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Everything posted by jensj12
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If the game shows 'update available' after starting it with the launcher, you either encountered some race condition (update wasn't available yet when starting the launcher) or didn't start the game through the launcher. I'm using the launcher as well so I can't tell for sure but iirc clicking that button should indeed lead you to the OpenRCT2 website so you can quickly download the latest version.
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RCT Classic does not contain any RCT1 content. The RCT1 scenarios that come with it are just recreations with RCT2 content. For complete information about using RCT Classic for OpenRCT2, see this wiki page. It is a known issue that the music doesn't work. Btw, if you only very recently got RCT Classic, you might still be able to refund it and get RCT1+2 instead (Deluxe and Triple Thrill Pack). That is easier to setup and does enable all RCT1 content.
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Cheats can be enabled in the options (or ctrl-c for the cheats window). Multiplayer is accessible from the main menu (3rd big button).
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Unlocked rides not showing up in building list
jensj12 replied to sammysawce's topic in Problems, Bugs and Feedback
If you have a ride that uses the same track, it will show up as a vehicle for that ride. Check if you already have any other observation tower. It should list the (number of?) available vehicles at the bottom of the window. Alternatively, click the build button on the news message. -
Cant seem to open OpenRCT2 on Android
jensj12 replied to azkaazeylia's topic in Problems, Bugs and Feedback
It's not installed properly. Make sure you've followed all the instructions of the installation guide: https://github.com/OpenRCT2/OpenRCT2/wiki/Android- 1 reply
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Change text description of rides/shops
jensj12 replied to Rubberdubbie's topic in Guides, Tips and Tricks
The title and description are part of the object, and can only be replaced by replacing the object. I think you just have to get used to the names they have. On the other hand, many names and descriptions of official objects have been fixed/improved for OpenRCT2. There is an official 'replacement set' of objects, using the original objects for their images. I don't know whether such a structure is possible for non-official objects (probably not). -
(Open)RCT2 is a game, not a realistic simulation. Adding realism is not necessarily bad, but it has to fit in the game. The penalty for deadly G-forces could indeed be increased, but one has to think of the blocky structure of the game, sometimes making it impossible to increase the slope gently enough to keep the G's reasonable (especially with vertical drop coaster). Theoretically possible, but requires a lot of work (both guest sprites and swimming logic). After all these years, many players expect peeps to drown and make fun of it. Changing that is very unlikely. In reality, places guests are not allowed to go are well-hidden and/or locked. Guests don't go there, maybe one guest a year (or one in a million). Won't happen (maybe as plugin, if that's possible). Not gonna happen, would require as much work as making a new game.
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Support for M1/Apple Silicon on MacOS version (Possible Future Issue)
jensj12 replied to kobkob's topic in General Discussion
According to #13524, it should already work (I think, I'm no Mac user).- 1 reply
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Ah yes, window scale factor was the word I was looking for. Make sure the drawing engine is set to software (hardware display) or OpenGL for best results (or experiment what works best for you, I have it at 1.25x with software rendering (hardware display)). Putting the scale factor at 2 should be as crisp as the original, regardless of the other settings, but is probably too big.
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In the options (first (drawing/rendering) tab), increase the rendering window scale factor. This will enlarge everything, as if you had a lower resolution. If the game looks weird, experiment with the rounding options the display settings or put the scale factor on a whole number.
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Putting together individual pieces of walls and roofs is the usual method to construct buildings. Why doesn't that work for you? There's an easier, but more limited method if you have RCT1 linked. You can raise a block of land and paint the land using RCT1's building-themed land types. Have a look at the official scenarios (like haunted harbor) if you need examples.
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That's a station/entrance style IIRC, so you can simply select 'invisible' in the theming tab of a ride.
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It happens when there’s a new build published, but the build for your platform isn’t ready yet. Especially the windows builds are known to be slow. If you want to play, just close the launcher and launch the game directly (I think it’s located somewhere in documents/OpenRCT2/bin, but I can’t check right now).
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There's a very big difference between 'OpenRCT2 doesn't work' and 'I don't see the cheats button'. Please specify more precisely what the problem is (or just enable the cheats button in the options).
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Confusion and trouble opening downloaded park files
jensj12 replied to joshmarsilio's topic in Problems, Bugs and Feedback
There is a new save format, which means some of the parks now have a .park extension rather than .sv6. Manually changing that to .sv6 will break the save. -
It's a known bug, see #14478. If you know a way to reliably reproduce the issue, please spread the word so it can be fixed more easily. If you need to get rid of it, just close the ride and reopen it.
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In any case both should be from the same version, and only Loopy Landscapes works with OpenRCT2, so you need to copy the LL files over.
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You should have at least the files csg1.dat and csg1i.dat in the data directory inside the selected folder ([rct1 folder]/data/csg1[i].dat, not directly inside the selected folder). If you're not sure, please post a screenshot of the contents of both your RCT1 installation folder and the data folder.
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I have no idea whether it's possible or not. It's not an official scenario, so don't expect support on that part from the OpenRCT2 team. If you believe it's impossible, contact the author of the scenario. You can try using the ride price manager plugin for optimal pricing, putting down more ATMs/cash machines and filling the empty spots with even more rides (preferable of ride types you don't have yet, as rides you only have one of get a small value boost). If you have a lot of very old rides, you might want to close them for a moment to refurbish them so they'll make a bit more profit in the next months. How much profit do you make currently?
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No, you installed RCT2 in a default location so OpenRCT2 could find it without your help.
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The game loads properly, but it somehow can't access the object and scenario files from RCT2. Check whether your linked RCT2 installation is complete and the ObjData folder is filled with .DAT files (and similarly for the scenarios folder).
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Virginia Reel Cars Graphics Glitch.
jensj12 replied to ExCrafty's topic in Problems, Bugs and Feedback
Have you tried deselecting even more objects (if possible)? Still looks like a scrambled image list (which has been made about twice as large yesterday, you already have that update). -
Many people are having this problem. There can be two causes: Either it's an expansion ride/stall and you don't have WW/TT installed (previously you wouldn't be allowed to enable those objects or load those parks at all), or you have a lot of objects selected and the game can't handle all the images anymore. The latter also explains the green triangles. The rides and stalls still function correctly and will likely be properly shown again in a future update or when you disable some objects (especially rollercoasters, you might need to restart the game after reducing the number of objects).