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Group Park 3


Broxzier

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Posted

@SensualEthiopianPolice, you built two coasters in one turn, and that isn't allowed from previous group parks. Just remember, only one coaster per turn! Also, wow do we love coasters! We don't want this park to be just coasters, so also keep in mind what Brox said! Thanks!

 

Claiming!

Claimed: Philmon11

Queue:  jensj12, Broxzier, Dan, ziscor, imlegos
Missed: CoasterMaster, CAVIAR, qbbq, Wuis

Posted

I built "Kiddie Kingdom!" A kids section of the park, because every park has one. (No adults allowed. :) )

It contains two rides, a train that loops the perimeter, and a red area. I will let anyone edit the kingdom (As long as you don't destroy the rides or the train,) This includes scenery, paths, and of course expanding on it! You may minor-ly edit the train incase any issues arise. That being said, Do not build in the red area. This is a placeholder incase Brox allows us to use custom content. I am saving that for a custom-ride. If and ONLY if Brox says no to custom content may you build there. You may notice a toilet there, that's so if nobody reads this post they know not to build there. (The toilet is named "DO NOT BUILD HERE")

Have fun!

The OpenRCT Group Park 3.09.sv6

Claimed: -

Queue:  @jensj12, Broxzier, Dan, ziscor, imlegos, Philmon11
Missed: CoasterMaster, CAVIAR, qbbq, WuisSCR7.pngSCR8.png

Posted

As long as the ride doesn't conflict with any other custom DAT file it should be no issue. @everyone make sure to have 'Export plug-in objects with saved games' enabled.

Posted

I'll claim it tomorrow. I have plans for an attraction already, just not yet the time to build it.

What should we do with the coasters @SensualEthiopianPolice placed? Leave them or destroy one of them (to be rebuilt in another turn)? And should I still move dark matter to a better-fitting location?

Posted

Removing it to be rebuilt again sounds a bit stupid. As long as @SensualEthiopianPolice doesn't build another big coaster in his next turn everything is fine. You could also remove it to build another coaster instead of course.

Moving doesn't seem necessary, now there are more coasters in that area already.

Posted

Well, since I blocked the main path directly (clear violation of rule 7) I think I should move my ride to the left in my next turn to allow for the main path to continue undeviated. Would you guys agree? I wouldn't wanna do all that moving if it's location is fine for everyone...for some reason I'm really anxious about that thing, as must be clear from all my asking about it, since this is the first time I've participated in a Group Park over here, not to mention that's the first thing I built in this project as well. :P 

Posted

@Philmon11 also blocked off a main path and added a replacement for it. Guests will get stuck on the original route, I'll see what I can do with that. (others can claim until I'm back at home tomorrow, which will be 20 hours from now)

Posted

I won't be having much time till then either, so I'll wait. @Dan may take their turn if they want. :)

Also remember that the park doesn't have to be perfect, this is just a fun project after all.

Posted

Pff, if this isn't going to be a Disney-Europa-Efteling-Six Flags-Cedar-Juliana Toren perfect mix. I'll drown all guests! MUAHAHAAH

Posted

Claimed: - Dan

Queue:  ziscor, imlegos, Philmon11
Missed: jensj12 Broxzier, CoasterMaster, CAVIAR, qbbq, Wuis

Posted

Well, I didn't see that path there, (Excuses excuses i know) but I created room in the train line for people to extend that path around the kiddie kingdom, connecting it on the other side, so...

Posted

Push me into the missed turn list if you or Broxzier end up not claiming the park in the next few days. I have 0 ideas in my mind, and I didn't expect for my turn to come this soon.

Posted (edited)

A few minor tweaks to Kiddie Kingdom (hope you don't mind, @Philmon11, feel free to revert if they aren't to your taste):

- Coloured each separate locomotive on the Kiddie Express.
- Repainted the raised section of track to more authentic wooden colours.
- Added a hedge around the paving perimeter to stop those pesky kids escaping.

My own addition this time round is Motion Raiders, a 4D cinema situated inside a large modern building with plenty of natural light able to seep in for guests waiting for their turn.

 

Claimed: 

Queue:  @ziscor, imlegos, Philmon11
Missed: jensj12 Broxzier, CoasterMaster, CAVIAR, qbbq, Wuis

 

SCR1.png

SCR3.png

The OpenRCT Group Park 3.10.sv6

Edited by Dan

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