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About joshmarsilio

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    Tycoon to-be

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  1. Queue lines aren't necessary for any ride, but entrances and exits usually are. If there is no queue line leading up to a rides entrance, the peeps will still board the ride one at a time sporadically. If there is a queue line leading into a rides entrance the peeps will wait in line to board the ride as a group.The peeps will then board the emptied ride until it is fully loaded (or loaded to whatever wait for load setting you have selected). Check and set the rides boarding limits (how many people it fits) you can adjust these and waiting time, and wait for full load settings. I don't know what you mean by 'attraction ride'. The peeps in rct/rct2 behave kind of like iron filings to a magnet the magnets being rides and stalls. You have to learn how to control and influence the peeps.
  2. Guests get thirstier and hungrier after riding intense rides. And they also get hungrier and thirstier the more they walk. I am not sure of the following but i think they do also get thirstier when it is hot outside.
  3. Try waiting maybe 5 minutes on the black screen. The game might suddenly start after that amount of time. After it starts once, it might only take 20 seconds the next time you open it. Unfortunately i have this problem with my old windows Vista laptop. If the game updates to another version, it sometimes takes five minutes to start from the black screen, and there after the game will load in about 20 seconds.
  4. i'm not an expert with technical things or most anything else here, but i tried. If my ideas didn't help you i don't know of anything else to say. Maybe someone else will help you... Good luck.
  5. The g2.dat file should be in c: (or whatever your main hard drive letter is)..... at.... C:\Program Files\OpenRCT2\data. It should be around 106 kb large. There should also be a much larger G1.dat file in that same folder next to the g2.dat file that is about 16.5 MB large. Openrct2, for me, on my windows vista laptop, installed itself in a weird way. It created the folder mentioned previously, but it also made a folder in "my name"\documents\openrct2. I used to run the openrct2.exe from this "my name"\documents directory, (i think)... But now the openrct2.exe i use is in "C:\Program Files\OpenRCT2\openrct2.exe". Anyway you could have a virus or malware that is causing a problem. Maybe your administrative privileges are messed up, are you the administrator of the computer? Do you have "uac" user account control on? I would turn it off if i were you. I don't know what else to say, maybe some of these ideas might help... Make sure you are using the computer and installing stuff as you/ being the administrator. Turn uac off too if you have it on. Try looking for an exe file in "your name"\documents\openrct2.
  6. I had avg installed for a while, i found that it was a lot of trouble to use, and i found that it blocked or warned about openrct2 so i uninstalled avg.
  7. I think it's a great idea, but it would have to be added to the game. An animation would also need to be drawn to represent the actual lightning strike. The game developers seem to be worrying about other more practical issues with the game at the moment so something like a lightning strike breakdown being added is not so important right now... i guess.
  8. joshmarsilio


