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Broxzier

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Everything posted by Broxzier

  1. I'm also on Windows 10, but I do not get the assertion failure, just a bunch of errors in the console.
  2. That link only brings me to the CoasterCloud page. You'll need to click on the park, click share, then copy the download link and paste it here.
  3. It's not just you, it's a bug. I've made an issue about it on GitHub. Thanks for letting us know, there was nothing about it yet. :)
  4. I don't have an e-mail, but now CC is working it's much easier to use that. In the launcher just sync your saves. After that on the website you can just go to CC and click share on the park.Edit:What's the hold up Imlegos? Do you need help with anything?
  5. I'm not getting an assertion failure, but a bunch of errors is being printed to the console. The same happens with Bogus' Sandbox for me.Seems like your data was corrupt for you. Do you get the error every time?
  6. You can mail the park to me, then I'll upload it on my site and post the link here.I don't mind doing this until CoasterCloud has been fixed.
  7. How're things going imlegos? :D
  8. The limits are still there, and they will stay there for a while as well. Reason for this is that the game is still dependent on the original rct2.exe, and also that saved games will not work for the original game if you remove the limits.
  9. Yeah sure, sorry I forgot to add that to my previous post:Current list: Imlegos, Derf, SnowMew, jensj12, Broxzier, UTMAN
  10. Seems to be an error in CloudShare. I've uploaded it to my website so you can download it for now: http://www.broxzier.com/files/ShareX/OpenRCT%202015.sv6@RuneLaenen: At the very bottom of the file it prints this php warning: http://i.imgur.com/h1FGUdp.png
  11. Okay, I made the scenario. Let's start!Imlegos may start building!Park infoView imageI decided to pick the most common rides and stalls, and NO coasters or Scenery styles - because there are so many. If you want to add your coaster or theme to it, simply enable debugging options and go here to select the things you need:View imageAlso there will not be money (unless you want to play with money, but I think it'll be in the way too much for this park).The screenshot above was from before I used 8cars - the border is gone and all land is owned, even the tiles near the edges.Download: https://openrct.net/cc/share/19/OpenRCT+2015.SV6GuidelinesI'll write down some guidelines tonight and add them to here and on the first post later. Nothing strict, just some things that prevent ruining things from others. As for how much land you may build, I think everyone knows for themselves when they get too greedy. Maybe it's better if we add a restriction to 3 rides, which will be the same as one big coaster. I'll write down the details since I'm just being vague here, haha.I've added them to the first post.Current listImlegos, Derf, SnowMew, jensj12, Broxzier
  12. Nah, it's just the good old summer styleAre you sure? The music it begins with? :o Really reminds me to the efteling....It really is summer style, haha. Wild west style and summer style.The layout, the coasters and their ratings looks good, I especially like Molten Steel. Your park could do with a lot more scenery though. The paths look a bit empty, and the coasters could do with some as well. Also for the mine coaster try making the ground a bit more uneven, it'll look much more natural, even for a mining site.
  13. List: Broxzier, Imlegos, Derf, SnowMew. ^^As for the scenario, I was thinking of making a very large lake with mountains around it. A bit like leafy lake from RCT1, but bigger and not as deep. Probably around 100x100 or something. I'll use 8cars to own all land and remove the borders before we start.
  14. If you have the saved game file synced with CoasterCloud you can click on it, and then select share. It would probably be nice if we remove the save files when there is a newer version so there won't be as many duplicates on the server. Nobody needs to install anything other than the launcher that you all already have to be able to share files that way.
  15. Guidelines- Do not break down stuff others have placed without their permission- Making small changes to other rides is allowed (to make space for example), just make sure to test it!- Cheats o Not allowed: > Forcing peep stats > Trams of people > Changing the map size o Allowed: > Disabling Clearance, just don’t make anything ridiculously > Adding/removing attractions and rides from the list- Don’t change the water level of the lakeRestrictionsThe total size of the park is 101x101 tiles.- Every turn you might use a maximum of 10% of the total space (That’s around 30x30 tiles)- You might add scenery and shops and small rides to areas that have already been built (also in areas made by others)- Keep things close to each other to give others more space to build. Attractions don’t have to touch each other directly though.- Max 1 big coaster per turn (Giga, wooden, steel)- Max 2 small coasters (minecart, mouse)- Max 2 track rides (cars, lifts, rails)- Max 4 placable attractions (enterprise, observation tower, powered launch freefall)- Max 5 stalls/shopsLet me know if you think something should be changed.
