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Deurklink

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Everything posted by Deurklink

  1. In scenarios, park awards are a good way to attract more people to your park, as they temporarily increase your park rating (if i'm not mistaken). When i do a seach on Google on how to win park awards(like 'best staff' or 'safest park') in RCT2, i get a lot of misinformation or incomplete information. With OpenRCT2, we actually have the exact information on how to win them and the exact numbers so i decided to make a list The following information is all taken from GitHub and all credits should go to the people who wrote the code (and especially the comments). First off, when are awards awarded, and which one is chosen? Every month at the beginning of the month, the game chooses a random award that is not currently active. The game will check the conditions of the chosen award, and will award it to the player if the conditions are fulfilled. How long is an award active? Awards are active for 4 months. How many awards can be active at the same time? You can have 4, but because the game checks a random one every month, this is very rare. What do awards do? Every positive award that is active multiplies the guest spawn probability by 1.25. Every negative award multiplies the spawn probability by 0.75. Now here's a list of the awards, with the conditions you need to fulfill: Untidiest park award: More than 1/16th of the guests must be thinking that the park is untidy. This includes thoughts "The litter here is really bad", "This path is disgusting" or "The vandalism here is really bad". Cannot be active together with Best staff, Most beautiful park or Most tidy. Tidiest park award: More than 1/64th of the guests must be commenting on how tidy the park is, and less than 6 guests must be thinking the park is untidy. Cannot be active together with Most disappointing park or Most untidy. Best rollercoasters award : Park must have at least 6 rollercoasters which are opened. Best value park award: Entrance fee is 0.10 less than half of the "total ride value for money". Total ride value for money is calculated by taking the value for each ride and subtracting the entrance price of the ride from it. The value for a ride is calculated from its stats, and becomes lower as a ride ages. Basically, to get the award your rides should have a low entrance fee and your park entrance fee must also be low. Cannot be active in parks without money or parks in which no entrance fee can be set. Also cannot be active together with most disappointing park or worst value park. Most beautiful park award: More than 1/128th of guests think "Great scenery!" and less than 16 guests comment on how untidy park is. Cannot be active together with most untidy park or most disappointing park. Worst value park award: Entrance fee is more than the current total "ride value for money." Total ride value for money is calculated by taking the value for each ride and subtracting the entrance price of the ride from it. The value for a ride is calculated from its stats, and becomes lower as a ride ages. If you get this award, it means the entrance fee of your park is too high. Cannot be active together with best value park. Safest park award: If a ride crashes with fatalities, the game will store a value of 8 in a variable(without fatalities it's 2). Every 2 in-game weeks, 1 is subtracted from this value, so after approximately 3.5 months, the value is back to 0. For the safest park award, the game checks all rides to see if this variable is 0 for every ride, and if no more than 2 peeps think "The vandalism here is really bad". Best staff award: All staff types, at least 20 staff, one staff per 32 peeps. Cannot be active together with most untidy park award. Best food award: At least 7 food shops, 4 unique, one food shop per 128 guests and no more than 12 guests are allowed to think "I'm hungry". Worst food award: No more than 2 unique food shops, less than one food shop per 256 guests and more than 15 hungry guests must be be thinking "I'm hungry". Cannot be active together with best food award. Best restrooms award: At least 4 restrooms, 1 restroom per 128 guests and no more than 16 guests who think they need the restroom. Most disappointing park award: Park rating must be below 650 and at least half of rides must have popularity below 6 (on a scale from 0 to 255, so very low!). Cannot be active together with best value park. Best water rides award: Park must have at least 6 water rides which are currently open and have not crashed recently. Best custom-designed rides award: Park must have at least 6 rides which are custom designed, and must have an excitement of more than 5.5 Most dazzling ride colors award: At least 5 rides and more than half of the rides are colourful. A ride is considered colourful if the main track color is bright purple, bright green, light orange or bright pink. Hover over the colors in the palette in the game to see the color names. Rides without a track are not counted! Cannot be active together with most disappointing park. Most confusing park layout award: At least 10 peeps and more than 1/64th of guests are thinking "I'm lost" or "I can't find <ride name>". Best gentle rides award: Park must have at least 10 gentle rides which are opened. Please share this post on other websites(reddit, youtube) if you see someone asking about awards. There's a lot of wrong information out there!
  2. Deurklink

