saxman1089 Posted December 17, 2017 Share Posted December 17, 2017 33 minutes ago, Leudimin said: Because cascadia claimed the park in front of me when I had just got the right to do so at his expense (he didn't claim for 24 hours). So all stuff he built in that turn, including Horse Rides, is unapproved by me. Since I'm sure I'm the only one which disagrees with that, I leave all of it there. PS: Before I discovered OpenRCT2 and its built-in ability to make hacks I actually despissed them. Why are you still going on about this? This is a game we all play for fun, it doesn't have to be so serious. He claimed a bit late, he built some stuff, you built some stuff, move on. 4 Link to comment
HookerHeels Posted December 17, 2017 Share Posted December 17, 2017 1 hour ago, saxman1089 said: Why are you still going on about this? This is a game we all play for fun, it doesn't have to be so serious. He claimed a bit late, he built some stuff, you built some stuff, move on. This. Leudimin, you're being childish about this. 1 Link to comment
HookerHeels Posted December 17, 2017 Share Posted December 17, 2017 (edited) 1 hour ago, Leudimin said: Because cascadia claimed the park in front of me when I had just got the right to do so at his expense (he didn't claim for 24 hours). So all stuff he built in that turn, including Horse Rides, is unapproved by me. Since I'm sure I'm the only one which disagrees with that, I leave all of it there. PS: Before I discovered OpenRCT2 and its built-in ability to make hacks I actually despissed them. Btw, he doesn't need your approval for anything. In fact you're not in charge of "approving" anything. Edited December 17, 2017 by RedScope53 1 Link to comment
Darthyoda714 Posted December 17, 2017 Share Posted December 17, 2017 3 hours ago, giraty said: Reads Forgets it @Darthyoda714Would you mind if I modified the drop coaster for a bit? Yeah thats fine, just no insane major changes (like deleting half the layout and redoing it.) Link to comment
Broxzier Posted December 17, 2017 Author Share Posted December 17, 2017 On 16/12/2017 at 13:23, Deurklink said: Red lines are suggested paths, but I'll leave that up to @Broxzier. (Also, i noticed the cobra roll doesn't have any supports, i doubt that was intentional) The paths at the top-left look good to me. Still strange that the mechanics can't find a path themselves, they should be able to. The missing supports were not intentional, but aren't too important now. I'll fix them later 1 Link to comment
Jochem Posted December 18, 2017 Share Posted December 18, 2017 Dont have lots of time but i like stalking this park every few days. Keep up the good work guys 4 Link to comment
saxman1089 Posted December 19, 2017 Share Posted December 19, 2017 Unfortunately my time allowed for this activity evaporated, so I didn't get to work on the park at all. Adding myself to the missed turn list. Claimed: --- Queue: giraty, Darthyoda714, Broxzier, Wuis, Deurklink, Leudimin Missed: xbalogan, jensj12, Przemek, Jochem, SpiffyJack, TheMightyClem, 1081p, cascadia, TCE, RedScope53, saxman1089 @giraty, the park is all yours! Continue from the last posted save. 1 Link to comment
giraty Posted December 19, 2017 Share Posted December 19, 2017 Claimed: giraty Queue: Darthyoda714, Broxzier, Wuis, Deurklink, Leudimin Missed: xbalogan, jensj12, Przemek, Jochem, SpiffyJack, TheMightyClem, 1081p, cascadia, TCE, RedScope53, saxman1089 Link to comment
giraty Posted December 19, 2017 Share Posted December 19, 2017 (edited) lol why there was a double post here Edited December 19, 2017 by giraty Link to comment
giraty Posted December 19, 2017 Share Posted December 19, 2017 I don't really have too much ideas and motivation now so.... @Darthyoda714 Are you okay with this modification? Added an extra door to the Wooden Wild Mine Coaster Short after, Sputnik crashed.... @Deurklink. I closed the ride and did not modify it. Then I have an idea of having a lay down coaster, goes to a steep hill on the cliff then brakes before going back on reverse.... and I don't know how to do it, seems no ride mode able to do it. Claimed: @Darthyoda714 Queue: Broxzier, Wuis, Deurklink, Leudimin, giraty Missed: xbalogan, jensj12, Przemek, Jochem, SpiffyJack, TheMightyClem, 1081p, cascadia, TCE, RedScope53, saxman1089 The OpenRCT2 Group Park 7.54.sv6 3 Link to comment
Deurklink Posted December 19, 2017 Share Posted December 19, 2017 2 hours ago, giraty said: Short after, Sputnik crashed.... @Deurklink. I closed the ride and did not modify it. --- Then I have an idea of having a lay down coaster, goes to a steep hill on the cliff then brakes before going back on reverse.... and I don't know how to do it, seems no ride mode able to do it. Alright, I think i'll replace sputnik with something else. It's been giving quite some problems lately. As for the laydown coaster, the only way i have seen something like that work was with a shoestring coaster. Those tend to desync after many rides though so that is not really an option for the group park. Link to comment
Darthyoda714 Posted December 20, 2017 Share Posted December 20, 2017 (edited) Claimed: Darthyoda714, Queue: Broxzier, Wuis, Deurklink, Leudimin, giraty Missed: xbalogan, jensj12, Przemek, Jochem, SpiffyJack, TheMightyClem, 1081p, cascadia, TCE, RedScope53, saxman1089 Downloaded the park a hour ago and started working on it, just forgot to post that I claimed it. Hopefully I'll get the drop coaster done on this turn. Edited December 20, 2017 by Darthyoda714 Link to comment
giraty Posted December 20, 2017 Share Posted December 20, 2017 I just realised I mentioned Darthyoda in the claimed section.... duh! Link to comment
Deurklink Posted December 20, 2017 Share Posted December 20, 2017 Just experimenting a bit to see what i will eventually replace sputnik with.. I think i like the suspended swinging coaster most! 2 Link to comment
