_SpacE__ Posted October 6, 2016 Share Posted October 6, 2016 Claiming now! Claimed: _SpacE__Queue: YoloSweggLord, WobblyRails, TCE, Wuis, Broxzier, imlegos, RedScope53, CascadiaMissed: Centric, Dan, ImABoss, ectricsanon, BlazingEmpireHD, SensualEthiopianPolice, Philmon11, jensj12 1 Link to comment
_SpacE__ Posted October 7, 2016 Share Posted October 7, 2016 (edited) Claimed: -Queue: @YoloSweggLord, WobblyRails, TCE, Wuis, Broxzier, imlegos, RedScope53, CascadiaMissed: Centric, Dan, ImABoss, ectricsanon, BlazingEmpireHD, SensualEthiopianPolice, Philmon11, jensj12, _SpacE__ I sadly couldn't do anything, I thought I have time but I sadly got even more RL stuff to do. But since this is a new page I will just reupload the same savefile. Putting myself to the missed turn list, otherwise if not ok, just put me back at the end of the queue. edit: as a quick reminder, Planet Coaster has an Alpha Weekend for everyone who owns the Thrillseeker Edition! The OpenRTC2 Group Park 4.20a.sv6 Edited October 7, 2016 by _SpacE__ 1 Link to comment
YoloSweggLord Posted October 7, 2016 Share Posted October 7, 2016 (edited) I'll also add myself to the missed turn list. I've been busy with Hurricane Matthew and I'm planning on having a busy weekend, hopefully I'll be able to work on it by Monday. Claimed: - Queue: @WobblyRails, TCE, Wuis, Broxzier, imlegos, RedScope53, Cascadia Missed: Centric, Dan, ImABoss, ectricsanon, BlazingEmpireHD, SensualEthiopianPolice, Philmon11, jensj12, _SpacE__, YoloSweggLord Also, thanks Cascadia for bumping me up to 100 reputation Edited October 7, 2016 by YoloSweggLord 3 Link to comment
HookerHeels Posted October 8, 2016 Share Posted October 8, 2016 7 hours ago, YoloSweggLord said: I'll also add myself to the missed turn list. I've been busy with Hurricane Matthew and I'm planning on having a busy weekend, hopefully I'll be able to work on it by Monday. Claimed: - Queue: @WobblyRails, TCE, Wuis, Broxzier, imlegos, RedScope53, Cascadia Missed: Centric, Dan, ImABoss, ectricsanon, BlazingEmpireHD, SensualEthiopianPolice, Philmon11, jensj12, _SpacE__, YoloSweggLord Also, thanks Cascadia for bumping me up to 100 reputation Ah my east coast brother, stay safe. We've barely gotten rain on this side lol 1 Link to comment
Broxzier Posted October 9, 2016 Author Share Posted October 9, 2016 Claimed: - Queue: @TCE , Wuis, Broxzier, imlegos, RedScope53, Cascadia Missed: Centric, Dan, ImABoss, ectricsanon, BlazingEmpireHD, SensualEthiopianPolice, Philmon11, jensj12, _SpacE__, YoloSweggLord, WobblyRails 1 Link to comment
HookerHeels Posted October 10, 2016 Share Posted October 10, 2016 Then there was six.... Link to comment
TCE Posted October 10, 2016 Share Posted October 10, 2016 Claimed: - TCEQueue: Wuis, Broxzier, imlegos, RedScope53, CascadiaMissed: Centric, Dan, ImABoss, ectricsanon, BlazingEmpireHD, SensualEthiopianPolice, Philmon11, jensj12, _SpacE__, YoloSweggLord, WobblyRails Claimed, I'll get onto it tomorrow. 1 Link to comment
TCE Posted October 11, 2016 Share Posted October 11, 2016 I made a small maze, didn't have much time to do more unfortunately, but I couldn't see a maze in the park. Claimed: - Queue: @Wuis, Broxzier, imlegos, RedScope53, Cascadia, TCEMissed: Centric, Dan, ImABoss, ectricsanon, BlazingEmpireHD, SensualEthiopianPolice, Philmon11, jensj12, _SpacE__, YoloSweggLord, WobblyRails The OpenRTC2 Group Park 4.21.sv6 1 Link to comment
Broxzier Posted October 11, 2016 Author Share Posted October 11, 2016 What's that handyman doing there? 1 Link to comment