    Group Park 7

    @Leudimin If you really want to boost your excitement, read this guide. Here's a very short one that has 10 excitement. It takes only 14 seconds to complete. PS: I'm sure you can do a better job at the station building of the monorail. The station has some clipping issues and the bricks make it look really bland. Maybe try using some different materials? I think wooden walls would look good in this area.
  3. Yes, if you install RCT1 you can play those scenarios with OpenRCT2. Then in options, you simply link to the install path:
  4. Well at least there's nothing wrong with your imagination (That CCTV building looks really cool though!)
  5. Deurklink

    Group Park 7

    Both options will work What bothers me more is the color of the rollercoaster.. I think it looks a lot better if you make it just a little bit brighter like this: Of course that's just my preference, what matters is that you like it
  6. Cool, it reminds me of the building i made in minecraft today: (PS: nobody will get offended whether you say restrooms or toilet, just pick one)
  7. Yea i'm still looking for a better color combo.. I have already repainted those windows three times Not sure if i will change the building style too much in the different areas. EDIT: I'm already a lot happier with this: It contrasts nicely with the red and orange, and looks much better than yellow.
  8. Deurklink

    Group Park 7

    Here are some more tips to build nice Go Karts: - Generally, for Go Karts you should keep the queue short as they have quite limited capacity.. If the queue time is over 7 minutes people will start complaining, which will drag down your park value. - Go karts will usually look a lot nicer if you limit the amount of height transitions. Real kart tracks are usually flat or sometimes have a fly-over. - For every piece of station, you can usually put 2 extra karts. 12-16 karts is what i usually tend to go for. - You can use pipe pieces from the mechanical theme to look like tires stacked next to the track. - I like to paint my kart tracks in alternating red and white:
  9. A pretty big expansion this time! I have decided to divide the park into four quarters, each with their own color. That is assuming i do not hit a limit before the park is filled. I have now added a yellow colored part to the park. Also, it looks like the guests don't like to choose between eating tentacles or tentacles (worst food award). I added a new food court, where guests can enjoy a big variety of tentacles. They can also buy space suits here (white shirts). Besides that, i built an enterprise and a roto-drop in some buildings nearby. Inside view: They're getting quite crowded so i should probably build some extra covered paths between the buildings. I built an extra station for the monorail: And finally, i built another rollercoaster named Whizzer (like its earth counterparts ), which extends over 3 buildings. Inside view: Here's the save, for the people who would like to view everything up closer: Space Base 05.sv6
  10. Deurklink

    Group Park 7

    No problem, I am glad you liked my contributions to the park
  11. Deurklink

    Group Park 7

    That's why i asked nicely first I'm not going to change someone's stuff if they don't allow me to.
  12. Deurklink

    Group Park 7

    Alright, here's my contribution! I'll put some before & after screenshots, as I did some work on Darthyoda's rides (with his permission). First off, the pirate-themed kart track. This is how it used to look (I already removed the building here): There were several things wrong with it.. First off, it had only 8 cars and a big queue (more than 20 minutes.. yikes). Other than that, the race track looked very random. Also, the pirate theme was missing (although i like the name) This is what i turned it into: I extended the station, allowing for more cars. I smoothened out the track and gave it some straight parts so it looks more like an actual race track. And of course, i surrounded it with pirate themed scenery Next up was the log flume: As discussed earlier, it had to be moved. Also, the turns right after the drops would make it a very uncomfortable ride. Also, I'm pretty sure the first rotating element would just be skipped by logs with people in them as they would have too much speed. This is what i turned it into: First off, i moved it a little bit from its former location. The log flume now makes its first drop to the right instead of straight ahead. It now has some straight parts after its drops as well, and uses more boats. I also gave it a nice station building and added some scenery around it. I think the log flume and the kart track became pretty nice! Finally, I decided to add an attraction of my own. I made a pretty standard corkscrew coaster layout with two loopings and a double corkscrew. Also, i added a path through the station building to Space World, to make it easier for peeps to get there without getting lost. @RedScope53 Feel free to redo the trees in this area Some other stuff i did: - Hidden some of the toilets in the park inside station buildings. - Hired some extra staff - Made all staff super-fast again - Placed extra litter bins in a few places - Fixed vandalism - Finished fence of Space World I think i did enough in this turn, so the next person is up! @Wuis!!! And here's the save: The OpenRCT2 Group Park 7.36.sv6 Claimed: - Queue: Wuis, Leudimin, giraty, Darthyoda714, 1081p, RedScope53, Broxzier, Deurklink Missed: xbalogan, Philmon11, jensj12, Przemek, Jochem, SpiffyJack, cascadia, saxman1089, TCE, TheMightyClem
  13. Deurklink

