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YoloSweggLord

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Everything posted by YoloSweggLord

  1. Dang atheists ruining it for the rest of us
  2. I think there's a pirate but I'm not sure.
  3. I don't remember the looping (Legion,) floorless (The Ninja,) or hyper (Cleopatra's Comeback) coasters in the park.
  4. Actually, the rocket coaster is normally on the mini coaster track, which looks more like Intamin/Mack flat truss track. The coaster pictured is definitely junior coaster track.
  5. Didn't Gymnasiast add them in to G2.dat? I remember putting an issue on github that the pieces were buildable, and the sprites showed as added to G2.dat on github, but the sprites themselves didn't show up.
  6. You can also slant them with the tile inspector, which allows slanted fences to be placed at half heights.
  7. That's not a hidden secret legos. You can even activate a cheat button in the options menu.
  8. ...oh, my bad, I thought it was full ZC.
  9. Yeah, the secret in this case is a peep name. You're not modifying code.
  10. Isn't that basically what cheats do? It's a hidden operation that expands game limits, therefore I'm calling it a cheat.
  11. In fact there are CS sets that are just the default scenery with collision detection disabled, such as DazMatse's instant jungle.
  12. Broxzier actually answered my question though. You basically restated the problem, Brox informed me that it was in the game's code and could be fixed, though it would take a lot of work.
  13. I know what the limit is, my question was what causes this limit. Most in-game limits are tied to the .sv6, .sc6, and .dat file structures, but as far as my knowledge goes, I can't see why the object selection window would be tied to a file structure.
  14. What causes this restriction on the object selection window? It doesn't make sense to me to have the window tied to any file structures that might limit it.
  15. I probably would get right on it but my laptop's broken, the backup I'm using is too slow for me to want to handle this on here. Once I get a new laptop (which might not be until Christmas) I could probably start on some chain sprites. Putting it here was more of a "is this possible" question, as I'm not 100% sure how it's affected by limits with the file structure. I'm assuming it's not.
  16. Since chain lift pieces are just normal track pieces with the chain attribute, rather than separate track pieces entirely, couldn't we create more chain lift sprites for track pieces in G2.DAT? This way, if the renderer doesn't find a chain lift variant for a track piece in G1.DAT, it looks for a chain lift sprite in G2.DAT. I'd like to see these sprites at least on all available slopes for each track type.
  17. It's spelled picknick in some places, legos.
  18. Granted, but the blizzard knocks down power lines so you can't use your computer to play OpenRCT2. I wish I could get a new laptop soon so I can get back to OpenRCT2 (old one broke .)
  19. I've always loved your building style, but some of these seem a bit... odd. Especially the ones heavily themed with the abstract scenery objects. They seem to go well with the default track designs, though. They seem pretty well suited for scenarios, but as someone who doesn't play objective scenarios, I can't see myself using them anytime soon.
  20. I agree though that it can be annoying to have to reposition the mouse. I don't use this method in OpenRCT2 (I just move the mouse to the edge of the screen,) but I have played other games with similar functionality. At the very least it should be made an option in the Options menu. I imagine "lock position of pointer when right-click dragging" would be an acceptable name for it.
  21. This is normal. The window has loaded, but the content in it (the actual game) hasn't loaded yet, so the window is blank until it has something to display.
  22. Guys I think I found it Solve for x
  23. Granted, but that's because the entire world is taken over by a communist government who doesn't allow for political freedom of speech. I wish Atari hands over RCT Touch to Frontier so we get a decent mobile RCT game.
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