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BlazingEmpireHD

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Everything posted by BlazingEmpireHD

  1. Well....I keep saying it, and I won't say it again. Buuut...the good news is, I'm back and making custom content for everyone to enjoy!! My "portfolio" consists of many scenarios and ever growing at that, but now I do track designs as well! Everything is on RCTgo, but instead of posting nearly 250 links, I'll post links by specifically my pages of downloads on RCTgo for your ease! At the moment, the download counter in this thread is 244 over 4 and 3/4th years It's considerably growing! Earliest to latest creations: Page 1: https://rctgo.com/downloads/members/27797/sort/date/desc/13 Scenarios: Chamber Lake, Heigel Desert, Tipton Bay (4) Tracks: Lost Thriller (1) November 1st-November 1st 2015 Page 2: https://rctgo.com/downloads/members/27797/sort/date/desc/12 Scenarios: Ashton Gardens, Mammoth Shores, Funland, Cataclystic Cliffs, Disaster Plains, Holiday Forests, Qualdic Rock, Galadrial Heights, Arctic Escapades, Gentle Cliffs, Corciea Mountain (11) Tracks: Epson Wilder, Quantum-Thruster, Black & White, Astonished, Double Slam, Rickity Roller, Perilus, Wicked Woodie (8) Parks: Track Creator Park (1) November 2nd-November 20th, 2015 Page 3 https://rctgo.com/downloads/members/27797/sort/date/desc/11 November 21st, 2015-January 13th, 2016 Page 4 https://rctgo.com/downloads/members/27797/sort/date/desc/10 January 15th-May 23rd, 2016 Page 5 https://rctgo.com/downloads/members/27797/sort/date/desc/9 May 24th-August 18th, 2016 Page 6 https://rctgo.com/downloads/members/27797/sort/date/desc/8 September 3rd, 2016-February 26th, 2017 Page 7 https://rctgo.com/downloads/members/27797/sort/date/desc/7 March 16th-June 4th, 2017 Page 8 https://rctgo.com/downloads/members/27797/sort/date/desc/6 June 5th-October 19th, 2017 Page 9 https://rctgo.com/downloads/members/27797/sort/date/desc/5 October 21st, 2017-April 6th, 2018 Page 10 https://rctgo.com/downloads/members/27797/sort/date/desc/4 April 9th-September 25th, 2018 Page 11 https://rctgo.com/downloads/members/27797/sort/date/desc/3 September 25th, 2018-September 19th, 2019 Page 12 https://rctgo.com/downloads/members/27797/sort/date/desc/2 September 27th, 2019-May 18th, 2020 Page 13 https://rctgo.com/downloads/members/27797/sort/date/desc/1 May 19th-September 30th and going More to add soon!
  2. These look nice and insightful! I'm not really sure why I've not checked them out yet. 😶
  3. While that sounds cool, it may not happen. I wonder if it is possible to have selections on what you want to call your game....like, if there were pre-selections you could make. It is OpenRCT2 by default. Or, if you wanted OpenJTP2, you could have that. It's a cool idea.
  4. I'd not worry to much about this - the helpful developers have more knowledge than I do, but I've had this before, and I simply went and downloaded the game anyways. Not too sure why cleaners and security apps freak out with OpenRCT2. It's not like we're a band of hackers or anything. 👺
