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Posts
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Everything posted by Broxzier
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peoples path-finding and other problems
Broxzier replied to joshmarsilio's topic in Problems, Bugs and Feedback
There are places where the RCT2 AI gets stuck, and different places where the OpenRCT2 AI gets stuck. I do agree that the OpenRCT2 AI needs some more help in certain places, and the developers are well aware of it. There are plans for completely rewriting the path-finding with quite advanced algorithms already. In the second podcast, the one from December or early January, some ideas about it were mentioned. Handymen basically walk around randomly within their area, their code has been decompiled quite recently. Just like peep AI there are plans for improving this. This is not a simple task, so don't expect it to happen soon. Right now we mostly stuck with this behaviour and sometimes make small changes to make it more acceptable. I haven't experienced the often ride breakdowns myself, I think it's in line with vanila RCT2. -
They should be saved in your Documents/OpenRCT2/Scenarios folder, at least that's the place it automatically navigates to. Where do they get saved for you?
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xbalogan's time to claim it ended, and I won't be having time to work on it until tomorrow evening (24 hours from now), so if anyone wants to claim it before me, go ahead. I'll move myself to the missed turn list. Claimed: -Next In Line: @WuisMissed Turn: Enner, Philmon11, imlegos, UTMAN, jensj12, Wuis, Squab, Przemek, WobblyRails, Racey, qbbq, Broxzier Isn't that the most exiting line you've ever seen?
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Filtering WW/TW Content scenarios for users without them
Broxzier replied to Jaletsplay's topic in Ideas
I don't get what you're saying, Jaletsplay. Having an icon for each expansion pack displayed in the scenario selector would probably be enough for this. Filtering out the scenarios that require expansion packs seems unnecessary to me, why would you have custom scenario's that you can't play at all? -
It looks like this project is dying, but there is still so much space that can be used. Come on people Edit: Maybe we should have a second entrance at the end of the park, it doesn't seem to be very crowded there at all. There should also be a guest spawn point there of course.
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I just created two issues about these bugs on GitHub. Thanks for reporting them. You can follow the process here: https://github.com/OpenRCT2/OpenRCT2/issues/3112 And here: https://github.com/OpenRCT2/OpenRCT2/issues/3113
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Rides are saved as .TD6, not SV6. However when I just tested it out myself I noticed that it's ".TD?" in the dialog I cannot reproduce the second bug, however for me the scenery does not appear at all. It probably has a really high offset for me then, as it even caused a crash when I moved it near the edges of a big map.
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I thought that was quite obvious
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Hello, welcome to the forums. Glad to hear you're enjoying the project. If you like building parks together, you might like to take part in the Group Parks that are being held on this forum (turn based). In a few days I'll probably start a new park, and everyone is welcome to join.
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Now cheats are synced, I think this is a very good idea. I was thinking of having it as a message in the chat, technically making the chat more of a action log. I imagine this should also be used for whenever someone uses a cheat.
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Startup autoconnect + rejoin on crash/connection loss
Broxzier replied to KKLD's topic in Problems, Bugs and Feedback
You could create a shortcut for it. path/to/openrct2.exe join 192.168.1.1 --port 11753 -
Welcome! Playing online with friends or even random strangers is definitely fun to do!
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Welcome to the forums! Beginners tip: Use campaign mode if you want to unlock the more difficult scenarios later.
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Hi Glad to hear you're enjoying the project. You can help contribute by reporting any bugs you find, or things that you'd like to see change for the better.
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Startup autoconnect + rejoin on crash/connection loss
Broxzier replied to KKLD's topic in Problems, Bugs and Feedback
That would mean that on maps where you instantly desync the clients will keep downloading the entire map over and over again. Just remind each other to reconnect on occasion, you can stay connected after a desync, but it can cause problems. -
How did you install the game? Are you using the launcher, or using an installer for getting OpenRCT2?
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Other players can't connect to my server
Broxzier replied to RollerCoasterFanatic's topic in Problems, Bugs and Feedback
What does the server say when you start hosting? Are there any warnings in the output? -
I'm curious to see how they would make the game work with touch.
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As far as I know it was never possible to have more than 7 cars on any vehicle. This is probably because only 3 bits are used for the number, but I am only guessing here, so I might be wrong.
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Or as OP said, having the game easily muted while having something like TeamSpeak or Skype running to talk with people. @RuneLaenen: Good luck Should be quite easy to make, just have to find the right spot where to place it.
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You'll have to install RCT1 for it, we can't just share a game's assets here.
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During my turn I spend most time filling in some empty spaces, and making the borders of the map more border-like, by placing trees and such near them. I also fixed some ride issues that didn't get fixed, and opened a few rides that were in test mode. ^ Filled spaces with mostly trees, because they are easy to place on sloped areas. ^ Border with some plants and such growing there. Claimed: -Next In Line: @WobblyRails, Racey, qbbq, xbalogan, BroxzierMissed Turn: Enner, Philmon11, imlegos, UTMAN, jensj12, Wuis, Squab, Przemek Community Park V2.82.sv6
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@Przemek still hasn't claimed it. Claimed: BroxzierNext In Line: WobblyRails, Racey, qbbq, xbaloganMissed Turn: Enner, Philmon11, imlegos, UTMAN, jensj12, Wuis, Squab, Przemek I will only have this evening to work on it, so don't expect much from me this turn
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Some .dat files are straight forward .wav files. The media player simple opens the file, checks the first 4 bytes to see it's a RIFF format, then it reads the header, sees that it's a wave file, and uses the data in the header to load the sound from the rest of the file. Most media players should be able to handle this, an extension alone means nothing.