qbbq Posted July 4, 2017 Posted July 4, 2017 @SpiffyJack Nope. The file still fails to open. I just get the main menu. This is for 6.36 and 6.36a. I uninstalled and reinstalled OpenRCT2. @Broxzier Any ideas? 1
SpiffyJack Posted July 4, 2017 Posted July 4, 2017 Just now, qbbq said: @SpiffyJack Nope. The file still fails to open. I just get the main menu. This is for 6.36 and 6.36a. I uninstalled and reinstalled OpenRCT2. @Broxzier Any ideas? Are you using the Launcher or hard file 1
qbbq Posted July 4, 2017 Posted July 4, 2017 @SpiffyJack I tried both launching from double clicking the file and using the load saved game function ingame.
SpiffyJack Posted July 4, 2017 Posted July 4, 2017 3 minutes ago, qbbq said: @SpiffyJack I tried both launching from double clicking the file and using the load saved game function ingame. I don't quite understand your answer, this is the launcher I'm referring to: https://github.com/LRFLEW/OpenRCT2Launcher/releases/latest
SpiffyJack Posted July 4, 2017 Posted July 4, 2017 14 minutes ago, qbbq said: I got this error: @giraty I'm thinking that error has something to do with the attraction i just built... @cascadia you may know about this since you do flying rides with hidden track BTW. The 636a.sv6 is the most current file, I did make slight adjustments in a couple areas. 1
giraty Posted July 4, 2017 Posted July 4, 2017 That's strange, it was fine when I open it. I still use 0.0.7
Broxzier Posted July 4, 2017 Author Posted July 4, 2017 That's because expansion content is being used apparently. @SpiffyJack 1
SpiffyJack Posted July 4, 2017 Posted July 4, 2017 (edited) 3 hours ago, Broxzier said: That's because expansion content is being used apparently. @SpiffyJack Yup, my fault! If it must go, I understand. I or any of us can salvage the structure for another purpose. Edited July 4, 2017 by SpiffyJack 1
TheMightyClem Posted July 4, 2017 Posted July 4, 2017 (edited) People still don't have the triple thrill pack? Come on people it's 2017 and you can buy it on Amazon for 5 bucks. Lol Edit: I'm kidding by the way. Edited July 4, 2017 by TheMightyClem
jensj12 Posted July 4, 2017 Posted July 4, 2017 If we agreed to not use expansions, then don't use anything of it. The coaster can easily be converted to a normal water coaster. 1
qbbq Posted July 4, 2017 Posted July 4, 2017 (edited) I can get the full game with expansion, no problem. But we need to agree from this point on, 6.36, that we are using expansions. Shall we put it down to a vote? I would @ everyone but I don't want to be too obnoxious. EDIT: Claim is on hold for now. Edited July 4, 2017 by qbbq
Wuis Posted July 4, 2017 Posted July 4, 2017 (edited) @qbbq I edited the attraction so it doesn't have expansion content anymore. It's renamed to "Flying Dutchman". (I've tried using one of the ingame planes, but that doesn't look that nice) Here's the file: The OpenRCT2 Group Park 6.36b.sv6 Can you let me know if you can use the file in that state? We already agreed on not using the expansion packs so we will not be doing so for this park, any use of it in the future can be discussed when it's time for a new group park in the then designated topic for that. @SpiffyJack I hope you don't mind the edit, I quite like the idea of having planes up in the air and changing the ride type to a crooked house is a nice way to avoid all the hard work to hide all track pieces, but as earlier said, we had agreed on not using expansion pack content so we will not be doing so, I hope I did not harm your coaster in such way that you don't like it or don't feel it's yours. PS. What is up with the lack of walls/supports on the side the guests enter the attraction? I found it to be quite peculiar but I didn't mind it. Is there something missing? Edited July 4, 2017 by Wuis 5
