jensj12 Posted February 10, 2016 Share Posted February 10, 2016 My guide for creating safe coasters is only for operating modes in RCT1. Just make sure the train leaves the first block after the chainlift faster than it takes to get to the top of the chainlift. Adjust min. wait time if it doesn't. Link to comment
imlegos Posted February 10, 2016 Share Posted February 10, 2016 Claimed: imlegosNext In Line: UTMAN, jensj12, Wuis, Philmon, Squab, przemek, Broxzier, WobblyRails, Racey, qbbqMissed Turn: Enner, Xbalogan Link to comment
imlegos Posted February 11, 2016 Share Posted February 11, 2016 And done. Added some scenery around Steel Knot. And built new ride: Burning Forest (Inverted Impulse) Excitement: 7.64 Intensity: 8.69 Nausea: 6.14 I also temporarily closed The Vilian (and before it crashed as well) Claimed: --Next In Line: UTMAN, jensj12, Wuis, Philmon, Squab, przemek, Broxzier, WobblyRails, Racey, qbbq, imlegosMissed Turn: Enner, Xbalogan Community Park V2.71.sv6 Link to comment
Wuis Posted February 11, 2016 Share Posted February 11, 2016 @imlegos The new scenery and new coaster look neat! You really like the launched inverted coaster, do you? Link to comment
qbbq Posted February 11, 2016 Share Posted February 11, 2016 Claimed: --Next In Line: @UTMAN, jensj12, Wuis, Philmon, Squab, przemek, Broxzier, WobblyRails, Racey, qbbq, imlegosMissed Turn: Enner, Xbalogan File (posted by imlegos): Community Park V2.71.sv6 Link to comment
imlegos Posted February 11, 2016 Share Posted February 11, 2016 Actually, that was my first attempt at making a interesting looking Inverted. I feel the trees don't quite suit it though, so feel free to edit some of the land around it. Link to comment
imlegos Posted February 11, 2016 Share Posted February 11, 2016 Also, feel free to expand the path between Steel Knot and Burning Forest towards Burning Link to comment
UTMAN Posted February 11, 2016 Share Posted February 11, 2016 Claiming it! Claimed: UTMANNext In Line: jensj12, Wuis, Philmon, Squab, przemek, Broxzier, WobblyRails, Racey, qbbq, imlegosMissed Turn: Enner, Xbalogan Link to comment
UTMAN Posted February 11, 2016 Share Posted February 11, 2016 (edited) Okay just some update here. When I opened the last save file I found out that there are 1000 people less as like 5 rounds before. I searched the park for like 5 min and I found a place where people got stuck trying to find Nitro basically right next to the ride. I fixed the bugged path. Now we have 6100~ guest again. I added few shops here and there, also recolored all most hat/souvenier shops. I kinda was tired that every guest had red hat/umbrella. Now the park looks bit more colourful now. I reopened "The villain" and re-enabled the syncronazation option. Well the ride didn't crash for me, or got stuck even though I had the game running for an entire hour. I also redesigned the Virginia Reel coaster, so hopefully it won't get crashed anymore. I will continue it tomorrow. Edited February 11, 2016 by UTMAN Link to comment
Wuis Posted February 11, 2016 Share Posted February 11, 2016 Did you add longer maximum wait times to both of these rides, as they most likely will crash again. Their crashes are really uncommon, but they are bound to happen if you don't make changes. Link to comment
UTMAN Posted February 11, 2016 Share Posted February 11, 2016 I increased the speed of the virginia reel so it will have more velocity. I didn't change anything in the Villain however. I don't see how it gets crashed.... Link to comment
Wuis Posted February 11, 2016 Share Posted February 11, 2016 (edited) It had two safety cut-outs quickly after each other, this is really rare. I think it will be fixed if the train waits for leaving the station until the train ahead is fully on the lifthill. EDIT: This goes the same for The Hero. EDIT 2: I think 15 secs Min. wait time does the job. Edited February 11, 2016 by Wuis Link to comment
UTMAN Posted February 11, 2016 Share Posted February 11, 2016 (edited) I spam the safety cut-out error on the ride and still nothing. It still waits 10 secs to start another car and by that the prevoius car is already on the top. Because the virginia reel coaster broke whenever there was a safety cut and a lot of cars slipped into each other on the bottom. And when they reached the top the 3-4 cars slowed down each other so they couldn't take the first obstacle. I cannot reproduce that in the Villain/Hero ride Edited February 11, 2016 by UTMAN Link to comment