  5. I don't even have to but see the template for me to know that this is some stellar work. Great job!!!!
  6. I guess an alternate option is to download updates by hand for a bit until the issue is resolved. Hopefully, everything will start working for you again! ☹️
  7. Thanks, CrazeDesk! I know, it is slightly off-putting, but eventually, (at around 50-75 of these), they'll all be re-released in one full and entire pack. Speaking of which.....Time for an update! This time, 10 more scenarios have been added to this pack. This time, I promise to stay active! Sigh. 😂 Scenario C31 - Glacier Quarry Objective: 1,000 guests by the end of year 3 with a park rating above 600. Background: I wanted to try out a Millenium Mines feel, but with snow! Caption: In an abandoned and snow covered mine, a new theme park is beginning to surface, but cold weather brings annoyed guests! Link: https://rctgo.com/downloads/view/c31-glacier-quarry.18495 Scenario C32 - Arid Antics Objective: 1,500 guests by the end of year 4, with a rating of 600 and higher. Background: By heart and soul, Pacifica, but this is a slightly harder version of it in my style! Quite the contrary in weather to the last scenario in order here. Caption: This large, arid expanse has some old Egyptian architecture. Your job is to build a thriving theme park despite the horrendous heat! Link: https://rctgo.com/downloads/view/c32-arid-antics.18496 Scenario C33 - Terrific Treetops Objective: Repay loan and achieve a park value of 135k. Background: Dinky Park + Funtopia = Terrific Treetops! Caption: This small park with terrific rides is in dire need of expansion, but that comes as a cost. Repay your loan and achieve a park value of 135k. Link: https://rctgo.com/downloads/view/c33-terrific-treetops.18497 Scenario C34 - Tsunami Suburbs Objective: $2,500 in shop/stall merchandising at any time! Background: Nothing really specific to base off of, but I tried something a little new! Caption: This hilly Japanese landscape is the perfect place for a small theme park to thrive. Link: https://rctgo.com/downloads/view/c34-tsunami-suburbs.18521 Scenario C35 - Lush Lake Objective: 1,500 guests by the end of year 4. Background: Sort of a Leafy Lake feel, but far different than the actual scenario. Caption: This tropical region has been selected to start up a theme park. Gather up guests to reach your goal! Link: https://rctgo.com/downloads/view/c35-lush-lake.18548 Scenario C36 - Grand Pier Objective: 700 guests by the end of year 2. Background: Not Big Pier. Nope. Not at all. Caption: A big pier is now the home of a potential theme park, but, owning land over water comes at a high cost! Link: https://rctgo.com/downloads/view/c36-grand-pier.18551 Scenario C37 - Raton Ravine Objective: 800 guests by the end of year 3. Background: Remember Raton Canyon, from GTA V? This is kind of like the RCT2/theme park equivalent. Caption: This large ravine is part of a natural preserve - Authorities have banned the altering of the landscaping! Link: https://rctgo.com/downloads/view/c36-grand-pier.18551 Scenario C38 - Silverwood Springs Objective: 1,600 guests by the end of year 3. Background: A tribute to one of my favourite scenarios, Silvergreen Woods, made by RisenFall! Caption: This expanding theme park is in need of new guests! Gather 1,600 guests by the end of year 3. Link: https://rctgo.com/downloads/view/c38-silvergreen-woods.18565 Scenario C39 - Lightning Summit Objective: 1,700 guests by the end of year 4. Background: Somewhat unique! Lightning Peaks and Thunder Rock maybe had a child. That is Lightning Summit! Caption: This mountain range with scored ground from so much lightning is now the home to a growing park! Gather more guests by the end of year 4! Link: https://rctgo.com/downloads/view/c39-lightning-summit.18566 Scenario C40 - Haunted Hollow Objective: 1,200 guests by the end of year 3. Background: A scenario made for Halloween! Notice how the trees gradually get denser and more twisted looking the closer you get to the spooky stuff! Caption: This spooky hollow surrounded by mountains is a great place for those seeking something spooky. Gather more guests by the end of year 3! Link: https://rctgo.com/downloads/view/c40-haunted-hollow.18567 Thanks for all the comments on my work, and all the comments! I really, really appreciate it! See you all soon. 😏
  8. Park size goes up to 256x256, by the way. 👍 I was one off the ride limit, though.
  9. I can see why. Once they get off, they have to go vomit up their insides! ...and then ride again.
  10. Isn't the max limit on rides/attractions 256? 256 includes that of shops, stalls, coasters, gentle and intense..well every ride and food shop in the game. It will be awesome to be able to have 500x500 parks, and 1,000 rides and attractions at some point!
