qbbq Posted June 25, 2017 Posted June 25, 2017 @Jochem Claimed: @WuisQueue: @Tune, Broxzier, giraty, qbbq, TheMightyClem, JochemMissed: jensj12, RedScope53, Cascadia, SpiffyJack, WobblyRails, imlegos FTFY 3
cascadia Posted June 25, 2017 Posted June 25, 2017 12 hours ago, Wuis said: @cascadia It traces back to your file with the addition of the observation tower and the shops at the square with a 3x3 fountain. Idk how nobody has noticed since. Claimed: WuisQueue: Broxzier, giraty, qbbq, TheMightyClem, JochemMissed: jensj12, RedScope53, Cascadia, SpiffyJack, WobblyRails, imlegos, Wuis Huh, never noticed that. Whoops.
Wuis Posted June 25, 2017 Posted June 25, 2017 Okay, I've got a bit of problem, after struggling what to build, I've quite enthusiastically started building a farm, I quickly already saw I needed a fairly large place to even put crops down, so I was a bit worried. Even though the worries, I continued, as it was a fun way to do something different with the scenery pieces, now I have come to the point I myself really must admit the space used is too big. I don't mind deleting the coaster, but it's in this state that it's pretty much finished (I never consider something finished). What's everyone thoughts? PS. THE ENTERPISE IS THERE TO STAY. 5
Jochem Posted June 25, 2017 Posted June 25, 2017 (edited) 19 minutes ago, Wuis said: Okay, I've got a bit of problem, after struggling what to build, I've quite enthusiastically started building a farm, I quickly already saw I needed a fairly large place to even put crops down, so I was a bit worried. Even though the worries, I continued, as it was a fun way to do something different with the scenery pieces, now I have come to the point I myself really must admit the space used is too big. I don't mind deleting the coaster, but it's in this state that it's pretty much finished (I never consider something finished). What's everyone thoughts? PS. THE ENTERPISE IS THERE TO STAY. I don't mind really. But if someone is against it maybe you could build something smaller next turn or something? Edited June 25, 2017 by Jochem 1
qbbq Posted June 25, 2017 Posted June 25, 2017 Looks good @Wuis! A bit large but I like the farm idea. Have another path leading back to the main road on the other side of the Enterprise. 1
cascadia Posted June 25, 2017 Posted June 25, 2017 11 minutes ago, qbbq said: Looks good @Wuis! A bit large but I like the farm idea. Have another path leading back to the main road on the other side of the Enterprise. I second this- keep everything.
SpiffyJack Posted June 26, 2017 Posted June 26, 2017 @Wuis I like it! and those type of areas deserve more space as long as it works... I like it. 1
cascadia Posted June 26, 2017 Posted June 26, 2017 @Wuis , if I have the time, do you mind if on a future turn I build Farm Tour and Orchard Tour rides? It would involve almost zero changes to your farm. 1
Tune Posted June 26, 2017 Posted June 26, 2017 @Wuis I'm pretty busy this week, so if you're done with your turn you can put me in the missed list. The coaster looks great though, keep it! 👍 1
Wuis Posted June 26, 2017 Posted June 26, 2017 (edited) I've been busy all day trying to get a path past the mine train which I liked the look of, but didn't really succeed in that. During so, I also changed things around the farm. So I put the project aside for an hour or so and suddenly came on the idea that the area might want to be expanded on. So to do so, I already flattened out a lot of land, as it fits the farm, make sure when terraforming to either do this by hand (recommended) or to watch out the sides and the surrounding area are not affected. I personally would terraform a bit as flat land can look a bit boring. Besides flattening the land I also moved Lasso, I will provide a picture for that further down, it's pretty much completely copied, only thing missing is the little picnic area with some stalls and some decorations are rotated differently etc. . I already have an attraction in mind which would be somewhat smaller... I mean, much smaller. I'll probably include a restaurant along with it as everyone but Cascadia always forget that Nellie