cascadia Posted May 21, 2016 Posted May 21, 2016 Current queue: Claimed: BroxzierQueue: ziscor, jensj12, Cascadia, Philmon11, Wuis, DanMissed: Imlegos, SuperVarken
Broxzier Posted May 21, 2016 Author Posted May 21, 2016 Small update: I extended the river somewhat more, making ti go towards the other waters that are already there.
ziscor Posted May 21, 2016 Posted May 21, 2016 (edited) Good idea. I was wishing someone would connect the two rivers, and it seems that can happen now. Great detailing on the banks of the river, btw! I tried your methods, but I couldn't nail it back then, so mostly gave up on it. Edited May 21, 2016 by ziscor
cascadia Posted May 21, 2016 Posted May 21, 2016 1 hour ago, Broxzier said: Small update: I extended the river somewhat more, making ti go towards the other waters that are already there. Great bridge, there. Also, what's that brown thing at the right end of the river? Is it a peep in the river, or something else?
cascadia Posted May 22, 2016 Posted May 22, 2016 2 hours ago, ziscor said: My clear guess would be that it's a duck. D'oh!
Broxzier Posted May 22, 2016 Author Posted May 22, 2016 A new ride has been built: Resolver, a bobsleigh coaster. The guests seem to like it a lot, it's the #3 ride with most favourites already. The queue line contains over a 100 guests, but is always full. Only a few people think they have been waiting for ages at the end of it. Other things I did: Added a new scenery group for building the house and pier. Not all of it is used, but I left them in the save Extended the river and connected it with the other waters in the park Solved a pathing issue in the jungle area where guests leaving the park got stuck Changed the patrol area of one of the mechanics to fix the new ride Claimed: -Queue: @ziscor, jensj12, Cascadia, Philmon11, Wuis, Dan, BroxzierMissed: Imlegos, SuperVarken The OpenRCT Group Park 3.41.sv6
ziscor Posted May 22, 2016 Posted May 22, 2016 I won't be able to claim it this time, sorry. Major test in coming. Claimed: -Queue: @jensj12, Cascadia, Philmon11, Wuis, Dan, Broxzier, ziscorMissed: Imlegos, SuperVarken
Broxzier Posted May 22, 2016 Author Posted May 22, 2016 You can move yourself to the missed turn list instead, so that you can claim it when you have time again.
ziscor Posted May 22, 2016 Posted May 22, 2016 Nah, I'm good. Besides, I'm pretty much booked for the week.
Broxzier Posted May 22, 2016 Author Posted May 22, 2016 Which means you'll hold up the rest when you reach the front of the queue before you're back.
Wuis Posted May 22, 2016 Posted May 22, 2016 48 minutes ago, Broxzier said: Which means you'll hold up the rest when you reach the front of the queue before you're back. Psssh, he is telling lies. You'll see him online in every server
ziscor Posted May 22, 2016 Posted May 22, 2016 Well, I'll try to keep my word, lol Anyways, I will still check this website at least once every day so you have nothing to worry about, Brox.
jensj12 Posted May 22, 2016 Posted May 22, 2016 I should be able to finish my last exam tomorrow and claim it just in time before reaching the time limit. Already thinking what I might build..... 1
Broxzier Posted May 22, 2016 Author Posted May 22, 2016 Good luck with your last exam Jensj! Go ace the shit out of it.
cascadia Posted May 22, 2016 Posted May 22, 2016 1 hour ago, jensj12 said: I should be able to finish my last exam tomorrow and claim it just in time before reaching the time limit. Already thinking what I might build..... Good luck! Feel free to take an extra 24 hours to claim if you need it- I don't mind.
Wuis Posted May 22, 2016 Posted May 22, 2016 2 hours ago, jensj12 said: I should be able to finish my last exam tomorrow and claim it just in time before reaching the time limit. Already thinking what I might build..... Finish it off! Kill it with fire! You'll not just ace it but embarrass it, good luck on the exam and the turn man
jensj12 Posted May 23, 2016 Posted May 23, 2016 (edited) Claimed: jensj12Queue: Cascadia, Philmon11, Wuis, Dan, BroxzierMissed: Imlegos, SuperVarken, ziscor The tile inspector still crashes the game. I've filed an issue for it on github last time and it hasn't been fixed yet. For now it means I can't finish my monster jam ride. Broxzier, your ride has a lot of on-ride waiting time, it might even reach the same capacity with 3 trains instead of 4. Edited May 23, 2016 by jensj12
cascadia Posted May 23, 2016 Posted May 23, 2016 (edited) @jensj12 How was the test? Hopefully you did well. Edited May 23, 2016 by cascadia
jensj12 Posted May 23, 2016 Posted May 23, 2016 Work in progress: Also added a new toilet type and placed it in multiple places. ~200 guests needed it. Since Broxzier fixed the tile inspector on his own branch I might be able to finish that part too tomorrow. Exams went very well, and even better than that, I've been selected for the national team for the international olympiad in informatics in Russia this year.
Wuis Posted May 23, 2016 Posted May 23, 2016 I really like the look of the bridge part! Can see that the buillding still needs some detail touches, only thing that I don't like is the trim on the track. It really doesn't look good imo.
Broxzier Posted May 23, 2016 Author Posted May 23, 2016 (edited) @jensj12: I've fixed the tile inspector, and it just got merged into develop. You should be able to use it again. I didn't read Forget that, and that's some good news! Edited May 23, 2016 by Broxzier
jensj12 Posted May 24, 2016 Posted May 24, 2016 Found and reported two more issues Added 'Turbo Tunnel' (does anyone know that ride?) Improvements are welcome, as well as extending the area. Do NOT use the mountain tool near that pit. Fixed a pathing issue (the two toilets near kiddie coaster caused it), look at all those guests heading home Park rating is back at 950+ Added a new toilet type and used it a few times. The number of guests that need one is reduced by 40% now. Started working on Monster Jam scenery, will continue on it once one of the reported bugs is fixed. Feel free to improve the already built parts. Not Turbo Tunnel, but Cruise is somehow the most favourited ride now. The shortcut path near Cruise was preventing guests from entering cruise, fixed that, and made it look better as well (and fixed some clearance issues with the path/scenery above it) Reduced (or eliminated) the chance of a crash on cruise The OpenRCT Group Park 3.42.sv6 Finally I can really like how some of my scenery turned out. Thanks for all feedback and improvements on it. Claimed: -Queue: @cascadia, Philmon11, Wuis, Dan, Broxzier, jensj12Missed: Imlegos, SuperVarken, ziscor 1
Wuis Posted May 24, 2016 Posted May 24, 2016 Wait, what happened to the pirate building at the entrance?
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