Drawing my profile picture at the end of the park would be kind of challenging. But we can make signs in the backstage area with our names.
jensj12 Posted February 26, 2016 Posted February 26, 2016 (edited) @Philmon11, you claimed the park on Tuesday, but more than 72 hours have passed in meantime. Claimed: - Next In Line: UTMAN, jensj12, Wuis, Squab, Przemek, Broxzier, WobblyRails, Racey, qbbq, xbaloganMissed Turn: Enner, Philmon11, imlegos If you build any attraction or stall, merge any river rapids scenery to a yet to choose main river rapids scenery first! Going over the attraction limit will corrupt (?) the first information kiosk and crash the game. Edited February 26, 2016 by jensj12
Philmon11 Posted February 27, 2016 Posted February 27, 2016 Oh, oops! I never unclaimed it because i wasnt able to build anything.
WobblyRails Posted February 27, 2016 Posted February 27, 2016 Well Im Gonna Destroy my Useless Hidden tower And If Someone wanna build something u can just destroy my hidden tower *its near tritanus
Wuis Posted February 27, 2016 Posted February 27, 2016 @WobblyRails Why do you want to destroy all your stuff? It's sad man. :c
Broxzier Posted February 27, 2016 Author Posted February 27, 2016 It's easier to just remove some unnecessary stalls, like information kiosks, and souvenir stalls.
daand12 Posted February 27, 2016 Posted February 27, 2016 Saw that Starpointe park, but how the hell can you use all land ? i don't see any Park owned fences.
Wuis Posted February 27, 2016 Posted February 27, 2016 @Broxzier Yeah, maybe like one point where you still can get all the accessoires, especially keeping kiosks might be useful. Also maybe a more strategic way of placing toilets, I think I saw a few of them standing next to each other, which seems useless to me. And as mentioned some time ago merging scenery made by tracks will be making a few spots for attractions.
imlegos Posted February 27, 2016 Posted February 27, 2016 I feel like i should note that toilets have infinite capacity, but only one guest can enter at a time. (This was found via cheating a ton of guests with high restroom)
jensj12 Posted February 29, 2016 Posted February 29, 2016 I've got plans to build something (only need to study the scenery part a bit more), but with exams coming in May I don't always have enough time for rct2. Claimed: - Next In Line: Wuis, Squab, Przemek, Broxzier, WobblyRails, Racey, qbbq, xbaloganMissed Turn: Enner, Philmon11, imlegos, UTMAN, jensj12 Here's the current list of [fun factor] * [accessability] * [visibility] * [luck]. Top 8 are all pretty close to each other.
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