L. and Gilbert C. are also people and at some point require some restrooms and nutrition. Talking about @cascadia, I like your idea and if you are able to fit attractions on those plots it'll be great, go your gang, I mean go ahead. (little bit is Dunglish ) If it doesn't fit, you can also make some new farm fields, there are quite a lot of things that could be used for crops or trees. Here's the new placement for Lasso, which seems to attract loads of guest, if that was really the case with those things, Six Flags would be on to them. It's also a little wink at a game from a later generation. Claimed: Queue: @Broxzier giraty, qbbq, TheMightyClem, Jochem, WuisMissed: jensj12, RedScope53, Cascadia, SpiffyJack, WobblyRails, imlegos, Tune I'm alerting @jensj12 and @RedScope53 as I haven't seen them for a bit, and want to alert them. The queue is currently going a bit quick. The OpenRCT2 Group Park 6.28.sv6 Edited June 27, 2017 by Wuis 6
jensj12 Posted June 26, 2017 Posted June 26, 2017 I keep reading every post here, waiting for some time and inspiration to pop up at the same time. 1
TheMightyClem Posted June 26, 2017 Posted June 26, 2017 (edited) On 6/24/2017 at 15:14, qbbq said: @TheMightyClem That cut away looks great! Though, if the cut away portion was covered in glass, I think it would look much more awesome. Noted! I'll give it a look when my next turn comes around. Edited June 26, 2017 by TheMightyClem 1
Broxzier Posted June 27, 2017 Author Posted June 27, 2017 The timing is perfect on my end! I have time today, and only today, to work on it. Claimed: BroxzierQueue: giraty, qbbq, TheMightyClem, Jochem, WuisMissed: jensj12, RedScope53, Cascadia, SpiffyJack, WobblyRails, imlegos, Tune 1
Broxzier Posted June 27, 2017 Author Posted June 27, 2017 Stupid backstory: A growing power provider, PowerMax, made a very much needed offer with the park management. As the park was getting more and more attractions, which in turn need more power, and they were soon approaching the limits of their current power plan. Because of the mixed ground throughout the park, PowerMax advised to transmit the power using high voltage overhead power lines for the main transmission, and smaller overhead power lines in the different areas for power distribution. Park management decided against the latter because that would mean the power lines would be visible everywhere throughout the park, which could prevent future additions.. They compromised to build the smaller power lines for underground. What the park needed to do in return, was to have PowerMax's logo at all attractions where the guests would see (most likely in the hope that other big company holders would do some research to their plans). Once the deal was made and both parties signed, construction for the high voltage power lines began. The first thing they were used for was for the trams. For now the rest of the park could easily do with the current plan, and in time switch over. I've also added some more greenery in the above area, extended the fences, slightly changed the pirate themed station, and made the entrance area more inviting looking. Claimed:Queue: giraty, qbbq, TheMightyClem, Jochem, Wuis, BroxzierMissed: jensj12, RedScope53, Cascadia, SpiffyJack, WobblyRails, imlegos, Tune @giraty The OpenRCT2 Group Park 6.29.sv6 5
SpiffyJack Posted June 28, 2017 Posted June 28, 2017 5 hours ago, Broxzier said: Stupid backstory: A growing power provider, PowerMax, made a very much needed offer with the park management. As the park was getting more and more attractions, which in turn need more power, and they were soon approaching the limits of their current power plan. Because of the mixed ground throughout the park, PowerMax advised to transmit the power using high voltage overhead power lines for the main transmission, and smaller overhead power lines in the different areas for power distribution. Park management decided against the latter because that would mean the power lines would be visible everywhere throughout the park, which could prevent future additions.. They compromised to build the smaller power lines for underground. What the park needed to do