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Wuis

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Everything posted by Wuis

  1. Wuis

    Group Park 4

    @Broxzier That's two spiral slides in two turns and the third in the park The monorail station looks really neat
  2. Wuis

    Group Park 4

    You'll learn while you are building all kind of stuff, to stop things from flickering the rule would be to keep a distance between rides and decorations. In the end that 1 part will always keep flickering, especially when build near raised ground.
  3. Wuis

    Group Park 4

    Let's start off with some bad news, due to not wanting any Samsung Galaxy Note 7s in the park, I had to remove 2 of the trains on Meltdown. Added a rapids ride; Bubble Bypass: 5.75 excitement (high) | 1.59 intensity (low) | 1.11 nausea (low) Furthered the path towards Penguin Pier I quickly want to mention on a side note that I hope that I didn't uhm ruin your maze, if you are in the park you will actually be able to see the old walls on the other sides. Besides that, I find the observation tower on Penguin Pier absurdly large, which will cause long queue times in the end too. ( Especially as in my turn for some reason over a thousand people entered the park) Lowering it down to 95 to 105 meter will still keep it's place as the highest thing in the park. The OpenRTC2 Group Park 4.23.sv6 Claimed: - Queue: @Broxzier, imlegos, RedScope53, Cascadia, TCE, YoloSweggLord, Wuis Missed: Centric, Dan, ImABoss, ectricsanon, BlazingEmpireHD, SensualEthiopianPolice, Philmon11, jensj12, _SpacE__, WobblyRails
  4. Wuis

    Group Park 4

    @TCE Do you mind if I build an attraction on your maze?
  5. Wuis

    Group Park 4

    Here, that'll show you that my absence is only to better the park. this rapids is way to spread out, barely has any elements and the tunnels are REAL head choppers, they chop your head off, every attempt it works. It's BAD! Can I go home now to eat chocolate ice cream in a corner crying through the whole night? (im kidding) ps. I thought I might get the attraction build this evening already, but it hasn't really been a success. Not being able to build a coaster is so painful ;; will continue tomorrow (in about 17 hours or so)
  6. Wuis

    Group Park 4

    Claimed: Wusy is sad becus planet coaster weekend is over and he didn't buy the early access Queue: Broxzier, imlegos, RedScope53, Cascadia, TCE, YoloSweggLord Missed: Centric, Dan, ImABoss, ectricsanon, BlazingEmpireHD, SensualEthiopianPolice, Philmon11, jensj12, _SpacE__, WobblyRails
  7. Wuis

    Coszie Park

    I'm still unsure about the corkscrew coaster and the bobsled coaster. I want to wrap up the park but I don't know what to start on next, especially as I want my next park to include custom scenery but don't know which sets to use and I am currently not satisfied with the earlier mentioned coasters. And as they're kind of a big deal, I'm unsure if I would want to keep them. For the corkscrew coaster I had the following replacements in mind: Dive Coaster Launched Coaster Junior Coaster Launched Coaster by Booster Wheels For the Bobsled Coaster I had the following replacements in mind: Coaster including many block sections with small trains (Inverted) Shuttle Coaster Junior Coaster Small Sized Kingda Ka/Stealth/Top Thrill Dragster/Xcelerator
  8. I'm more caring for the morals behind these posts tbh even though it's probably just bad parenting, I'd like to know what went through the mind when posting this or setting up a bot for such.
  9. Wuis

    Group Park 4

    @cascadia Out of all the animals in the world (with a p) you chose penguins. That's quite ironic. @Philmon11 What do they do to you? D: 4 hours of homework (if it's for 1 day) is unacceptable.
  10. Wuis

    Group Park 4

    It indeed has a really low capacity. With current settings I haven't seen it reach higher than 264 guests/hour. (About the throughput of a spiral slide) It could with maximum amount of trains reach about 912 guests/hour. EDIT: Make that 1008 guest/hour.
  11. Wuis

    Group Park 4

    "I've been queing for Oregon Trail for ages" Just you wait, boy, till you eat your fellow traveler, end up finding out that you were riding laps and you are miles away from escaping this damned park.
  12. Wuis

    Coszie Park

    Overview of the map in current state: https://www.dropbox.com/s/kmff5yvzlnoad1v/Coszie Park 2016-09-30 16-41-36.png?dl=0 Changes still have to be done, I will be doing the finishing touches to different buildings. Things that still have to be done are really minor but you will notice some of it like the family boomerang getting a small re-theme. Be sure to give your final thoughts on the park, as this will be the last time I will be working on it. (Well, I might get back on it, but that chance is small as all area is covered and I don't want it to feel cramped, which it sometimes already does.
  13. Wuis

