imlegos Posted August 19, 2016 Share Posted August 19, 2016 I also like that dam idea. (I had too...) Link to comment
YoloSweggLord Posted August 19, 2016 Share Posted August 19, 2016 Can we stop with these dam jokes already? 1 Link to comment
ImABoss Posted August 21, 2016 Share Posted August 21, 2016 If no one is claiming it, I guess I will. Claimed! Link to comment
ImABoss Posted August 21, 2016 Share Posted August 21, 2016 (edited) The OpenRCT2 Group Park Alpha3.sc6 Changelog: Added Small Hills, And deleted some trees in the flat land area, because it looked very crowded. Edited August 21, 2016 by ImABoss 2 Link to comment
HookerHeels Posted August 24, 2016 Share Posted August 24, 2016 Its looking pretty good. Are we about ready to start working on it? Link to comment
Broxzier Posted August 24, 2016 Author Share Posted August 24, 2016 I'll claim it to make the mountain look more realistic, after that I think we can begin. Link to comment
ectricsanon Posted August 24, 2016 Share Posted August 24, 2016 I'd like to join too if possible! I'm quite new to the online community but been playing RCT2 for ages now. Not really handy with all the computer stuff so might need some help with that here and there... 1 Link to comment
_SpacE__ Posted August 24, 2016 Share Posted August 24, 2016 You guys did a really nice and fun looking map, looking forward to be working on it. Link to comment
RCGames Posted August 24, 2016 Share Posted August 24, 2016 (edited) I know I'm not a part of this, but I'd like to still provide input, are the trees place holders? If so, then ignore this really The fir trees (Or whatever they're called these days) seem to be extremely abundant in the flat section, perhaps include more variety as well as include shrubs? Edited August 24, 2016 by RCGames Link to comment
Wuis Posted August 24, 2016 Share Posted August 24, 2016 @Broxzier You might also want to move the desert towards the bit beside the mountain, as many people wanted a beach I think that should get the large sand like area. Link to comment
jensj12 Posted August 24, 2016 Share Posted August 24, 2016 The trees in the flat section really look like placeholders to me and honestly I hope they will be used as placeholders. 'I don't know what to build so I just plant a lot of trees' isn't the goal of this project. Other than that, I'd call this experiment a great succes. The terrain can still be changed massively as we build our park (at least I'll do). Link to comment
Broxzier Posted August 24, 2016 Author Share Posted August 24, 2016 Basic entrance: The land where the footpaths are on, and the area between them, are not owned, so be careful around here when building paths (guests and staff will not be able to walk there, but rides are fine) Removed all non-standard paths from the park and scenery list (aren't we keeping it expansion-free anymore?) Removed some paths - there shouldn't be so many to start with, they will be made when necessary Build a more obvious dam to keep the new water area from flooding the entire park! Made the rocks in the water more realistic Made the mountain more realistic Fixed the corrupt map edges (probably caused by me ) Video of how I edited the mountains: http://www.broxzier.com/files/ShareX/2016-08-24_17-24-02.mp4 (I will make this into a feature for everyone to use eventually) The difference viewer (hover over the screenshot to change between before/after image): http://screenshotcomparison.com/comparison/182290 1 hour ago, jensj12 said: The terrain can still be changed massively as we build our park Exactly! This landscape is just there to prevent us from having a completely flat park in the end. The OpenRCT Group Park 4.sc6 2 Link to comment
ectricsanon Posted August 24, 2016 Share Posted August 24, 2016 Love the way it look so far! Really excited about this! 1 Link to comment
Broxzier Posted August 24, 2016 Author Share Posted August 24, 2016 (edited) I compiled a list of eveyrone who wanted to join, and let Random.org randomize this to get a random order: _SpacE_, YoloSwegLord, jensj12, cascadia, Centric, Dan, Philmon11, ectricsanon, BlazingEmpireHD, Wuis, ImABoss, Broxzier @jensj12 and @cascadia: Both of you stated you'd be busy, but that was a while ago, if you're still busy and unable to play, just move yourself to the missed turn list. @imlegos and @RedScope53: I didn't see a clear message from you about wanting to join, if you do please add yourself somewhere in the list The scenario file has been attached. Good luck @_SpacE__! The OpenRCT Group Park 4.sc6 Edited August 24, 2016 by Broxzier Link to comment