  11. Here's five more! 😁 Scenario C26 - Michael's World Objective: 215k park value by the end of year 3. Background: Basically a spiritual child of Ivory Towers and Mel's World, here's Michael's World! Caption: Sitting atop a high hill sits a growing theme park needing your help to attract an influx more of guests. Link: https://rctgo.com/downloads/view/c26-michaels-world.18467 Scenario C27 - Leapfrog Landing Objective: 1,400 guests by the end of year 3. background: Based off sort of a Gentle Glen feel, but now not really, this is more or less a unique scenario for the bunch! Caption: Muggy, marshy and magnificent describes this small park with some unique rides! Link: https://rctgo.com/downloads/view/c27-leapfrog-landing.18468 Scenario C28 - Redland Mountains Objective: 1,000 guests by the end of year 4 - harder rating difficulty! background: Lightning Peaks is the background for this one, except there was no red sand scenarios in RCT1. But, that may be because RCT1 didn't have red sand. Caption: This beautiful mountain scape is a great place for a tourist attraction. Your job is to gain more tourists! Link: https://rctgo.com/downloads/view/c28-redland-mountain.18473 Scenario C29 - Coaster Castle Objective: 1,500 guests by the end of year 4. background: This will easily be the most unlike RCT1 scenario in the bunch because of all the scenery pieces from the castle walls, but I did such this way because of the lack of ground colour and wall colours in RCT2 (OpenRCT2). Caption: This large castle attraction is now the beginnings of a theme park. Your job is to gain more guests! Link: https://rctgo.com/downloads/view/c29-coaster-castle.18474 Scenario C30 - Windy Woods Objective: 1,300 guests at any time with the rating staying above 700! background: Another no money scenario for the books! Caption: In a wooded area, a theme park is set to begin with funds of no worry. Gain a good influx of guests without dropping the rating below 700. Link: https://rctgo.com/downloads/view/c30-windy-woods.18477 If you're still curious, the "C" stands for "Classic" as these scenarios in this thread are all intended to go into a RCT1 styled mega pack. They should also all work in RCT2, and RCTC as well as OpenRCT2. It is also a by-means to differentiate my scenarios from the "going into packs" ones, and my regular works. Thanks for the comments and downloads, everyone! Enjoy! 😄
  12. Thank you Saxman! I am back, and I bring FIVE new scenarios are now added to this pack! Same dealio with the way this thread is organised! Nice and neatly listed details about the scenarios, and a link and screenshots, too! Like all of my scenarios, they're made by me. No one but myself has touched these scenarios, and made solely by my hands. They're for free use for everyone! That means you can do a video series on these scenarios on YouTube, or showcase them in a server, or let those server participants annihilate the map. I see it this way: As long as they're not being "stolen" from me (uploading them elsewhere, claiming as your's), I am good with you using these scenarios any way you like! One other term of business, though. These are made to be closely related to RCT1 scenarios so by means that it is essentially expanding the collection of scenarios that are like RCT1 scenarios. There are players who'll complete the whole scenario list and want more. This is basically to help with that. These scenarios should ALL work in OpenRCT2, RCT2, RCT1 and RCTC (Classic). If they do not, let me know! As an added note, the "C" in the names before the number stands for "classic" meaning classic feel, with an original take, and will work in the classic game. Ontooo.....the list! Scenario C21 - WInterhaven Hilltops Objective: 1,300 guests at any time with the rating above 700! Background: Snow, no money and 'below 700' scenarios did not exist in the original game scenarios, or, you wouldn't see them. This is the third 'no money' and 'no dropping below 700' scenario in this pack so far, and it expands slightly over the original and easy first snowy scenario! Caption: Icy, cold and very desolate, a new park free of money has opened, but the trick is, no landscape changes! Link: https://rctgo.com/downloads/view/c21-winterhaven-hilltops.18452 Scenario C22 - Murky Marsh Objective: 1,400 guests by the end of year 4. Background: A different take on perhaps Sunny Swamps...I believe the name was, but smaller and far easier. Caption: This messy marshland is a perfect place for a rising theme park haven! Link: https://rctgo.com/downloads/view/c22-murky-marsh.18453 Scenario C23 - Cyclone Bay Objective: 1,000 guests by the end of year 4. Background: There's not really anything that comes to mind with this scenario based on inspiration. Hey, if you look right, it does look like a tornado! Caption: On a bay that looks suspiciously