    Group Park 7

    Claimed: Deurklink Queue: Wuis, Leudimin, giraty, Darhtyoda714, 1081p, RedScope53, Broxzier Missed: xbalogan, Philmon11, jensj12, Przemek, Jochem, SpiffyJack, cascadia, saxman1089, TCE, TheMightyClem
  14. The old-fashioned "have you tried turning it off and on again"
  15. Deurklink

    Group Park 7

    Cool update! I like what you did to part of the fences: Not sure about the lamps though, i'll probably replace them: I like the entrance gate to Illuminati confirmed, I'll probably recolor it to something like this:
  16. So, to make up for the lack of updates in the last week, here's another one Overview: I decided to go for the more natural looking green water in the craters. Also, i expanded the park a bit in all directions. I modified the monorail to have a longer path in between the buildings and gave it a longer station. First off, i built an air-launched rollercoaster named Escape Velocity, which partially goes underground. I may build more buildings over the underground part, but for now i'll keep it this way. I also built a Top Spin called Warp Drive in the building next to it. Inside view: Next, i made an attraction with boats that float on a rare and exotic form of ice that is completely liquid. Inside view (from another angle): It also seems some sharp beaked alien lifeforms have decided to take refuge in the crater next to it. And finally, i built a suspended swinging rollercoaster using old-fashioned rocket trains, which partially runs outside the building. I never build any of these, but i think this one actually looks pretty good. And the inside view: Here's the save, for people who want to take a look: Space Base 04.sv6
  17. Deurklink

    Group Park 7

    I can't wait to see the rest, i LOVE toilets! (by the way make sure to connect the path to it )
  18. It's been a few days, but here's a new update! Overview: I expended a bit to the sides, and added some rollercoasters. I played a bit more with the craters but didn't manage to make something that looked good, so for now i will just build around them. So on one end of the park we have two new attractions: A 3D cinema called Radar Dome (the one thing i copied from the space ship ). Next to that is a shuttle coaster called Graviton (Inspired by the one from Crumbly Woods). Riders are exposed to the outside world for part of the ride, but i think it looks pretty cool. And here's an inside view: On the other end of the park, i built a reverse-incline launched junior roller coaster named Time Twister. I also built a new food court next to it. I will probably make some fake bridges to the top level of the food court. And the inside view: I am still not sure what to do with the craters, but so far this is the idea that i like best: Here's the save, for the people who are interested: Space Base 03.sv6
  19. I know right! Several processor-manufacturing companies are already running my park as a benchmark
  20. Deurklink

    Group Park 7

    By the way, be careful as current openRCT2 build is a bit broken Flying and lay-down rollercoasters will crash as soon as they go inverted.. For any rollercoaster without a full circuit (any shuttle type ride) the stats will not be calculated.
  21. Welcome! And whatever you do, keep practicing
  22. Deurklink

    Group Park 7

    So, i guess the next person in the queue is up? @TheMightyClem Claimed: - Queue: TheMightyClem, RedScope53, Broxzier, Deurklink, Wuis, Leudimin, giraty, Darhtyoda714, 1081p Missed: xbalogan, Philmon11, Jensj12, Przemek, Jochem, Spiffyjack, Cascadia, saxman1089, TCE
  23. You know there is a screenshot option in the game right?
  24. In the cheats menu, there's a button that lets you win the scenario instantly.
  25. You should probably take this to the issue tracker on Github, I am not sure if anyone here speaks oriental
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