    You could try installing the linux version of openrct2 here https://www.openrct2.org/downloads/master/latest. It may or may not work with your chromebook but according to wikipedia.org, chromebook uses a form of "linux" as its operating system. The only problem (at least i think) is that anyone who wants to play openrct2, must also have an official version of rct2 already installed on their computer for openrct2 to function. You will also need zipping/unzipping software to open the "openrct2 linux" file which is in a .gz file format. Unzipping software can be downloaded for free at https://www.winzip.com/gz-file.html or https://www.7-zip.org/. I use "7-zip".
  9. omg, all of that work!... you might as well build a ship in real life! Really amazing though nice!
  10. I have never been able to start a server myself and i have never really tried to. But i did research what i would have to do to start a server: Are you sure you opened a port or ports through your internet service provider? That's one of the things i think you have to do.
  11. I use scale factor 1.0 and 1280x800 resolution. I use a toshiba laptop with a very "crisp" display, but i've noticed the games graphics don't look as good on the computers at the library near me. The library in my neighborhood has hp, or some other brand, "all in one" computers with very large screens. The graphics aren't as crisp and the colors aren't as bright on them. The graphics on my computer look even better if i tilt my screen a bit to make it darker. I never use any other scale factors other than 1.0. For me, any thing else looks really bad.
  12. well then my system would still work. It sounds like you are suggesting that the peeps walk along and on top of the transport tracks as if they were a path? This makes no sense, you could just put an invisible path over the track with "disable clearance checks" checked if you wanted to.
  13. I am not currently a developer, but i know some programming. Currently the peep pathfinding logic does not seem to be optimized, at least not for the parks that i've created, but it still works well enough that i can get a 999 rating. If the coding and logic was changed to suit only some parks, like mine, then it may become unsuitable for other parks. This is why it may be complicated or unwise to change the peep travel logic altogether. However, i do agree that peeps finding rides and attractions via transport would be a nice feature to incorporate into the game either as a feature to be turned on or off, or as an always incorporated feature. Code would have to be added or rewritten for this to happen, And the code would probably have to look something more like this: -say a peep is at tile 1,1 and a ride or stall they want to get to is at tile 45,38. Next imagine that there is a transport ride with its entrance at tile 8,10, and its exit at tile 48,40,. The peep would have to know somehow that that transport rides exit is close to the attraction they want to get to. So the code would have to be something like: {peep wants to visit 'pool' at 45,38; ... 45,38 is 45 tiles away; transport exit exists at 48,40 (6 tiles from 'pool') ; transport entrance is only 10 tiles away; 10+6=16 16<45; peep is tired; peep chooses transport ride; peep proceeds to tile 8,10 for queue to transport ride to seek 'pool'.}
  14. Go into options (the gear icon), in a game or in the main menu, and make sure enable debugging tools is checked. Next, while in a game, click the "gears icon" (debugging tools). From that menu, select "object selection".... If you want to select individual objects, click on the "advanced" button... while in the "object selection" menu you can select individual objects by "checking" the box next to each object's name,... you can also select "object groups" in the same way. (right now the number of object files and object groups that are allowed in one park is limited and disorganized, though these limitations may be improved in future versions of openrct2). Also..., after you select an "object group" you will probably get a message... something like: "not every object from this group could be selected" ( I don't know why this happens but it does... ) and every object from that group may not become selected. Currently, the object selection system is limited, but may become more organized and expansive in the future. I do not know when or if this will happen, because i am not a developer. If you do not have certain object files in your C:\Users\"yourname"\Documents\OpenRCT2\object, folder or in your C:\Program Files\OpenRCT2\ObjData, folder or in your C:\Program Files\Infogrames Interactive\RollerCoaster Tycoon 2\ObjData, folder, then you could have crashes or problems opening parks that contain those missing files. Many advanced users and builders from "nedesign.com" build within "workbenches". To build within a "workbench" you must first download the "workbench" (it will be an .sv6 or .sv4 file). Next, while in openrct2, you must open that workbench as if it were a park. Once the park (workbench) is loaded, a large number of scenery groups will be available to you to build with while in that particular park. There are multiple "workbenches" to build within, all of which contain different combinations of object files, but at the moment i don't know where you have to go to download them... other than right here: Here are some workbenches that i happen to have. They are in a ".zip" file so you need "unzipping" software to open the ".zip" file( https://www.7-zip.org/ ). Let me know if you want or need some of these workbench files as "unzipped": workbenches.zip or at: http://www.mediafire.com/file/jjldjqk7qa0mw7v/workbenches.zip Your suggestion is a good one, and something that i wish for too, but the availability of all of, or most of the object files at once during a game will not be possible until the developers incorporate them into the game, while also creating a new "save format" which might be ".sv7" for example.
  15. If i start my game windowed, the game window opens blank with only the window border showing, but i hear the theme music. Only after i wait for a few moments, or minimize the window and reopen the window, can i see the games graphics. I wonder if my problem is related, i use windows vista 32-bit. Anyway, i guess i might report this at github.com.
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