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jensj12

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Everything posted by jensj12

  1. Welcome BlazingEmpireHD! There's a track designing contest running as well, check out the general ORCT2 discussion
  2. jensj12

    Coszie Park

    Save (always do that before using debugging tools) -> open tile inspector -> click a tile with an entrance on it -> click 'add corrupt element' and select the new corrupt element in the list -> use the up/down buttons until the entrance (corrupt element just below it) is gone or load your save if it didn't work out -> repeat for other tiles with an entrance piece. I've only learned to use the tile inspector since the start of group park 3, and I'd already say it's easy to use (for this purpose at least).
  3. I have no idea how I found it. Just stumbled on the .net website half a year ago. Was probably googling for another modern take on the RCT genre (I knew about FreeRCT and Parkitect before I found OpenRCT2).
  4. jensj12

    Group Park 3

    Claimed: Queue: @Wuis, Broxzier, Ziscor, Philmon11, Dan, jensj12 Missed: CoasterMaster, CAVIAR, qbbq, @imlegos Built a tower with another monorail station in it. The tower contains 3 rides (couldn't get the top any smaller because of that, the rotate tool came just in time): an elevator, a second haunted mansion ride and an enterprise. Sorry for borrowing some ride names Feel free to improve the brown color at the top, I was in a hurry because I can't do anything tomorrow and thursday. If the haunted mansion ride does crash with peeps (only tested without) just close it and notify me. The OpenRCT Group Park 3.18.sv6 Warning: game might crash a LOT. It did on mine at least. Build with the game paused to prevent any crashes. https://github.com/OpenRCT2/OpenRCT2/issues/3346
  5. jensj12

    Group Park 3

    Claimed: jensj12 Queue: Wuis, Broxzier, Ziscor, Philmon11, Dan Missed: CoasterMaster, CAVIAR, qbbq, imlegos It's OK if you take the full 48 hours, we just get a bit worried that you might have forgotten it if you haven't posted any updates in the first ~12 hours.
  6. Rebuilding the exit (or entrance) should fix these kind of issues. Some breakdowns can be fixed from any station, but some require the mechanic to go to a specific station (when restraints are stuck), if that station has no exit it will enter through the entrance. I see no rides that are broken down on your screenshots.
  7. Click the 'mirror' button (two arrows facing each other) when placing a design.
  8. jensj12

    Group Park 3

    Claimed: - Queue: @Philmon11, Dan, Jensj12, Wuis, Broxzier, Ziscor Missed: CoasterMaster, CAVIAR, qbbq, imlegos Remember to use v3.15-spawnfix posted by Broxzier.
  9. https://github.com/OpenRCT2/OpenRCT2/issues/3321
  10. The original site where I got the drexler patch from is already down, but it said it didn't patch the deluxe version and that he would never change it to patch the deluxe version. You'll need the non-deluxe version of the game to make it work.
  11. jensj12

    Group Park 3

    There can only be one guest on a hole at a time. Those corner holes are very time-consuming and thus guests have to wait there.
  12. jensj12

    Group Park 3

    The lift cable of dark matter is stuck halfway the lifthill (which I presume is an original bug). Reset the ride to make it work again.
  13. jensj12

    Group Park 3

    The ride time on dark matter is normal, no need to change that. Check if the ride is broken and if mechanics can reach it (they couldn't reach Ol' Timers, fixed that in my turn). If the guest count is decreasing, check the park rating first, that directly influences the influx of guests.
  14. Not much to look at, but I'm pretty sure I have something the others don't have but easily could have.
  15. jensj12

    Group Park 3

    Hey @Broxzier, didn't felt like changing the terrain to anything else? I put that wireframe there for a reason I can load the second .14 file. The new gardens look good, perhaps we should name it royals & gardens, I don't get what rascals have to do with it.
  16. jensj12

    Group Park 3

    I'm done. Fixed mechanics getting lost in Dark matter queue (don't double the ash footpaths, that will break it again). Added a path around dark matter (which didn't fix the problem, but I left it in). Extended the monorail a bit. Added a new wooden coaster in the corner. Didn't add paths far into that area to prevent people getting lost there. It has enough parts underground to be an indoor coaster, so the queue should fill quickly when it's raining. Added and rearranged some staff. The OpenRCT Group Park 3.12.sv6 Claimed: - Queue: @Wuis, Broxzier, ziscor, imlegos, Philmon11, jensj12 Missed: CoasterMaster, CAVIAR, qbbq
  17. jensj12

    Group Park 3

    Claiming! Claimed: jensj12 Queue: ziscor, imlegos, Philmon11 Missed: Broxzier, CoasterMaster, CAVIAR, qbbq, Wuis
  18. jensj12

    Group Park 3

    Take your time, I tested the idea I had and it failed, so I need to come up with something else...
  19. There are some servers with different server/client communication, this is indicated by a different server/network version to prevent undifined behaviour (interpretation of data is different). If you can't access it with both the stable and development build, it's hosted in a custom build (not an official build from the website) and for testing purposes only. The game might recieve an update sometime to include the new communication protocols.
  20. jensj12

    Group Park 3

    @Dan How's it going?
  21. Thannks YSL, submission accepted! Congratulations on beating the highest exitement rating record, though I'm sure it's still possible to do better
  22. Shuttle coasters are allowed, but switchbacks are not with the current rules (the wooden switchback recreation I made once crashed the entire game). Not everyone knows about these cheats, so I restricted the use of them to make it a fair competition to anyone.
  23. The problem with the title music is that applications don't have write access to program files. Either install RCT2 somewhere else (try running as administrator first) or copy the music file manually (if that's possible).
  24. I was more thinking of a preset menu in the color scheme window, complete with an option to add and remove presets (sometimes I want one of the other presets and I can't remember what it looks like). Building a new ride randomly picks one of the presets, including those the player added.
  25. jensj12

    Group Park 3

    @Philmon11 also blocked off a main path and added a replacement for it. Guests will get stuck on the original route, I'll see what I can do with that. (others can claim until I'm back at home tomorrow, which will be 20 hours from now)
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