    Coszie Park

    Disable clearance checks Make a tile slope Put desired fence on the slope Put the tile in it's original position again Enable clearance checks again You should know have a flying sloped fence You should keep in mind though that, clearance checks can bug out pathways, thus check the area afterwards for stalls/ entrances not connecting and that no paths turned white, like they are when you are planning to build them.
  14. Wuis

    Group Park 4

    I dunno anymore, but I can see you are a day late though
  15. Wuis

    Coszie Park

    No updates anymore because I included the monorail station in the previous one. Tommorow I will post a general overview and a few days later I will make the final post with download.
  16. Wuis

    Coszie Park

    Ya, he was the one who found the hidden attraction in the last post where the invert is to be seen, so I referenced him a bit throughout the park. Now looking back at that post, I really do prefer what I have now over that. How it was seems all a bit empty, and not in a good way.
  17. Wuis

    Coszie Park

    --Update-- This is the square that is replacing Roman Rapids, which is replaced by Klamath Cataract. i am not too proud of it, but I am keeping in mind this is only vanilla game stuff, not even the expansions. There's a little easter egg hidden in this, regarding to @YoloSweggLord, with another one which will be able to found when I put the download up. Officially the first, but from entrance the second monorail station shares a modernish building with the log flume: Mediterranean Merchants First off on the square, the enterprise: Yummy Pizza Secondly, the shot'n drop tower: Spaghetti Shot'N Drop Last but not least, the twist: Luxor Lunatics PS. NO, Put your x-ray off, the First Aid in the building of Yummy Pizza is definitely not a easter egg.
  18. Wuis

    Coszie Park

    --Update-- Family friendly coaster called Religious Rollback, badly needs a retheme but I am out of ideas tbh ( religion doesn't really fit in a theme park, especially as I want to be neutral as park ) EDIT: I've adjusted the slide a tad bit, made it red from the outside and made the last but one part open.
  19. Wuis

    Group Park 4

    @RedScope53 You need to click the quote anywhere besides the text area* and then press backspace. * = So for example on the name of the person who you are quoting
  20. Wuis

    Coszie Park

    --Update-- For further details about the rapids, you can check the previous post. A playground has been added, it's relatively high for what it should be, but to use rides as scenery is something I am still working at. Besides the slide it also includes a water fountain play area Slight improvements to the greenery in this area, I've really tried to push to make it look green but not like a forest I am going to try to keep updates coming for this week as far as I can, the park is already 90% finished, only scenery and primarily bushes, trees and flowers will be added. (The park will never pass the 99% mark)
  21. Wuis

    Group Park 4

    Happy late birthday!
  22. @imlegos If Chris saw yer' joke, he'll remove the limits just to avoid such to be done again. (oops)
  23. Wuis

    Group Park 4

    Added "Bedeviled Backwoods", a launched mine train coaster Made track of "Calm Pond" invisible Added a tunnel under my new addition as people couldn't find their way through the food court instead Had to rush this one, as I will only be home tommorow just before 4 o' clock, and as that is the time I claimed it, I won't be able to work on it anymore. Not entirely happy with the result, but I am glad the capacity of this coaster is the best in the park and as it's new, guests like it too. Also? For some reason, boats seem to ignore the other boats and make collision with each other. I guess it works, it certainly does. Claimed:- Queue: @Broxzier, SensualEthiopianPolice, imlegos, Redscope53, jensj12, _SpacE__, YoloSweggLord, WobblyRails, TCE, Wuis Missed: Cascadia, Centric, Dan, ImABoss, ectricsanon, Philmon11, BlazingEmpireHD And the file: The OpenRCT Group Park 4.16.sv6 PS. Sorry, if I accidently destroyed any paths or decorations anywhere, I'm quite a bit tired and working with clearance checks disabled isn't the right combination, there might also be trees sticking through my coaster, but I guess that won't bother anyone.
  24. Wuis

    Group Park 4

    The first one is just going to be a good ol' boring looking indoor coaster. (The only things I would be able to do here is the queue, which goes all the way down in open air and the roof which would else be quite empty) The launched one will either be blended in with the surrounding area or I might even for the first time in the group park's history use the space theme. I might slow it down to make it more family-oriented (Currently with it's speed it's kind of a bad thrill)
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