jensj12 Posted May 24, 2016 Share Posted May 24, 2016 I didn't touch that thing, someone indeed broke it. Guests are getting stuck between Splinter and Sherwood Heights. Link to comment
cascadia Posted May 24, 2016 Share Posted May 24, 2016 Claimed: cascadiaQueue: Philmon11, Wuis, Dan, Broxzier, jensj12Missed: Imlegos, SuperVarken, ziscor Will fix that pathing issue. Link to comment
cascadia Posted May 24, 2016 Share Posted May 24, 2016 Update: Built some paths to fix the pathing issue; added some lights, trash bins, and benches to them. Link to comment
cascadia Posted May 25, 2016 Share Posted May 25, 2016 Updates this time: -Fixed a bunch of pathing problems, including building tunnels under The Grand Tour and Ol' Timers (with themed entry areas to fit in with the rides). -Added a bunch of benches, trash bins, and lights to these paths and various other areas. -The pirate building is the one that Chef Beef's Belief Burgers is in, right? If so, I did not touch it on previous turns, but did fix a pathing issue there that turn and patched all the holes I made. Feel free to redesign this to look it look much better. -Constructed a new maintenance building for the park by the river near the park HQ, along with a study concrete bridge for trucks to drive over. It includes restrooms and a new ride, a ball play area named Behind The Scenes Park Tour (meant to represent a, well, behind the scenes park tour). Note the easter egg involving park staff being trained on certain aspects of coaster repair! Not my best work- feel free to improve it. In particular, if anyone has any parking lot gates they can add to the entrance to the parking lot there, that would be great. -Another new ride is by the river closer to Monster Jam and the mountain- it's a bouncing cushion that peeps can jump up and down on. Upstairs in the same building is a rental space for bouncing parties and other events. The building is made of very strong Plexiglass to provide for excellent views of the river and mountain. -Renamed a bunch of decorative rides and rides part of other rides that were not named to reflect their functions. -Reopened Dark Matter as a long test run didn't show any problems with it. -Added Chris Sawyer's RCT Experience, a motion simulator allowing groups of 4 guests at a time to build their very own (quick) mini virtual theme park and ride a coaster in it (think a virtual reality stripped down version of RCT2 in full 3D). It's near Kiddie Kingdom by Water Rush. -Added a clothing store called Doge Clothing ("Many Bargain, Such Saving") selling hats, shirts, and sunglasses to the food court by Kiddie Kingdom for parents who are waiting for their kids and trust them enough to not watch them. -Made the windows at Sealions! The Show brighter. tl;dr Built one small new area (the maintenance dept.), added a bunch of improvements all over the park, and built a few rides in existing areas. Claimed:Queue: @Philmon11, Wuis, Dan, Broxzier, jensj12, CascadiaMissed: @imlegos, @SuperVarken, @ziscor The OpenRCT Group Park 3.43.sv6 Link to comment
cascadia Posted May 25, 2016 Share Posted May 25, 2016 @imlegos and @ziscor : Philmon11 and SuperVarken haven't been on for quite a while, so if you want to claim, now would be a good time to do so. Link to comment
imlegos Posted May 25, 2016 Share Posted May 25, 2016 Maybe I'll try reviving my switching coaster today. It'll have to wait though, until around 2:40 PM Pacific. Link to comment
Wuis Posted May 25, 2016 Share Posted May 25, 2016 @jensj12 I dunno what you did or if you did anything at all, but the Stallion seems to return to first spot(from like 6th) if you simulate the game on hyper speed. Weird that it can be so different. Link to comment
jensj12 Posted May 25, 2016 Share Posted May 25, 2016 New rides get a lot more favourites than others, and luck plays a role as well. Link to comment
imlegos Posted May 25, 2016 Share Posted May 25, 2016 2 minutes ago, jensj12 said: luck plays a role as well. You mean RNG Link to comment
Philmon11 Posted May 25, 2016 Share Posted May 25, 2016 I was at school lol, but I don't have any ideas. Put me in the missed turn list. Link to comment
