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RCTyphoon

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About RCTyphoon

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  1. Here's a photshopped concept image of what I'd like to be able to create in the game.https://www.amazon.com/clouddrive/share/BxLhPAw3SSIWh9CEitoXD9Ifc5PtKT3jj5Q45NpVNj8?v=grid&ref_=cd_ph_share_link_copyI currently can't do this since waterfalls are a scenery object and cannot be placed on water tiles. Also, the waterfall object is a bit awkward since it's two vertical squares tall. If it could be made into a vertical edge skin like the dirt, ice, brown wood, and black wood walls, that would allow players to create some awesome water-scaping features.
  2. No specifics showed up in the DOS console or the error message. This is the most current build at the time of the error occurring. Off-the-shelf scenarios loaded fine.Here's an image of the error:https://www.amazon.com/clouddrive/share/53MgyyzYfsNTZ3-Oqd8wnYcm_LMbi3Kaqshfg8SkOYw?v=grid&ref_=cd_ph_share_link_copyAnd here's a link to the file:https://www.amazon.com/clouddrive/share/vOhUYxkh0rRGFaIS-PafOyQI8HpJYs7yaKFQATNNwAE?ref_=cd_share_link_copy
  3. Had this idea for a while: I think it would be both a great build space saver and a way for more authentic recreations if mini train tracks could share tiles with footpaths - either on whole stretches like the street trolley in Disney's Magic Kingdom or just intersecting with the paths like in a regular railroad crossing.Anyone down to work on this idea? I have no experience in modding, but have a lot of general programming logic knowledge and am willing to learn how to contribute.
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