  16. Hello fellow RCT lovers!What do you think of building a park together?This idea is for the casual RCT player, everyone is welcome to join in. There's not really a goal, it's more like the "Have fun!" objective. This is how it works in short:- People who want to join in need to post it here. You'll need to add yourself to bottom of the list.(Assume the list consists of these people in order: Simon, John, Pete)- Simon starts an empty scenario with no attractions in it yet- After having build X rides/attractions or used X spaces Simon has reached the allowed limit, and his turn is over- Simon posts a link to the new SV6 on the forums for John to start working on, and possibly posts a screenshot of what he has created.- Simon includes the list of next players in his post, and adds himself to the end of it (John, Pete, Simon)- John comments on the forum to let everyone know he is going to work on it (if he didn't reply within 24 hours he will be skipped and it would be Pete's turn). From the moment John posted on the forums he has 48 hour to work on the park.- Once John reached the limit he'll need to upload it somewhere and post it on the forums.- Pete doesn't reply on the forums within 24 hours, Simon notices so he'll continue working on it instead.I've used this system on a similar forum a few years ago, and it worked really well. The 24 / 48 hour limits weren't reached a single time because it all went quite fast. There were even days where all people in the list were able to work on the park twice because it went that fast.Yes - I have thought about multiplayer, but in my experience it still seems to be too unreliable to be used yet. If you feel like this wouldn't be a problem, please share your thoughts.If there are enough people interested (aiming for at least 3) I'll post some rules and guidelines, which are of course open for discussion if you feel like something should change. Nothing too serious, but just some things like not using cheats to kill the fun for others.If anyone knows a better way of sharing the SV6 file, please let us know!I hope you guys want to join in! :)(Best captcha ever! Just ticking "I am no robot")
  17. That's funny. I always had to set the compatibility mode of rct2.exe to Windows XP in order to make it work on newer verisons, but OpenRCT is the other way around. :P
  18. An input box is being used at some points already, it might even be easier to use one here instead of having to detect extra keys for it. I don't know much about the framework myself so far (only started since last Friday). Converting the entered numbers into a price shouldn't be hard either, even for supporting of both . and , for decimals.Maybe scrolling while hovering over the price field to change it would work nicely. It'll probably make it even harder, but it's an idea.
  19. Yeah, I was there in the chat :PWanted to post this a while ago, which is also more on-topic:[yt]1pkVLqSaahk[/yt]
  20. Yeah I just looked for all references and I think it is :P It's being checked against 0 quite often, and at these places it makes sense to check if a peep is outside the park. It's only being set to 1 when a peep is generated (peep_generate) and when it leaves the park (peep_update_leaving_park).Sorry for going offtopic here :P I really need to start developing for ORCT too.
  21. That would mean at least 34 people would be lost in this park.if (peep->var_2A != 0)I'm just guessing here, but would this flag be to indicate if a guest is inside the park or not? Since they are not being counted, and the variable is still unnamed.
  22. Yeah, I'm wondering the same thing. Or maybe it has to do with the total length of the paths against how many people have park maps.
  23. Here's one :)View imageThe rest of my parks don't really have a spot to take a good screenshot off - yet! I'll make sure to post some more when I've got the time to work on them.
  24. Is there a deadline?What resolution do you need?Perhaps make it a slideshow to fade in to another screenshot every X seconds, that way multiple people can win!I really like the idea of having the community make these, it would be nice if we could make them related to the seasons and update the every few months or so.
  25. That's exactly what happens in RCT2. You can just right click on a part of the track and you'll be editing that point.
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