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janisozaur

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Everything posted by janisozaur

  1. https://github.com/OpenRCT2/OpenRCT2/issues/3555
  2. We're working on improving our OpenGL, while Jeroen is busy on his own work, last we checked. I'm fairly sure he will come back and pick it up.
  3. @wojok040 if in doubt, why not check what #3344 was about? https://github.com/OpenRCT2/OpenRCT2/issues/3344
  4. @Syberiyxx you're welcome to not use our builds and roll your own, after having inspected our sources.
  5. @Warrenbro seriously? After all the times it's been asked, again? Why don't you just implement it yourself? Wasting our time seeing this precise question being asked over and over again makes it really not worth all the effort we put into openrct2 when all you can do is complain, as this has been answered hundreds of times and you don't even bother trying to search for it. Can you kindly please remove yourself from the Internet?
  6. use native openrct2, point it to where your rct2 is installed.
  7. How about instead of flaunting, you are useful and get as the dump?
  8. Dot-files would be hidden by default. ~/.config should exist on your system already, deeper directories would be created on demand by OpenRCT2. You can simply `cd` to them just like you would to any other dir.
  9. Please see following link to see results and discussion: https://www.reddit.com/r/openrct2/comments/4ta80w/openrct2_survey_results/
  10. Can you try build dca816cfd394f7fff85f380370e18fce9435979a or newer? See https://www.reddit.com/r/openrct2/comments/4sdszu/new_object_loading_code_got_merged/ dca816cfd394f7fff85f380370e18fce9435979a dca816cfd394f7fff85f380370e18fce9435979a
  11. in the sub-command you specify zoom and rotation manually, using in-game option the screenshot is taken at current zoom & rotation.
  12. nedesigns do this manually (you can see this by occasionally glitched stitching and unremoved UI elements), but openrct2 can do this either from in-game ("giant screenshot" in main menu) or via a subcommand: `./openrct2 screenshot`, but it was broken for a brief moment (see https://github.com/OpenRCT2/OpenRCT2/issues/4029).
  13. set money 999999
  14. No. `scenario` and `track` don't exist by default, because they are empty. If you try to save any of these using in-game tools, they will get created. The correct path is ~/.config/OpenRCT2/track and ~/.config/OpenRCT2/scenario
  15. OpenRCT2 is still tied to 32-bit builds only for now, so make sure you have 32 bit versions of these libs installed. The builds are prepared on a Ubuntu machine, and to get curl working on arch I needed to install compatibility package. You can use To check what libraries the binary expects. Please document your findings and update our wiki page.
  16. If the subdirs of ~/.config/OpenRCT2 dont work for you, that's probably a bug.
  17. We also have `screenshot` subcommand
  18. https://www.reddit.com/r/rct/comments/4lcpjc/openrct2_psa_new_authentication_system_for/
  19. We also have packages which integrate much better than anything else into your system.
  20. Should probably be fixed now.
  21. Should be fixed now
  22. Should be fixed now
  23. There should be (perhaps only after you've first launched a server) a set of json files, where you can set such options. The one you're looking for is either groups.json or multiplayer.json, don't remember right now. Look also at my post on reddit from 1 or 2 months ago about new permissions system being merged.
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