in return, was to have PowerMax's logo at all attractions where the guests would see (most likely in the hope that other big company holders would do some research to their plans). Once the deal was made and both parties signed, construction for the high voltage power lines began. The first thing they were used for was for the trams. For now the rest of the park could easily do with the current plan, and in time switch over. I've also added some more greenery in the above area, extended the fences, slightly changed the pirate themed station, and made the entrance area more inviting looking. Claimed:Queue: giraty, qbbq, TheMightyClem, Jochem, Wuis, BroxzierMissed: jensj12, RedScope53, Cascadia, SpiffyJack, WobblyRails, imlegos, Tune @giraty The OpenRCT2 Group Park 6.29.sv6 First time Ive seen power at this scale... Very cool 1
giraty Posted June 28, 2017 Posted June 28, 2017 Claimed: giratyQueue: qbbq, TheMightyClem, Jochem, Wuis, BroxzierMissed: jensj12, RedScope53, Cascadia, SpiffyJack, WobblyRails, imlegos, Tune
giraty Posted June 28, 2017 Posted June 28, 2017 Expanded the area a little and connecting paths (beware I don't like double wide paths) I'm not sure what to do with the little patch of sand on the right side of picture Ride name: Oldtimers Parade Claimed:Queue: @qbbq , TheMightyClem, Jochem, Wuis, Broxzier, giratyMissed: jensj12, RedScope53, Cascadia, SpiffyJack, WobblyRails, imlegos, Tune The OpenRCT2 Group Park 6.30.sv6 4
imlegos Posted June 28, 2017 Posted June 28, 2017 I'm guessing my mine train would have a building with a company name somewhere in the "town" area (near station)? 1
Jochem Posted June 28, 2017 Posted June 28, 2017 @imlegos if you want to build a mine company in 'tiny town' you can 1
qbbq Posted June 28, 2017 Posted June 28, 2017 Claimed: qbbqQueue: TheMightyClem, Jochem, Wuis, Broxzier, giratyMissed: jensj12, RedScope53, Cascadia, SpiffyJack, WobblyRails, imlegos, Tune
qbbq Posted June 29, 2017 Posted June 29, 2017 Added "Scream", a giga coaster. I know that Scream is a poor name choice. Help me think of a better one please? Expanded Nikolas Hills Restop and incorporated it into Scream's station building. Shall we call it Nikolas Hills Mansion? Claimed:Queue: @TheMightyClem , Jochem, Wuis, Broxzier, giraty, qbbqMissed: jensj12, RedScope53, Cascadia, SpiffyJack, WobblyRails, imlegos, Tune Can we take @cascadia and @SpiffyJack out of Missed and add them to the end of the queue? Seeing as they are quite frequent here? The OpenRCT2 Group Park 6.31.sv6 3
cascadia Posted June 29, 2017 Posted June 29, 2017 22 minutes ago, qbbq said: Added "Scream", a giga coaster. I know that Scream is a poor name choice. Help me think of a better one please? Expanded Nikolas Hills Restop and incorporated it into Scream's station building. Shall we call it Nikolas Hills Mansion? Claimed:Queue: @TheMightyClem , Jochem, Wuis, Broxzier, giraty, qbbqMissed: jensj12, RedScope53, Cascadia, SpiffyJack, WobblyRails, imlegos, Tune Can we take @cascadia and @SpiffyJack out of Missed and add them to the end of the queue? Seeing as they are quite frequent here? The OpenRCT2 Group Park 6.31.sv6 7 Nice work! The reason why I'm in missed instead of in the queue is that my laptop time is unpredictable this summer, so when I'm here, I'm usually on a phone instead of on my laptop. I do have laptop time now, so claiming. Claimed: CascadiaQueue: @TheMightyClem , Jochem, Wuis, Broxzier, giraty, qbbqMissed: jensj12, RedScope53, Cascadia, SpiffyJack, WobblyRails, imlegos, Tune
cascadia Posted June 29, 2017 Posted June 29, 2017 The new farm tours are a success. It was briefly considered to extend the tours to the neighboring orchard, but it turns out the fruit produces a best-selling jam that people will steal, so tours there are on hold for now. The OpenRCT2 Group Park 6.32.sv6 Claimed: -Queue: @TheMightyClem , Jochem, Wuis, Broxzier, giraty, qbbqMissed: jensj12, RedScope53, Cascadia, SpiffyJack, WobblyRails, imlegos, Tune 3
TheMightyClem Posted June 29, 2017 Posted June 29, 2017 I'll officially claim tonight around midnight eastern. At work until 11. 2
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