Wuis Posted May 25, 2016 Share Posted May 25, 2016 Claimed:Queue: Wuis, Dan, Broxzier, jensj12, CascadiaMissed: @imlegos, @SuperVarken, @ziscor , Philmon11 Tommorow afternoon or evening I will claim so, let's not go night mode in a school week. ^^ And if you want to claim it you can do so because I'm honestly kinda busy. (hehe another turn) Actually happy that I still have a part of my own park/build log ready for upload. Link to comment
imlegos Posted May 25, 2016 Share Posted May 25, 2016 My attempt at makeing a reversing coaster with block sections didn't work, so I'm strapped for ideas again. Link to comment
cascadia Posted May 25, 2016 Share Posted May 25, 2016 24 minutes ago, imlegos said: My attempt at makeing a reversing coaster with block sections didn't work, so I'm strapped for ideas again. What do you like to build? Link to comment
jensj12 Posted May 25, 2016 Share Posted May 25, 2016 1. Pick a random ride (preferably not a coaster) 2. Look at what others did with it in other parks 3. Try to merge the best parts of what you've seen into something better 4. Don't be afraid Link to comment
cascadia Posted May 26, 2016 Share Posted May 26, 2016 Was hosting a server tonight and randomly chose a file for the server. It turned out to be the latest version of this group park. Everybody that came praised the park, and I plan to upload an unofficial park update tomorrow night (that will not be an official turn) showing what these people did. Link to comment
ziscor Posted May 26, 2016 Share Posted May 26, 2016 (edited) @cascadia I've been wanting to do that for a long time. The only thing that stops me still is my high ping. I'm looking forward to see what the folks over at the MP scene did! Preferably, throw some names as well. Also, I won't be able to claim the park till coming Sunday, so no need to tag my name till then. Edited May 26, 2016 by ziscor Link to comment
imlegos Posted May 26, 2016 Share Posted May 26, 2016 Well, I'm pretty sure someone already built a Mine Train coaster... (And we already have too much scenery for me to add terrain pieces for one anyway) Link to comment
cascadia Posted May 26, 2016 Share Posted May 26, 2016 1 hour ago, imlegos said: Well, I'm pretty sure someone already built a Mine Train coaster... (And we already have too much scenery for me to add terrain pieces for one anyway) How about a zip line coaster? It's exactly what it sounds like- peeps ride a zip line hanging from it. I can post the ride file if you want me to. Link to comment
imlegos Posted May 26, 2016 Share Posted May 26, 2016 (edited) I take it that's a ride vehicle for the Mini Suspended? But I've decided I may look into making like a dark ride are somewhere. Edited May 26, 2016 by imlegos Link to comment
cascadia Posted May 26, 2016 Share Posted May 26, 2016 Just now, imlegos said: I take it that's a ride vehicle for the Mini Suspended? I think it's based on the Mini Suspended, but it's a complete coaster, not just a ride vehicle. Link to comment
Wuis Posted May 26, 2016 Share Posted May 26, 2016 Claimed: Wuis(mans)Queue: Dan, Broxzier, jensj12, CascadiaMissed: @imlegos, @SuperVarken, @ziscor , Philmon11 Link to comment
cascadia Posted May 26, 2016 Share Posted May 26, 2016 @imlegos Here's the zip line coaster. http://www.nedesigns.com/topic/27291/inthemanuals-custom-objects/ If you're having trouble downloading it because of not having an account on NeDesigns, I can post the file here, if you want me to. Link to comment
imlegos Posted May 26, 2016 Share Posted May 26, 2016 NEDesigns doesn't require a log in to my knowledge (I used it in the past to hunt down missing files for RCGames' private map) Link to comment
CharlieP Posted May 26, 2016 Share Posted May 26, 2016 (edited) NEDesigns requires an account to download any zip file but not individual dat files. Edited May 26, 2016 by CharlieP Link to comment
cascadia Posted May 26, 2016 Share Posted May 26, 2016 @ziscorHere is the file for the multiplayer version of the park I hosted on a server last night: ORCT Group Park Multiplayer.sv6 Link to comment
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