like a tornado, your job is to build a theme park on limited space. Link: https://rctgo.com/downloads/view/c23-cyclone-bay.18454 Scenario C24 - Dusty Dunes Objective: Repay loan (17k) and achieve a park value of 135k. Background: I have always liked Dusty Greens, but I wanted to make an easier scenario that is sort of a spiritual child of Funtopia x Dusty Greens. Of all of these in the pack, Dusty Dunes is one I love. It was also playtested! Caption: This small park needs help repaying its loan! Link: https://rctgo.com/downloads/view/c24-dusty-dunes.18461 Scenario C25 - Hydroland Hills Objective: 800 guests by the end of year 3... with a catch! No advertising! Background: Inspired directly from Hydro Hills, this little scenario is easier than the former, but has a trick up its sleeve!...and less room. Caption: Placed deep in the woods among many plateaus and waterholes, your job is to build a park on limited advertising. Link: https://rctgo.com/downloads/view/c25-hydroland-hills.18462 That's all for this update! Stay tuned. Only about over a hundred or more to go still....😂
  13. Time for an update! Here's seven more! As a fair note, I take a lot of inspiration from various works (usually which I credit about), but all the scenarios you see here are made by your's truly and I take good pride in them. You can use them for whatever you like, but as long as they're not redistributed as your's, I'll be fine. Also! The "C" stands for "Classic" as this is a RCT1/Classic styled scenario pack. Any comments, questions, advice, ideas or what not, go ahead and let me know! Scenario C14 - Petite Park Objective: Repay loan and achieve park value of 80,000 Backround: Made solely inspired by the infamous "Pokey Park," or, "Dinky Park" for some, "Petite Park" still carries the name of being small, but it packs a lot into a small area. Caption: "This small park, on limited space, has more room for expansion, but at a price" Link: https://rctgo.com/downloads/view/c14-petite-park.18085 Scenario C15 - Carnival Capers Objective: 1,000 guests held by the end of year 3. Backround: Inspired heavily upon Bumbly Beach, perhaps among my top RCT1 scenarios, Carnival Capers is more, and has more rides and attractions than that of the earlier. Caption: "This large, Carnival-like theme park situated amidst a small city and a bay, your job is to raise the guest influx." Link: https://rctgo.com/downloads/view/c15-carnival-capers.18127 Scenario C16 - Verona Valley Objective: 1,300 guests by the end of year 4! Backround: In a lot of ways like Harmonic Hills, except not mean, and pretty spacious! Caption: "In the midst of tall hills, and deep valleys, a new amusement park is open. Your job is to gain more guests! " Link: https://rctgo.com/downloads/view/c16-verona-valley.18230 Scenario C17 - Drachen Desert Objective: 225,000 in park value by the end of year 3! Backround: Perhaps one of the best ones I have made yet, Drachen Desert combines dragons, and deserts! It even has a little fountain. Would you look at that. Caption: "This hot and dry park is the host to a small park with a duelling gem. Your goal is to achieve a certain park value before an appointed time" Link: https://rctgo.com/downloads/view/c17-drachen-desert.18231 Scenario C18 - Harmony Hills Objective: 800 guests by year 2...with a twist! Backround: Ah yes, we've come to that park that will likely be hated, like how Harmonic Hills was to RCT1 scenario-goers all around. This is no different, except there are probably a couple less trees.....and a little bit of no land moving. Caption: "Known for its beautiful scenery and large river, turn this small attraction into a theme park at high costs - no removing trees or changing the landscaping!" Link: https://rctgo.com/downloads/view/c18-harmony-hills.18238 Scenario C19 - Pecos Ponds Objective: 300,000 in park value by the end of year 3! Backround: Sharing a name similar to "Pecos Flats", one of my regluar scenarios, this scenario has terrain work inspired by Pecos Flats. but is far more hilly and marshy than it. Caption: "A relatively large park with a very nice roller coaster needs to raise its park value and turns to you for help." Link: https://rctgo.com/downloads/view/c19-pecos-ponds.18286 Scenario C20 - Garuda Valley Objective: 700 guests at the end of year 4, with a twist! Backround: Garuda Valley has the best layout of a coaster I have made in awhile. Supposedly Chinese-like terrain and theme or feel, but I am not sure how it turned out. Either way, I love it! Caption: "Entranced in the tranquility of a river and valley, is a small park with a large roller coaster. Because of distance, it is harder to attract guests." Link: https://rctgo.com/downloads/view/c20-garuda-valley.18309 That's all I got for now! Thanks for all the lovely comments and the downloads! Stay tuned for more!