jensj12 Posted February 12, 2016 Share Posted February 12, 2016 The passenger load is the main reason why trains hit each other. Certain breakdowns cause trains to leave without passengers or make trains wait outside the station. The chance of a crash on The Villain/Hero may be greatly reduced by making the first chainlift 1 shorter and adding one on the 3 (then 2) flat track pieces after that. Typhoon can be partly fixed by removing the chanift, brake failure may still cause issues (didn't check yet). 1 Link to comment
jensj12 Posted February 13, 2016 Share Posted February 13, 2016 @UTMAN How's it going? You've already used 39/48 hours. Link to comment
UTMAN Posted February 13, 2016 Share Posted February 13, 2016 (edited) I've fixed some paths. Added some extra food/drink stalls and restaurants. Changed the hat/umbrella colours from the deafult red to multiple ones, so the park will be a bit more diverse. I've also fixed my 3 coasters a bit. I had them running for like hours and no crash happened. So they should be fine. Basically from 5100 guest I raised it back to 6500~ And I've built a small golf course, but I will take my time later to decorate it. I won't upload any picture since I only did is fixing the park here and there. And guys, please always check if there is a place where guests can stuck. The guests were stuck for like 5 rounds there next to Nitro and I can't beleieve that nobody noticed it. Community Park V2.72.sv6Claimed: N/ANext In Line: jensj12, Wuis, Philmon, Squab, przemek, Broxzier, WobblyRails, Racey, qbbq, imlegos, UTMANMissed Turn: Enner, Xbalogan Edited February 13, 2016 by UTMAN Link to comment
Przemek Posted February 13, 2016 Share Posted February 13, 2016 looks like guests are lost trying to go forest race 1 Link to comment
jensj12 Posted February 13, 2016 Share Posted February 13, 2016 Claimed: jensj12Next In Line: Wuis, Philmon, Squab, przemek, Broxzier, WobblyRails, Racey, qbbq, imlegos, UTMANMissed Turn: Enner, Xbalogan Link to comment
jensj12 Posted February 13, 2016 Share Posted February 13, 2016 (edited) Ok, did some more checks on The Villain/Hero, if a safety cut-out happens immediatly after a train leaves the station, it will have two trains running really close after each other and we can't do anything against it (and it means we can barely do anything against it on any coaster). Pathing issue Przemek pointed out is also fixed. Currently working on a indoors river rapids ride. Edited February 13, 2016 by jensj12 Link to comment
UTMAN Posted February 13, 2016 Share Posted February 13, 2016 Well in my version nothing happens if a safety cut happens durig that time... The car leaves while the 2nd one remains in the station. Link to comment
jensj12 Posted February 13, 2016 Share Posted February 13, 2016 Claimed: --Next In Line: @Wuis, Philmon, Squab, przemek, Broxzier, WobblyRails, Racey, qbbq, imlegos, UTMAN, jensj12Missed Turn: Enner, Xbalogan Added River Quest, inspired by the attraction in Phantasialand (but not looking nearly as good). Fixed Typhoon by adding block sections. Added paths and a bathroom which would have been on the screenshot if I didn't take it that early (please add more bathrooms, over 300 guests need one). Community Park V2.73.sv6 Link to comment
UTMAN Posted February 13, 2016 Share Posted February 13, 2016 Let me guess, the information kiosk sells red umbrellas Link to comment
jensj12 Posted February 13, 2016 Share Posted February 13, 2016 I changed something from red to purple, most likely the color of the umbrellas Link to comment
Wuis Posted February 14, 2016 Share Posted February 14, 2016 Claimed: WuisNext In Line: Philmon, Squab, przemek, Broxzier, WobblyRails, Racey, qbbq, imlegos, UTMAN, jensj12Missed Turn: Enner, Xbalogan Link to comment
Wuis Posted February 14, 2016 Share Posted February 14, 2016 I AM NOT DONE YET! Update: Ralf the Rutheless Reindeer, a quite thrilling familycoaster with wooden supports and steel rails. Overview Beast the Bully Boar, an enterprise. Maybe doing this, give your opinion about it. Not themed yet. Link to comment
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