Wil1131 Posted April 28, 2015 Posted April 28, 2015 Hello everyone,(Second time writing this, first time something went wrong while creating the topic, so if it shows up two times, I'm sorry in advance.)In RollerCoaster and Rollercoaster Tycoon 2 there was a "problem" where rides that past a certain age would lose popularity and guest where unwilling to pay the original price for a ride. Also there would be serious problems with break-downs of rides, resulting in entire parks, thus hours work being thrown away. The original game would make older rides break-down so much, they weren't profitable any longer. An example where this problem occurs is the 7700 guest park, where a trainer is needed to keep the park running. This has to do with the way RCT2 calculates the park rating, but also with older rides breaking down too much and older rides that lost popularity.There are a few reasons why I think this isn't really realistic. One being that in the real world, there are several theme parks where rides are more than 30 years old, and still profitable or popular. Ponypark Slagharen for example has a rollercoaster built in 1979 still running till this day and being the most popular ride in the park. So my idea is:- The loss of popularity and unwillingness of guest to pay a fair price for a ride should be severely nerved compared to the original Rollercoaster Tycoon (2) game (or there should be an option to do so). - The amount of break-downs of a ride past a certain age should be severely nerved (or there should be an option to do so).I think these ideas would be a great addition, "fixing" problems the original game had.Greeting,Wil1131
Krutonium Posted April 28, 2015 Posted April 28, 2015 I Agree, but this will have to be implemented later - right now they are mostly focusing on decompiling the game to a playable state. For now though, you can press CTRL+C and in one of the tabs there is a button that resets the age of all the rides in your park :)
Krutonium Posted May 21, 2015 Posted May 21, 2015 There is also now a cheat to disable breakdowns completely :D
rybowden Posted May 27, 2015 Posted May 27, 2015 The ageing is a big problem, them cheats help greatly but kind of take a bit of fun away from the game.
RuneLaenen Posted May 27, 2015 Posted May 27, 2015 The ageing is a big problem, them cheats help greatly but kind of take a bit of fun away from the game. Yeah, but like krutonium said, its not possible at this moment...
SnowMew Posted June 22, 2015 Posted June 22, 2015 The idea is to try and get you to replace your rides, but nobody wants to pull apart a rollercoaster just to rebuild it EXACTLY the way it is. If it was easier as just clicking a button to "refurbish" the ride, as in, just pay some maintenence, have the ride stopped and in a few weeks, months depending on length it's back up with full reliability.It's sadly not as easy as Transport Tycoon, where you just send trains to the depot and have them replaced with just a simple mouseclick.
imlegos Posted July 1, 2015 Posted July 1, 2015 Most people just save the ride design, then delete and replace it with the design.
Aarki Posted August 26, 2015 Posted August 26, 2015 Did anyone ever play Holiday Island? That game had the same system with hotels and island attractions, but you could set up an "Auto-Renovate" timer in the financial overview. It would automatically refurbish all of your buildings every year or so, while taking the appropriate amount of cash. If you didn't have the money, it would try again one year later, but then it would of course be more expensive to renovate the rundown hotels and bars.RCT could really use something like that, because if your park is just large enough, you end up spending most of your time just replacing things.
imlegos Posted August 31, 2015 Posted August 31, 2015 Now i think of it, that's not a bad idea. it would probably work on some kind of multiplier like year 2=1.1x normal price, then year 3=1.2x normal and so on.Auto-renew can also be deactivated in the maintenance tab maybe?(If the above isn't understood, ride price+.years built. Ride price=how much it costs to build from the ride menu if track is save)
jensj12 Posted August 31, 2015 Posted August 31, 2015 A simple renew button which calculates the difference between sell and buy value would work. The sell value of rides already decreases over time (try to rebuild a part of an old coaster and see). Reset sell value, reliability, age and popularity and you're done. You usually don't have that many rides that automatic renovating is needed, but it could be helpful too.
kevjoe Posted August 31, 2015 Posted August 31, 2015 Well, the ride you mention from Ponypark Slagharen almost wasn't allowed to open this year because it didn't meet the safety specifications :PPerhaps a neat idea would be the idea of renovating attractions, so that they won't break down that much, but that shouldn't completely restore everything.But to get to your point, in many parks the oldest rides are often the most popular (Revolution in Bobbejaanland, Python in Efteling).
Derf Posted August 31, 2015 Posted August 31, 2015 I actually never knew that those symptoms were due to the age of the ride! I think either the "renew" button that jensj12 suggested, or maybe give mechanics the option to restore rides (less priority than fixing a ride though)
ThirdScenario Posted September 2, 2015 Posted September 2, 2015 I also think this is a good idea. This would be especially helpful for rides that are too integrated with the landscape (tunnels and underground sections) to be demolished and replaced with a saved design.
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