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Everything posted by saxman1089
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Claimed: --Queue: giraty, Broxzier, Wuis, saxman1089Missed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, Przemek, Wuis, TheMightyClem, jensj12 Well, I'm not feeling super creative today, so I just added a small magic carpet ride with the cheesiest name I could think of. Also, this park is getting a bit full.... might be time to start thinking about the next group park. @giraty The OpenRCT2 Group Park 6.76.sv6
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I'm doing a recreation right now of a real life park, and this would be really useful for changing the roof type of buildings (just ran into having to click on quarter tile roof pieces to delete them all just to change the type). It would be a really useful feature for sure, but we'll have to see if someone more knowledgeable can tell us if its possible with the code. After all, this game is so effing efficient you could run it on a shower curtain, but the code and save format limits some things.
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Welcome to the forums!! It's a pretty great community here, enjoy!
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Good luck to you! I hope everything turns out okay for you and anyone else who is affected!
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Claiming! Claimed: saxman1089Queue: giraty, Broxzier, WuisMissed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, Przemek, Wuis, TheMightyClem, jensj12
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Hey, add some candy theming and call it the "Bubblegum Blaster" and you've got a coaster!
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Please read the whole thread, and look at some of the links above. While it would be a cool feature, I'm not sure it would improve gameplay.
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Its been more than 24 hours. Claimed: -Queue: giraty, Broxzier, jensj12, saxman1089Missed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, Przemek, Wuis, TheMightyClem @giraty
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Claimed: -Queue: TheMightyClem, giraty, Broxzier, jensj12, saxman1089Missed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, Przemek, Wuis Added some landscaping, an entrance building (delete if you all hate it), and a Roto-Drop called "Lightning Rod" @TheMightyClem The OpenRCT2 Group Park 6.72.sv6
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This is a bit off-topic, but did someone else report that it causes issues other than the other thread I posted? Still trying to figure out if my issue is a bug or park specific... Back on topic: I'm going to make an entrance building around the existing entrances. If it ends up sucking, we can delete it.
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Is there a particular reason we don't have an entrance building for this park?
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Claimed: saxman1089Queue: TheMightyClem, giraty, Broxzier, jensj12Missed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, Przemek
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Any of the other missed turn people want a go? I probably won't claim for a few hours.
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The error messages you were getting were from the helicopter ride, which is invisible. The "disable support limits" cheat has to be turned on in order to make that ride, and when its turned off, you cant move the ground because it messes with the supports.
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Added two rides: Cliffside Climbers - A monster truck ride in and around the cliffs. Clifftop Electric Cars - Bumper cars at the top of the cliff. Claimed: ---Queue: @TheMightyClem, Broxzier, saxman1089 Missed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, jensj12, Przemek The OpenRCT2 Group Park 6.69.sv6
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Claimed: saxman1089 Queue: TheMightyClem, Przemek, BroxzierMissed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, jensj12
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I'll probably claim sometime tonight, but if any of the missed queue people want a go, feel free! @qbbq, @jensj12 @RedScope53, @cascadia, @WobblyRails, @Tune, @Jochem, @Monsanto, @SpiffyJack, @imlegos
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Okay, further update here, this time with screenshots. Now, I have an entrance back at the original location, and have peeps piling up in seemingly random places. Can someone please explain how the pathing algorithms work and how I can fix this from happening? People Pile! All of them want to leave the park. Park Entrances, lower one in screenshot is the original location.
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Thanks! @Broxzier, I shouldn't have built a coaster again on my last turn either.... sorry about that. I looked around and couldn't think of anything else to build. You'll see something different out of me on my next turn.