SensualEthiopianPolice Posted August 24, 2016 Share Posted August 24, 2016 Can I be on that list Link to comment
YoloSweggLord Posted August 24, 2016 Share Posted August 24, 2016 I like the changes you made to the scenario, Broxzier. Just want to point out that viewing it is kinda tricky cause of the picture's resolution, I had to minimize the zoom to see the whole thnig while keeping my mouse off the picture. Also that smiley face for some weird reason reminds me of the logo for the Smiler at Alton Towers. Link to comment
Broxzier Posted August 24, 2016 Author Share Posted August 24, 2016 Claimed: -Queue: _SpacE_, YoloSwegLord, jensj12, cascadia, Centric, Dan, Philmon11, ectricsanon, BlazingEmpireHD, Wuis, ImABoss, Broxzier, SensualEthiopienPolice Link to comment
_SpacE__ Posted August 24, 2016 Share Posted August 24, 2016 2 minutes ago, Broxzier said: I compiled a list of eveyrone who wanted to join, and let Random.org randomize this to get a random order: _SpacE_, YoloSwegLord, jensj12, cascadia, Centric, Dan, Philmon11, ectricsanon, BlazingEmpireHD, Wuis, ImABoss, Broxzier @jensj12 and @cascadia: Both of you stated you'd be busy, but that was a while ago, if you're still busy and unable to play, just move yourself to the missed turn list. @imlegos and @RedScope53: I didn't see a clear message from you about wanting to join, if you do please add yourself somewhere in the list The scenario file has been attached. Good luck @_SpacE__! The OpenRCT Group Park 4.sc6 Oh wow I am first... The pressure gets real! I will claim it tomorrow morning, it is 12am GMT+2 atm for me so I won't be able to really work on it. (european here) So I assume the entrance is already kinda done or should I put more emphasis on that tomorrow, scenery wise? Link to comment
Broxzier Posted August 24, 2016 Author Share Posted August 24, 2016 Dutch by any chance? You're free to do with the entrance what you want, completely replace it if you'd like. Link to comment
jensj12 Posted August 24, 2016 Share Posted August 24, 2016 I came back from Russia a few days ago, so I can join (wow, that list is long). Just now, _SpacE__ said: So I assume the entrance is already kinda done or should I put more emphasis on that tomorrow, scenery wise? Anything within the rules is allowed, but an entrance area would be nice (if you need inspiration, look at real theme parks or the other group parks). Just try to be creative Link to comment
_SpacE__ Posted August 24, 2016 Share Posted August 24, 2016 (edited) german, but it is pretty close. @Broxzier What I just did notice is that there are absolutely 0 attractions when you start the scenario...! The only thing there is is a ferris wheel. I sadly don't know at all what is and isn't expansion pack or not because I own them and never really thought about it. (There are obvious things, but especially scenery wise I have no clue) edit: scenery is standard for me, meaning also all expansion signs etc. And that is my scenario, when I open it in the editor... Did I import it incorrectly or something? Edited August 24, 2016 by _SpacE__ Link to comment
Broxzier Posted August 24, 2016 Author Share Posted August 24, 2016 @_SpacE__: I see you have debugging tools enabled already, click on the two cogs in the top-left toolbar, and pick Object Selection. In the window that pops up, click filters, and select only RollerCoaster Tycoon 2, then it will only list the objects you may use. Link to comment
_SpacE__ Posted August 24, 2016 Share Posted August 24, 2016 5 minutes ago, Broxzier said: @_SpacE__: I see you have debugging tools enabled already, click on the two cogs in the top-left toolbar, and pick Object Selection. In the window that pops up, click filters, and select only RollerCoaster Tycoon 2, then it will only list the objects you may use. Alright, basically the scenario editor options then. Should I just activate the ones I want to use for now and we basically get more and more things the longer the park runs? I could add all the coasters etc tomorrow I guess, I don't know if everyone wants to use the debugging tools. Link to comment
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