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cascadia

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Posts posted by cascadia

  1. 55 minutes ago, Broxzier said:

    Claiming (finally) :)

    Claimed: Broxzier
    Queue: Wuis, jensj12, Zoomer36
    Missed: imlegos, WobblyRails, wilburg22, Yimmy, ziscor, RedScope53, Dan, Cascadia

    Yay, Broxzier is back! :DAlso, has anyone considered recreating Dan's coaster?

  2. A minor update, if people don't mind: Fixed a few pathing issues, added more handymen assigned to previously uncovered areas to stop the ratings issue from uncleaned bins and litter, and added some more capability to Flight Of The Iron Men to try and increase the number of guests who have the ride as their favorite in the entire park:

     

    The OpenRCT Group Park 3.74a.sv6

     

    Claimed: -

    Queue:  @Wuis , jensj12

    Missed:   imlegos, WobblyRails, wilburg22, Yimmy, ziscor, RedScope53, Dan, Broxzier, cascadia

     

     

  3. 5 hours ago, jensj12 said:

    Claimed: -
    Queue@Zoomer36, Wuis, Cascadia, jensj12
    Missed: imlegos, WobblyRails, wilburg22, Yimmy, ziscor, RedScope53, Dan, Broxzier

    Finished the track of the water ride (which is now in testing mode). It still needs a path from the exit/entrance and some decorations for those paths.

    @cascadia Don't just use no clearance to let tracks pass through each other (even underground), it looks horrible. The lifthill was way too high to make it through that small turn and the map edge shouldn't have their colors changed (there's evidence near Tunnelbolt that it has been discussed). These issues are now fixed while mostly maintaining the original layout.

    Sorry for not adding a screenshot, I just hurried through the process and closed ORCT2 before realising I had to take one.

    The OpenRCT Group Park 3.73.sv6

    Thanks!  I was in a hurry, so didn't notice that. :)

  4. No screenshot since I'm in a hurry.  Built a few extra stall to cover areas without food nearby and some scenery.  A challenge for people after me: Finish Flying Boat Coaster 1 and make use of all that extra space available on the mountain it's on!  Remember to name it! ;)

     

    The OpenRCT Group Park 3.72.sv6

     

     

  5. If no one minds, claiming.

     

    Claimed: Cascadia
    Queue:  jensj12, Wuis
    Missed: imlegos, WobblyRails, wilburg22, Yimmy, ziscor, RedScope53, Dan, Broxzier

  6. While we wait, for bigger sets of scenery, you can put a very small ride by the scenery, and save the ride with the scenery to use the prebuilt ride feature to place it in future parks.

    • Like 2
  7. 2 hours ago, Wuis said:

    SCR209.png

    Claimed: -
    Queue:  jensj12, Wuis
    Missed: imlegos, WobblyRails, wilburg22, Yimmy, ziscor, RedScope53, Dan, Broxzier

    Oh no a wild spiral slide! Go Jensj12! :P 

    Where's the file?  

  8. 11 hours ago, joshmarsilio said:

    I find that i can't do anything or can only do very little in 95% of all servers, while the people with privliges are making a giant mess! Something should be done to allow and disallow users based on skill, or just make it free for everyone so the more experienced players can just scrap the junk. Of course this will only be effective if the actual game is functioning properly and not getting clusters of guests stuck in one place etc...

     

    Most servers require new players to ask the mods for permission to play to avoid trolls.  Just ask a mod by chatting on the server.

  9. 1 hour ago, joshmarsilio said:

    One of the most vital objects that i think are missing from this game are tables; such as picnic, or dining. It is so strange that they are not included. I cringe at the thought of having to replace half of all of the benches in my parks with tables, but if they become available that may be exactly what i will do.

    There are custom object tables available out there, but peeps don't sit at them.  For that, it will have to wait until the game has a new file format to get around limitations...

  10. 1 hour ago, Wuis said:

    Can I replace my own attractions? I might want to remove Buckriders because it's nobody's favourite attraction even though many guests ride so. Besides that I don't like it very much and the capacity is quite low for a ride taking up quite some space.

    Yes, you can.  The reason why nobody likes it is because of the wait time- all the other attractions that no one really likes also have long wait times.  Maybe increase the capacity instead?

  11. 1 hour ago, RedScope53 said:

    Every time I make a new map, after spending an hour picking and choosing each and object, path and fauna, it corrupts the save and can't be loaded. I've even tried only selected a couple, still does it. I have no idea whats wrong with it, and considering the amount of mods I have to go through, I don't feel like finding a broken mod or what could be causing it. I don't think its my game, and if it is, nothing I can do, my cds are 900 miles away and I couldn't reinstall.

     

     

    Good to hear! You know the ol' saying; Real life > games life.

    Have you posted the issue on GitHub?

  12. 22 minutes ago, HtHNightwolf said:

    I will try that. Right now I only have a Fritz.Box! I schould fire up my big firewall again.

    Today he came twice as fas as I noticed. That's his gain? he can only chat, O.o no one is there to even read or reply.

     

    He likes to troll.  Trolls do it just for the feeling of supposed power over people, even if it's not real.

  13. On 7/10/2016 at 00:56, Duncans_pumpkin said:

    Peep ai does take transport rides into consideration but only when deciding on what to ride not in terms of how to get to a destination. When leaving a park for example they will take transport rides if they pass them but it has no idea if it will get them to the destination quicker. The main difference between RCT2 AI and OpenRCT2 AI is maps are correctly used and this causes peeps to get lost more.

     

    How exactly do maps work?

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