SpiffyJack Posted July 4, 2017 Posted July 4, 2017 32 minutes ago, Wuis said: @qbbq I edited the attraction so it doesn't have expansion content anymore. It's renamed to "Flying Dutchman". (I've tried using one of the ingame planes, but that doesn't look that nice) Here's the file: The OpenRCT2 Group Park 6.36b.sv6 Can you let me know if you can use the file in that state? We already agreed on not using the expansion packs so we will not be doing so for this park, any use of it in the future can be discussed when it's time for a new group park in the then designated topic for that. @SpiffyJack I hope you don't mind the edit, I quite like the idea of having planes up in the air and changing the ride type to a crooked house is a nice way to avoid all the hard work to hide all track pieces, but as earlier said, we had agreed on not using expansion pack content so we will not be doing so, I hope I did not harm your coaster in such way that you don't like it or don't feel it's yours. PS. What is up with the lack of walls/supports on the side the guests enter the attraction? I found it to be quite peculiar but I didn't mind it. Is there something missing? I Don't mind at all... I kinda thought I was pushing the boundaries... The structure is not finished, so its an all a WIP at this point ... I only took the park for an hour.. any changes are welcome. 1
cascadia Posted July 5, 2017 Posted July 5, 2017 Claimed: Cascadia Queue: qbbq, Jochem, Wuis, Broxzier, SpiffyJack, giraty Missed: jensj12, RedScope53, Cascadia, WobblyRails, imlegos, Tune, TheMightyClem Claiming for a bit. 1
cascadia Posted July 5, 2017 Posted July 5, 2017 Fixed disconnected shops and stalls all over the park, as well as building eating areas here and there as well as building a Ferris Wheel. This park now has all types of food available in the base game. Remember, there a lot of tram stations still waiting to be remodeled! Adopt a tram station today and help out your fellow builders now! The OpenRCT2 Group Park 6.37.sv6 Claimed: - Queue: qbbq, Jochem, Wuis, Broxzier, SpiffyJack, giraty Missed: jensj12, RedScope53, Cascadia, WobblyRails, imlegos, Tune, TheMightyClem @qbbq @jensj12 @RedScope53 @cascadia @WobblyRails @imlegos @Tune @TheMightyClem 4
cascadia Posted July 5, 2017 Posted July 5, 2017 6 minutes ago, imlegos said: I'll probably claim on thursday. Hoping to see more of that cool and awesome mine train soon!
qbbq Posted July 5, 2017 Posted July 5, 2017 Claimed: qbbqQueue: Jochem, Wuis, Broxzier, SpiffyJack, giratyMissed: jensj12, RedScope53, Cascadia, WobblyRails, imlegos, Tune, TheMightyClem
jensj12 Posted July 6, 2017 Posted July 6, 2017 Claimed: qbbqQueue: jensj12, Jochem, Wuis, Broxzier, SpiffyJack, giratyMissed: RedScope53, Cascadia, WobblyRails, imlegos, Tune, TheMightyClem In case I don't manage to claim it today, I'll claim it on saturday or sunday so Jochem can jump in front of me. 2
Jochem Posted July 6, 2017 Posted July 6, 2017 @jensj12 no problem man, i dont think i have time until sunday so go ahead 1
jensj12 Posted July 6, 2017 Posted July 6, 2017 Mechanics can't fix Barnstormer, a drink stall seems to be blocking the path.
qbbq Posted July 6, 2017 Posted July 6, 2017 Improved layout of Scream. Added a 2-wide road through the eastern quadrant of the map. Started a castle theme in eastern quadrant. I don't think it looks too good so please expand and/or demolish it if you like. No new rides this time. Claimed: Queue: @jensj12, Jochem, Wuis, Broxzier, SpiffyJack, giraty, qbbqMissed: RedScope53, Cascadia, WobblyRails, imlegos, Tune, TheMightyClem 7 hours ago, jensj12 said: In case I don't manage to claim it today, I'll claim it on saturday or sunday so @Jochem can jump in front of me. The OpenRCT2 Group Park 6.38.sv6 2
qbbq Posted July 6, 2017 Posted July 6, 2017 @jensj12 Moved the food stalls underneath Barnstormer. The OpenRCT2 Group Park 6.38a.sv6 1
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