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Everything posted by imlegos
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Isn't Expedition Everest the second tallest structure in WDW, the first being the completely normal Hollywood Tower Hotel?
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The only path types with sprites for this are the dirt and ash footpaths... So, we'd have to create new sprites for nearly every path type...
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Which LegoLand? I know of atleast 2 (Denmark, California) From what i understand, most the parks have a "Dragon Coaster" Which is basically the LegoLand equivelent of a Junior Coaster. It starts out going past some life size lego models, then it goes into a large amount of helixes. There's also Technic Project X (I think it's only at California) Which is a Steel Wild Mouse ride. Personally, I've not been on many roller coasters. Really only those 2 and the 3 mountains at Disneyland CA (Big Thunder RR, Space, and Matterhorn.), aswell as Goofy's Sky School (Disney's California Adventure) I'd probably order them as; 1. Big Thunder Mountain RR (Disneyland California) 2. Space Mountain (Disneyland California) 3. Dragon Coaster (Legoland California) 4. Matterhorn Bobsleds (Disney California) 5. Techinic Project X (Legoland California). I have been to others parks, namely Knotts berry Farm. and despite this list, I am not from California, I live on the coast though. Also, I am not a fan of inversions, so i have not ridden California Screamin'. Also, would Radiator Springs Racers be considered a roller coaster? I think it's more like a thrill ride...
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You didn't know about that Yolo? I thought it was common knowledge that RCT2 was a cereal box game. I guess RCT2 just doesn't seem like the kind of game that would appear in one, especially given the others advertised on the box. Also, dat Atari collection foreshadowing.
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If you want you can go now @Broxzier
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Well, the last 2 people in line are the last 2 who worked on it, i'll look things over later.
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If Custom Track types were possible...
imlegos replied to imlegos's topic in Small Talk and Offtopic
I feel like I should mention that the Doom-Buggies and Clam Shells mentioned in the original post are Omnimover rides. Also, I'd think a launched section would be nice so one could recreate something like California Screamin' (Disney California Adventure). I could see some of the ride types from RCT3 being recreated as well, like some of the inverted rides. I guess the ride type I'd like to see brought back is the Tilt Coaster (Basically an extended Corkscrew).Also, from what I understand, there is plans for the Junior Steep Hill sections to return, as the files are in ORCT2, however go unused for reasons this post is based on. -
One place without any path decor is the area i built for Backstage Drop. Still wish i could have added the sign...
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I wasn't even intending to help... I was just explaining to Jan what it was... I guess my mentioning of how it's install works for Windows may have helped. But i had no intention to truly assist... You're welcome anyways. Also, if it came with a special .dat file, just rename it to CSS50.dat and put it into the data folder. You can fiddle around with some title screen options afterwards. If not, then just ignore this.
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The steam stub thing doesen't even link properly anymore, so it's not that. (Or maybe it requires non-malfunctioning PCs to work...)
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Why not one of the wire frames? (Green, Red, Blue) People do use the checker-board pattern for interiors of food courts, so wire frame is next best.
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DO YOU UNDERSTAND THE TEXT DISPLAYING ON SCREEN? (Rush Hour lol)
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If Custom Track types were possible...
imlegos replied to imlegos's topic in Small Talk and Offtopic
AquaTrax kinda seems like an extended version of the Water Coaster in game... -
User Created Expansion Set. It's a scenario set from RCTgo. The install is the same for regular RCT2, but using a mac complicates things.
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Claimed: -Next In Line: @jensj12, Philmon, Broxzier, imlegosMissed Turn: Enner, , UTMAN, Wuis, Squab, Przemek, WobblyRails, Racey, qbbq, Wuis Download: Community Park V2.90.sv6 Not much to talk about really, i just did some enhancing to the splash boats.
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If Custom Track types were possible...
imlegos replied to imlegos's topic in Small Talk and Offtopic
Theroretically, there are steep lift elements for Looping/LIM, but they are only accessible reversed. -
If Custom Track types were possible, what kind of rides would you want to see the most as custom content? I think somthing that would be nice is rotateable 'car ride' cars like the Doom-buggies (Disney Haunted Mansion) or the clam shells (Disney Little Mermaid) Another thing would probably be the jeeps from Indiana Jones Adventure (Disneyland, CA) with 2 pitch controls, (banking and pitching) This is not about these being added, just random ideas you would imagine as being fun to mess with. (Both my examples would probably use the Car Ride track sprites, but have their own modifications available to separate them from them.) And yes, I know there is a car type for the Doom Buggies, but I'm talking about something usable to recreate the feel of the ride, rather then the look.
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An Old Park I Dug Out of my Recovery Hard Drive
imlegos replied to TommytheJerk's topic in Build Logs
I actually just went and downloaded both files required to run the park... It's interesting, but a lot of empty space between rides. There were only 2 for me, both were available from NEDesigns. -
I'm for the ability to disallow those without reg'd accounts to join. But i still feel that if they are allowed, they should be given the tag of (G) [Player Name] We would retain the ability to change our names, with the ability to view a logged user's real name in the MP menu in-game. This could also filter out fakes; For instance: imlegos: Hi guys! (G) imlegos: that guy is obviously a fake, you should remove him (G) imlegos disconnected (Kicked) Also; imlegos: Hello again everyone! imlegos: What's the big idea, impersonating me? (Admin goes into the multiplayer menu, opens both user's tabs, checks original name.) imlegos disconnected (Kicked) And yes, I know I should post this on Github, but I don't have the ability to setup an account that won't generally be used.
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Lesson to be learned from this; Hold down on every single button. You may find something unexpected, like a random terrain generator in the S.E.
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Thanks, i'll look over it when i get home. I'll decide what to do from there.
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Wait for everything to become unlocked. Adding objects, even if not in the scenario normally, kinda ruins the point.
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These are even available for Kindle apparently... But still, the question remains of why do these exist? It was odd enough for a Monopoly clone and pinball machine to exist, but choose your own adventure books? Why?