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Group Park 3


Broxzier

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Posted

Claimed:
Queue@Wuis, Broxzier, Ziscor, Philmon11, Dan, jensj12 
Missed: CoasterMaster, CAVIAR, qbbq, @imlegos

Built a tower with another monorail station in it. The tower contains 3 rides (couldn't get the top any smaller because of that, the rotate tool came just in time): an elevator, a second haunted mansion ride and an enterprise. Sorry for borrowing some ride names :P  Feel free to improve the brown color at the top, I was in a hurry because I can't do anything tomorrow and thursday. If the haunted mansion ride does crash with peeps (only tested without) just close it and notify me.

The OpenRCT Group Park 3.18.sv6

Warning: game might crash a LOT. It did on mine at least. Build with the game paused to prevent any crashes. https://github.com/OpenRCT2/OpenRCT2/issues/3346

SCR84.png

Posted

Was this an answer to the neighbours who said the attraction was too loud?

In all honesty I like it because it's sort of random and different. Also I had the game running for a while with no crashes, so you might want to check on that on your side.

Posted

Well, it certainly didn't crash on my side either. I was using the latest build that introduced the 'Disable Litter' cheat. It looks nice, but I think it would benefit from minute detailing, like some fences and smaller scenery pieces. That thing looks like a tower made from lego, lol. I shouldn't say this, but it does look rushed.

  • Like 1
Posted

Claimed: Wuis
QueueBroxzier, Ziscor, Philmon11, Dan, jensj12 
Missed: CoasterMaster, CAVIAR, qbbq, imlegos

Challenge Accepted! :D

Posted (edited)

It seems King of Darungo Mountain changed to 2 trains with 7 cars when I reopened it (without changing anything =/ ). Either Treetop Bouncers or King of Darungo Mountain caused my crashes.

15 hours ago, ziscor said:

I shouldn't say this, but it does look rushed.

It doesn't just look like it, it is :P (still sad it looks like it though). I'll change the color transitions a bit in my next turn. 

Edited by jensj12
Posted

@Broxzier Will do so, if I ever finish. Building something like Chiapas was a bit too much I noticed. "^^

@imlegos I'd love to use it (I guess), but I don't think I've downloaded a park with it and can't find it through google.

Posted (edited)

--Update--

I wasn't planning to build a coaster as I made one previous turn, but I am not sure if I should delete this:

SCR93.png

shall I keep it?

Edited by Wuis
Posted

I'd rather see something incorporated into the landscape instead of something you can put down on any flat piece of land, but I'm not the one to decide that for your turn. Feel free to keep it.

Posted (edited)

This turn has been the "When in doubt, place trees"-turn. I've saved the coaster (Under work title 'Sea Monster') for a later stage as it didn't fit the area and felt like a water ride was more of a necessity, the coaster might even become some weird indoor coaster or something, not sure yet. Here are some pictures of what has been done:

SCR94.pngSCR95.png

  • River Rapid-Flooded
  • Haunted Mansion-The Mascot Club House
  • An underground 'restaurant' ; featuring pretzels, coffee and toilets.
  • Added benches at several exits of attractions

Claimed: -
QueueBroxzier, Ziscor, Philmon11, Dan, jensj12, Wuis
Missed: imlegos

The OpenRCT Group Park 3.19.sv6

 

Edited by Wuis
Posted

wBosZuz.png

All from hiring two new handymen, and fixing vandalism. :/ Please keep an eye out for such issues during your turn guys. The park rating was rather low.

Posted (edited)

I added two new themes for more fences and environment, and used these for the new area in which a new mini golf ride has been build: Mexican Golf. The themes are generic, so I think they can be used all over the park. If this is too much, you can remove the themes and only leave the parts that are being used.

oxs3KFq.png

  • Placed some benches and bins around the park - there were a lot of dirty paths and vomit everywhere
  • Hired a few new mechanics and handymen
  • Opened the yellow balloon stall

The park rating went up to 900+ and seems to be pretty stable again.

Claimed: -
Queue: @ziscor, Philmon11, Dan, jensj12, Wuis, Broxzier
Missed: imlegos

The OpenRCT Group Park 3.20.sv6

Edited by Broxzier
Tagging ziscor
  • Like 1
Posted (edited)

Oh lord... I'll never get that good at this game...

Claimed: ziscor
Queue: Philmon11, Dan, jensj12, Wuis, Broxzier
Missed: imlegos

Edited by ziscor
Posted
9 minutes ago, ziscor said:

Oh lord... I'll never get that good at this game...

Keep trying, you will. (that's what I use the group parks for :P

Posted

If anyone can be done by around 3 PM (US West Coast Pacific Time Zone) Feel free, other wise, I'll be taking my turn as soon as i get home too add a few vine wall overlays from DLP. I'll probably also move the Junior i started slightly further from the paths, as too give me more space to be able to work with (Like putting vines on the Monumental walls :D)

Posted

Also, here's a new thing we should probably enstate: Remove any unused scenery/ride objects after turn, but say what the set the objects used were from. It'll probably give us much more diversity in scenery objects.

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