Wuis Posted December 20, 2017 Share Posted December 20, 2017 In the current designs I'd actually like the junior coaster the most. I find the suspended swinging coaster to be just a tad bit too short, just a helix will do the trick I think. The launched coaster kinda reminds me of the Nürburgring coaster, maybe make a one-trick pony coaster like the Nürburgring. 1 Link to comment
Deurklink Posted December 20, 2017 Share Posted December 20, 2017 3 hours ago, Wuis said: In the current designs I'd actually like the junior coaster the most. I find the suspended swinging coaster to be just a tad bit too short, just a helix will do the trick I think. The launched coaster kinda reminds me of the Nürburgring coaster, maybe make a one-trick pony coaster like the Nürburgring. You only see one half of the roller coasters here. Just like in the current situation, there will be more track (and helices) behind the building. Anyway these are by no means the final designs, I was just playing around Link to comment
saxman1089 Posted December 21, 2017 Share Posted December 21, 2017 What was wrong with sputnik that it kept crashing? Just brakes failures? Or did you have it hacked somehow? Link to comment
Deurklink Posted December 21, 2017 Share Posted December 21, 2017 2 minutes ago, saxman1089 said: What was wrong with sputnik that it kept crashing? Just brakes failures? Or did you have it hacked somehow? It was probably a safety cut-out, since it has a chain lift somewhere in the middle of the track. Or maybe it just randomly stalled.. It had just barely enough speed to make it over some of the hills Link to comment
Darthyoda714 Posted December 22, 2017 Share Posted December 22, 2017 (edited) So I finished the drop coaster, but after I opened it made a modification, then reopened it all the people in that area are stuck. It seems like a path finding issue, because I picked over 20 of them up and put them near the exit, but the still walked in the opposite direction, away from the exit. But overall i'm happy with the coaster, and with some scenery and a tunnel was able to get the excitement over 8 (barley.) If anyone knows how to fix the issue, then feel free to, as long as you don't break the coaster, but I have a blueprint of the coaster. \ Claimed: Queue: @Broxzier, Wuis, Deurklink, Leudimin, giraty, Missed: @xbalogan, @jensj12, @Przemek, @Jochem, @SpiffyJack, @TheMightyClem, @1081p, @cascadia, @TCE, @RedScope53, @saxman1089, Darthyoda714 I put myself in the missed list because past this Saturday I won't be able to claim for about a week and a half (you know traveling for Christmas), but once I get back I won't stay on the missed list for long. The OpenRCT2 Group Park 7.55.sv6 EDIT: Noticed I never said the Drop Coasters name, which is Fire Plunge. Edited December 22, 2017 by Darthyoda714 1 Link to comment
Deurklink Posted December 22, 2017 Share Posted December 22, 2017 (edited) 10 hours ago, Darthyoda714 said: So I finished the drop coaster, but after I opened it made a modification, then reopened it all the people in that area are stuck. It seems like a path finding issue, because I picked over 20 of them up and put them near the exit, but the still walked in the opposite direction, away from the exit. But overall i'm happy with the coaster, and with some scenery and a tunnel was able to get the excitement over 8 (barley.) If anyone knows how to fix the issue, then feel free to, as long as you don't break the coaster, but I have a blueprint of the coaster. I found 3 issues (And i fixed them, save file attached below): In some tiles you used queue path instead of normal path. This confused the guests. Be careful with this kind of path as there is no visual difference between queue path and normal path (and you cannot really see on which sides the queue path is connected to other paths unless you use the tile inspector). On the place where i put the red wall, the path was not actually connected. There was probably still a fence here when you placed the path. Removing a fence does not automatically connect adjacent paths. Again, be careful with this kind of path. And finally, there was no easy path from the farm to the roller coaster. I re-built a path between the farm and the coaster. And so, the exodus begins: I would advise you to stick to using the normal paths, as these special paths require some skill to use and are easy to mess up. The OpenRCT2 Group Park 7.55-pathing fix.sv6 Edited December 22, 2017 by Deurklink 4 Link to comment
Leudimin Posted December 22, 2017 Share Posted December 22, 2017 Darthyoda, you ruined the park! The park rating is now at zero, so nobody would want to visit it. Link to comment
Deurklink Posted December 22, 2017 Share Posted December 22, 2017 1 hour ago, Leudimin said: Darthyoda, you ruined the park! The park rating is now at zero, so nobody would want to visit it. Relax, this is probably the fourth or fifth time the park rating hit zero It will recover soon enough. 2 Link to comment
saxman1089 Posted December 22, 2017 Share Posted December 22, 2017 23 minutes ago, Deurklink said: Relax, this is probably the fourth or fifth time the park rating hit zero It will recover soon enough. THIS. The minute these peeps move on their way, the park rating will shoot back up almost instantly. 1 Link to comment
Darthyoda714 Posted December 22, 2017 Share Posted December 22, 2017 (edited) Thanks so much for fixing it! And the path where the red wall is can removed if you want that was temporary, as I was trying to fix the people stuck there. You can keep it if you want, and just expand it so it looks normal. Edited December 23, 2017 by Darthyoda714 1 Link to comment
Broxzier Posted December 23, 2017 Author Share Posted December 23, 2017 Sadly I've been experiencing regular freezes/BSODs on my computer, even after reinstalling windows completely, so I won't be able to work on the park until it has been fixed. @Wuis you're up. Link to comment
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