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Posts
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Everything posted by NightHawk
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That's the reason the "8-Cars" trainer got it's name. It had a cheat option to re-enable 8 cars on trains. This function also made it possible to have 1 car trains on lim coasters and such wich normaly require 3 or more.
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Yeah, password protected servers are the cancer of openrct2. People are too lazy to care about the group system it seems...
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Chairlifts will crash into other cars (at the extreme speed of 14 km/h max :P) and explode when they reach a station.
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So, I was hosting a server with around 10 people about a week ago. I turned on the autosave (1min) feature so no progress would be lost by any server crashes. The next day I played a bit on single player. When I wanted to start up the server again of course the autosaves had been replaced by the maps I played on singleplayer mode. So, all the progress was lost. There really need to be 2 seperate autosave funktions. 1 for single player and 1 for multiplayer. I often just forget I have autosave turned on and loose all my progress on previous parks OR I forget I have it turned off, after 2 hours my server crashes and everything is gone.
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problem: cannot load file requires add-on pack
NightHawk replied to joshmarsilio's topic in Problems, Bugs and Feedback
That would be illegal so your stuck searching on your own or just buy them for I guess under 5 bucks... -
So, It was always annoying on some instances, that lifthills will power trains up again if they roll back. For example, this is a recreation of a common japanese Shuttle-Coaster wich will not work in RCT2 as of yet because of this perticular Problem. The train will be stuck forever moving back and forwards o top of the lift. This would ESPECIALLY be helpfull on coasters like Kingda-Ka, so trains wouldn't be stuck after not making it over the top but rather move back into the station / brakerun again. Or launch coasters with multiple launches till they make it over the top (like Skyscream @ Holiday Park, Germany) Another suggestion: A forwards starting Shuttle Mode. Wich will drop trains once they reach the lifthill top moving FORWARDS out of the station, rather than backwards.
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How can somebody not like that insane wild mouse at blackpool ? lol worst 5 i've ever been on, descending: 1. (El) Condor @ Walibi Holland. = NEVER AGAIN !!! 2. The Bandit @ Movie Park Germany 3. Big Loop @ Heide Park, Germany 4. Alpina Bahn (Travelling Coaster in Germany) 5. Dizz @ Bobbejaanland, Belgium = Just plain boring. So much wasted potential.
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I can't find the park for download. It looks so awesome. :(
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I can't help, but this is somewhat hilarious... :D
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A function i'm missing from the 8-Cars trainer is "8-Cars per Train". This way you could have coasters with only 1 car.I have a recreation of the racing rollercoaster "Cop Car Chase" but it has lim trains with 3 cars. I would need this function to set the number of cars to 2.
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Rotating Ride Entrance and Exit with Hex Editing
NightHawk replied to Broxzier's topic in Guides, Tips and Tricks
Hopefully the function to rotate entrances&exits will be featured in OpenRCT2 soon...i'm not going to do all the trouble with hex and such. -
Yes, but I can't "do it" in non CSO parks.
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8-Cars Trainer doesn't work
NightHawk replied to DriverKaldie's topic in Problems, Bugs and Feedback
I'm missing the "Raise/Lower" option wich was nessesary for merging tracks. -
Hello there,I was trying to change a looping-rollercoaster to use LIM Coaster trains instead. However the train is not listed when I try to change it. I can use stuff like a freefall or oldtimers, but no LIM-Coaster train, even though the Lim Coaster itself is present in the parks object list.
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Yes, but you can't turn ledges like this into a waterfall...:View image