_SpacE__ Posted October 11, 2016 Share Posted October 11, 2016 Theoretically we actually have 2 small maze directly at the entrance area. Link to comment
YoloSweggLord Posted October 11, 2016 Share Posted October 11, 2016 Claiming! Claimed: YoloSweggLordQueue: @Wuis, Broxzier, imlegos, RedScope53, Cascadia, TCEMissed: Centric, Dan, ImABoss, ectricsanon, BlazingEmpireHD, SensualEthiopianPolice, Philmon11, jensj12, _SpacE__, WobblyRails Link to comment
YoloSweggLord Posted October 11, 2016 Share Posted October 11, 2016 (edited) I made an Arrow double looping double corkscrew coaster called Oklahoma Twister. I also redid some of the pathwork around this area to incorporate the coaster (oh, how I love coaster-path interaction ) If the design looks familiar, that's cause I've used it before in multiplayer servers. Changelog: -redid the temporary paths by the beachy area to (hopefully) something more permanent -added Oklahoma Twister -redid pathwork around Oklahoma Twister -added a temporary path from Goodmaize to Delta Tour -added lamps, benches, trash bins around Oklahoma Twister Claimed: - Queue: @Wuis, Broxzier, imlegos, RedScope53, Cascadia, TCE, YoloSweggLord Missed: Centric, Dan, ImABoss, ectricsanon, BlazingEmpireHD, SensualEthiopianPolice, Philmon11, jensj12, _SpacE__, WobblyRails The OpenRTC2 Group Park 4.22.sv6 Edited October 11, 2016 by YoloSweggLord 1 Link to comment
Wuis Posted October 11, 2016 Share Posted October 11, 2016 Claimed: Wusy is sad becus planet coaster weekend is over and he didn't buy the early access Queue: Broxzier, imlegos, RedScope53, Cascadia, TCE, YoloSweggLord Missed: Centric, Dan, ImABoss, ectricsanon, BlazingEmpireHD, SensualEthiopianPolice, Philmon11, jensj12, _SpacE__, WobblyRails Link to comment
YoloSweggLord Posted October 11, 2016 Share Posted October 11, 2016 (edited) 21 minutes ago, Wuis said: Wusy is sad becus planet coaster weekend is over and he didn't buy the early access If you had PC right now you'd probably be playing it too much to work on the Group Park, then we'd be sad because of your absence Edited October 11, 2016 by YoloSweggLord Link to comment
Wuis Posted October 11, 2016 Share Posted October 11, 2016 Here, that'll show you that my absence is only to better the park. this rapids is way to spread out, barely has any elements and the tunnels are REAL head choppers, they chop your head off, every attempt it works. It's BAD! Can I go home now to eat chocolate ice cream in a corner crying through the whole night? (im kidding) ps. I thought I might get the attraction build this evening already, but it hasn't really been a success. Not being able to build a coaster is so painful ;; will continue tomorrow (in about 17 hours or so) 1 Link to comment
Wuis Posted October 12, 2016 Share Posted October 12, 2016 @TCE Do you mind if I build an attraction on your maze? Link to comment
TCE Posted October 12, 2016 Share Posted October 12, 2016 1 hour ago, Wuis said: @TCE Do you mind if I build an attraction on your maze? No not at all, carry on 2 Link to comment