  14. Hey there, lads! It's been quite a long time since I have been on this site and have actively engaged in it. You'd know me for my vast collection of scenarios (112, at this current time). As of late, I've started what I am calling a "super pack" of RCT1 styled scenarios. 25? No. 50? Nope. How many, you ask? Maybe a bit of a lofty goal, but anywhere from 125-150 or possibly even more. I guess after which, I'd truly become the scenario master (creator with the most), but it is not my goal to be the best. All I do this for is so that those who are looking for more that RCT2 simply did not allocate for, or those who have completed the RCT1 scenarios and want more...well, you're in luck. On top of the 99 scenarios that I've made for pure fun with no real "style" or "rhyme," this RCT1 super-pack if it makes its goal will be a huge...DLC of sorts. Like with every scenario of mine, they are made by me. They are also free to use. They're to be played on, tinkered with, tampered with and just to help you get back into fun scenarios! Yes, I do not mind if you would like to record these scenarios (any of the ones I've made), but keep your edits to yourself. Please do not reupload them without at least contacting me first. Anyways, disregard all the ramblings. Here's the list of the thirteen RCT1 styled scenarios you'll find! *Fair note, this thread won't be updated like my past thread (the one that hosts the images to the first 99-non RCT1 styled scenarios) whereas each update is added, but also edited into the original post. Instead of just an overview, the screens shown will show two or more bits of the park (one usually being the slightly tampered 'add the name of the park in a funky font' screen). Each will show the objective/difficulty, a little bit about the backround, and of course, the caption. Scenario 01 - Frontier Forest Objective: 300 guests by the end of year one. Backround: Your typical, easy beginner scenario! Caption: "A place in a forest has been claimed by you. Now it is your job to build a theme park on it." Link: https://rctgo.com/downloads/view/01-frontier-forest.18023 Scenario 02 - Dynamite Desert Objective: 700 guests by the end of year 2. Backround: Very similar to RCT1's Dynamite Dunes, however, from scratch and more rides. Caption: "This hot and dry desert has a small theme park situated on the vast dunes which lie here. You have inherited this theme park and must gather more tourists Link: https://rctgo.com/downloads/view/02-dynamite-desert.18024 Scenario 03 - Landry Lake Objective: 1,000 guests by the end of year 3. Backround: A lot like Leafy Lake, but also a lot like Chamber Lake, which was my very first released scenario. Caption: "This large lake surrounded by lush foliage is now yours to build a thriving theme park on." Link: https://rctgo.com/downloads/view/03-landry-lake.18025 Scenario 04 - Mammoth Inlet Objective: 800 guests by the end of year 2. Backround: In many ways like Trinity Islands, which ironically, was my favourite RCT1 scenario from the original game. However, this in particular is far more similar to that of Mammoth Shores, my fifth scenario, which in turn was inspired by another scenario. 'Mermaid Island' I believe it was called. Caption: "This quaint inlet amassed in the array of waves is now the beginnings of a theme park." Link: https://rctgo.com/downloads/view/04-mammoth-inlet.18031 Scenario 05 - Jasper Heights Objective: 275,000 in park value by the end of year 3. Backround: The basis behind this is nearly a carbon copy of Diamond Heights. I always wondered what would happen if there were more in a supposed chain of parks similar to that of Diamond Heights. Amethyst Heights (one of the non-RCT1 style) is a part of this 'supposed' group. Jasper Heights is similar in a lot of ways, but different. Caption: "An already thriving theme park has plenty of room for expansion" Link: https://rctgo.com/downloads/view/05-jasper-heights.18033 Scenario 06 - Evergreen Farms Objective: 1,000 guests by the end of year 4. Backround: Sharing the very same goal of yet another favourite of mine, Evergreen Farms is very beautiful of sorts like Evergreen Gardens is, but different and more farm-like. Maybe with a little bit of Fruit Farm thrown in. (The train) Caption: "This large farm is now the home of a small park that is looking for many tourists." Link: https://rctgo.com/downloads/view/06-evergreen-farms.18044 Scenario 07 - Piddly Ponds Objective: 800 guests by the end of year 2. Backround: Taking inspiration from Hydro Hills, this relatively small scenario is ideally the first-ish scenario not directly based off of another park. Caption: "This vast landscape is shrouded in small ponds. Your job is to situate a small theme park on limited space." Link: https://rctgo.com/downloads/view/07-piddly-ponds.18045 Scenario 08 - Funville Plains Objective: 1,100 guests by the end of year 3. Backround: Taking direct inspiration from Funtopia, this scenario is nothing really more than that, except re-imagined from scratch and easier. Caption: "Split between two large highways is a theme park which you've been given. Now it is yours to attract more tourists." Link: https://rctgo.com/downloads/view/08-funville-plains.18052 Scenario 09 - Sandy Springs Objective: 900 guests by the end of year 3. Backround: Not too much of an inspiration from any RCT1 scenario. Sandy Springs is a smaller park of the first several scenarios. The second all-sand scenario. Caption: "This select spot in sandy masses near a spring is the place for a new theme park." Link: https://rctgo.com/downloads/view/09-sandy-springs.18053 Scenario 10 - Mystic Meadows Objective: 180,000 in park value by the end of year 2. Backround: Taking a good bit of inspiration from Skylander Katfish's 'Fantastic Forests,' Mystic Meadows shares a similar wooden roller coaster, but the goal and motive is entirely different. Props, Skylander! Caption: "This park with two fantastic roller coasters needs your help to garner a better park value." Link: https://rctgo.com/downloads/view/09-sandy-springs.18053 Scenario 11 - Wintergreen Warren Objective: 500 guests at any time with the rating above 700 at all times Backround: This is an interesting one as unlike RCT1's original pack, the first, easiest tier never came with a snowy type scenario and it isn't until Loopy Landscapes do we find the 'no money - keep above 700' scenarios. Introduced far earlier, but far easier than Arid Heights. Caption: "This vast expanse of snowy plains as far as the eye can see is now yours to build a theme park on with money to no avail." Link: https://rctgo.com/downloads/view/11-wintergreen-warren.18066 Scenario 12 - Katelyn's World Objective: 1,100 guests by the end of year 4. Backround: Exactly what it sounds like. Heavily inspired by Katie's World from RCT1 which was itself inspired by Lightwater Valley. Caption: "This growing theme park has been sold to you and has room for expansion." Link: https://rctgo.com/downloads/members/27797 Scenario 13 - Cottonmouth Gorge Objective: 800 guests at any time with the rating not dropping below 700. Backround: Aptly named similar to 'Cottonmouth Gultch,' one of the non-RCT1 styled scenarios I made is similar to said scenario, but quite different. This one doesn't start out with rides in the park, and this one has a much more hilly. Caption: "A large valley with a river running through it is now yours to start a theme park on with money of no option." Link: https://rctgo.com/downloads/view/13-cottonmouth-gorge.18073 That is the first thirteen scenarios of this large and quickly growing super-pack of RCT1 styled scenarios! I hope you try each one out! Let me know what you think of any scenario, or any questions or critiques you have. Enjoy! May this potentially mark my return to OpenRCT's forums!
  15. Welcome to the site, @GutsAndGlory! If you have questions, we'll be sure to ask! Enjoy the site!
  16. Yeah, I'd take this to Github. Probably the best option. Good luck!
  17. That's odd. I have no issues here with hiring staff. How many staff do you have in game, if at all? You could possibly have breached the limit, thus making a hire impossible. Whatever the case, Github can help you out a lot more than I can.
  18. It might be a tad helpful to also add a couple screens so we can take a preliminary prognosis before we download. It'll help everyone out.
  19. I have the same folder setup as Deurk. I abuse the CTRL+S keys a lot nowadays, and a lot of the time, I have missclicks and the game does not register that I have taken a screen. It only pops up the staff menu (I guess because the staff menu is keybinded to S). That could be one factor. Hmmm. Maybe your keybinding is not working? I hope you get this fixed. Because we all know keybinding everything saves just a couple milliseconds.
  20. Wow. This is a cleverly confusing thread! This is the type of thing I would always expect to see, but never actually see it happen, so when it does, it is quite unexpected. I am surely going to sit back and glance on this every once in awhile. Pretty great idea, if ya ask me!
  21. Er.. @MelvinGotze, if I am hearing correctly, RCTC on non-tablet/smartphone is not worth it. I have it on my iPad and it is worth every single penny, but if it is the same exact game for other devices, it is not. Simply because whatever RCTC does, OpenRCT2 does better. Stick with OpenRCT2. That's what I am doing, haha. (I won't complain about smartphone/tablet devices because, like I said, it is worth every penny).
  22. I am glad you like the lunar style scenarios, at least! They are really out of this world! I'll see myself out. I am not sorry. Anyways, more scenarios coming out real soon! Stay tuned!
  23. @jensj12, you would actually be surprised. Most of that scenario's landscape was auto generated, but I did do a lot of work to it. Thank you, I will keep that in mind. @Nightshade, thanks! You might be one of the only ones who likes the 'lunar' style scenarios because downloads on RCTgo show otherwise.
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