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OpenRCT2

NightHawk

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About NightHawk

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  1. wait another 2 years at least i'd say.
  2. I noticed a lot of groups going inactive during the past year. Tycoon Station, iVenture Realism, GTW Nostalgia Servers in general are now usually empty for the most part. Why is this happening ? Is it the lack of progress in terms of new save format / new content ?
  3. Here's a system i'd love to see once the mighty new save format comes along. Set operating months for your park. For example, "April to Oktober" once the game hits Nov. 1st, the park goes into "Off-Season" removing all guests, where then you have time till the next April to fix it up, do maintenance on the rides and stuff. You can kinda roleplay this allready by just closing the park and rides for a while. However Guests will take ages to leave if you don't use cheats.
  4. NightHawk

    Block Brakes

    *cue the "requires new save format" comments*
  5. It'll be released along Half Life 3 and Black Mesa XEN.
  6. Well, it should be fixed then. 🤷‍♀️
  7. Look at this design. It starts out at +45m, yet it has no issue cresting a hill at +54m later without any boosters what so ever. That doesn't make any sense:
  8. Its stupid guests allready complain after a 6min wait and won't exit the ride happy anymore. Openrct should increse it to at least 10 IMHO.
  9. Wich means it wont happen before around 2030.
  10. NightHawk

    RCT1 paths

    Wich will be in 2025 or so... *hides* 😅
  11. A good generic solution is to set the ride price to the same as the exitement rating.
  12. NightHawk

    Catwalks !

    I know, but they are tedious. There is a cso someone created out of the multi-dimension sprites that is clipping through trains visually and then there's a good catwalk set by "1K". But they take up object file space you know... If this could be implemented (like the booster sections of the B&M tracks) it would be sooo much easier.
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