Wuis Posted October 12, 2016 Share Posted October 12, 2016 Let's start off with some bad news, due to not wanting any Samsung Galaxy Note 7s in the park, I had to remove 2 of the trains on Meltdown. Added a rapids ride; Bubble Bypass: 5.75 excitement (high) | 1.59 intensity (low) | 1.11 nausea (low) Furthered the path towards Penguin Pier I quickly want to mention on a side note that I hope that I didn't uhm ruin your maze, if you are in the park you will actually be able to see the old walls on the other sides. Besides that, I find the observation tower on Penguin Pier absurdly large, which will cause long queue times in the end too. ( Especially as in my turn for some reason over a thousand people entered the park) Lowering it down to 95 to 105 meter will still keep it's place as the highest thing in the park. The OpenRTC2 Group Park 4.23.sv6 Claimed: - Queue: @Broxzier, imlegos, RedScope53, Cascadia, TCE, YoloSweggLord, Wuis Missed: Centric, Dan, ImABoss, ectricsanon, BlazingEmpireHD, SensualEthiopianPolice, Philmon11, jensj12, _SpacE__, WobblyRails 2 Link to comment
Broxzier Posted October 12, 2016 Author Share Posted October 12, 2016 Owwie, so Meltdown is not safe? 6 people in the train, I guess they were all sitting in the front or back when this happened. Claiming the park now, will work on it tomorrow. Claimed: BroxzierQueue: imlegos, RedScope53, Cascadia, TCE, YoloSweggLord, WuisMissed: Centric, Dan, ImABoss, ectricsanon, BlazingEmpireHD, SensualEthiopianPolice, Philmon11, jensj12, _SpacE__, WobblyRails Link to comment
TCE Posted October 12, 2016 Share Posted October 12, 2016 (edited) 2 hours ago, Wuis said: Let's start off with some bad news, due to not wanting any Samsung Galaxy Note 7s in the park, I had to remove 2 of the trains on Meltdown. Added a rapids ride; Bubble Bypass: 5.75 excitement (high) | 1.59 intensity (low) | 1.11 nausea (low) Furthered the path towards Penguin Pier I quickly want to mention on a side note that I hope that I didn't uhm ruin your maze, if you are in the park you will actually be able to see the old walls on the other sides. Besides that, I find the observation tower on Penguin Pier absurdly large, which will cause long queue times in the end too. ( Especially as in my turn for some reason over a thousand people entered the park) Lowering it down to 95 to 105 meter will still keep it's place as the highest thing in the park. The OpenRTC2 Group Park 4.23.sv6 Claimed: - Queue: @Broxzier, imlegos, RedScope53, Cascadia, TCE, YoloSweggLord, Wuis Missed: Centric, Dan, ImABoss, ectricsanon, BlazingEmpireHD, SensualEthiopianPolice, Philmon11, jensj12, _SpacE__, WobblyRails Hey, that looks amazing. I'm no good at doing scenery like that, I really need to start watching more tutorials. Whenever I attempt a large scale scenery, the scenery ends up flickering non stop and it's so frustrating. Edited October 12, 2016 by TCE 2 Link to comment
Wuis Posted October 12, 2016 Share Posted October 12, 2016 You'll learn while you are building all kind of stuff, to stop things from flickering the rule would be to keep a distance between rides and decorations. In the end that 1 part will always keep flickering, especially when build near raised ground. 2 Link to comment
cascadia Posted October 13, 2016 Share Posted October 13, 2016 4 hours ago, Wuis said: Besides that, I find the observation tower on Penguin Pier absurdly large, which will cause long queue times in the end too. ( Especially as in my turn for some reason over a thousand people entered the park) Lowering it down to 95 to 105 meter will still keep it's place as the highest thing in the park. I actually let the game run for a while, and it seems to be able to deal with the queues. Link to comment
Broxzier Posted October 14, 2016 Author Share Posted October 14, 2016 Just now, Philmon11 said: @Broxzier, update? Started working on it yesterday evening, finishing it as we speak. Link to comment
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