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Group Park 7


Broxzier

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Didn't have much time to work on it this week, but I started a rapids ride called "Frontier River". It's obviously still a WIP, and I've reserved the purple regions for buildings near the ride.

Claimed: -
Queue@giraty, Darthyoda714, RedScope53, Broxzier, Deurklink, Leudimin, saxman1089
Missed: xbalogan, jensj12, Przemek, Jochem, SpiffyJack, TheMightyClem, 1081p, cascadia, Wuis, TCE

The OpenRCT2 Group Park 7.47.sv6

The OpenRCT2 Group Park 7 2017-12-07 18-58-28.png

The OpenRCT2 Group Park 7 2017-12-07 18-58-38.png

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On 12/6/2017 at 11:35, Leudimin said:

Added a second path to Project 41. In addition the radio mast has been relocated to a higher location, it's exactly as it was minus the building.

5a2818eedbf85_TheOpenRCT2GroupPark72017-12-0616-08-04.thumb.png.f22ddbed976bca4634586abf0aab56f3.png

In the former location of the mast the studio of the Group Park radio (depicted as a 3D cinema, I apologize to duplicate an already existing ride) has been placed.

5a281bd35a8aa_TheOpenRCT2GroupPark72017-12-0616-08-11.thumb.png.dd551d1f2a7d82a03dfe5542e355457f.png

 

Claimed: -
Queue: TCE, giraty, Darthyoda714, RedScope53, Broxzier, Deurklink, Leudimin
Missed: xbalogan, jensj12, Przemek, Jochem, SpiffyJack, saxman1089, TheMightyClem, 1081p, cascadia, Wuis

 

 

The OpenRCT2 Group Park 7.46.sv6

Looks good,  make sure to go back and gussy up the path some time :P 

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I opened the area around Anaconca Ride, it's been closed for soooo long now. Then I noticed that we have 2 observation towers in the park.

5a2a842923631_TheOpenRCT2GroupPark72017-12-0819-19-08.thumb.png.e722d5aacffba216460689fa072cb3eb.png

Opened a new swinging inverter ship, named Turbine Ship, and a Wooden Wild Mine coaster built around the cliff, named Hide and Seek.

5a2a8417e7529_TheOpenRCT2GroupPark72017-12-0819-18-13.thumb.png.b6ee4005647e8aaba75e3cd777bf86ba.png5a2a842166a14_TheOpenRCT2GroupPark72017-12-0819-18-18.thumb.png.177b490631e23bc3cced93ed2713d501.png

Claimed:
Queue@Darthyoda714, RedScope53, Broxzier, Deurklink, Leudimin, saxman1089, giraty
Missed: xbalogan, jensj12, Przemek, Jochem, SpiffyJack, TheMightyClem, 1081p, cascadia, Wuis, TCE

 

The OpenRCT2 Group Park 7.48.sv6

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15 hours ago, saxman1089 said:

Didn't have much time to work on it this week, but I started a rapids ride called "Frontier River". It's obviously still a WIP, and I've reserved the purple regions for buildings near the ride.

Claimed: -
Queue@giraty, Darthyoda714, RedScope53, Broxzier, Deurklink, Leudimin, saxman1089
Missed: xbalogan, jensj12, Przemek, Jochem, SpiffyJack, TheMightyClem, 1081p, cascadia, Wuis, TCE

The OpenRCT2 Group Park 7.47.sv6

 

It looks very nice already! Good to have you contributing again :)

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Claimed: DarthYoda714
Queue: RedScope53, Broxzier, Deurklink, Leudimin, saxman1089, giraty
Missed: xbalogan, jensj12, Przemek, Jochem, SpiffyJack, TheMightyClem, 1081p, cascadia, Wuis, TCE

Also, since I have had no clue about this whole time how to you prounce @Deurklink correctly? I've been saying Dorulink (door- o -link) but I have no clue.

Edited by Darthyoda714
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Deurklink contains two syllables: Deur-klink. The eu is pronounced the same way as the eu in the French word "deux" and the german word "Fohn" (If you don't know either of these words, copypaste them into google translate and listen to them a few times). 

It means door handle, deur being door and klink being handle.

EDIT: Dirk-link is actually quite close. If you keep the dir from dirk and then add the k to link, you're there.

Edited by Wuis
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So I've been working on a Drop Coaster for a few hours total today, but what ever I've done so far I haven't really like the way it looks or the stats. So after this being the 5th time I've deleted the last half or 2/3 of the coaster, I've decided to come back to it next time. The G's are over the limits and the intensity is too high for the current excitement rating for me. I know that the lift hill looks terrible with the sudden change of the angle, but It had to be that way so that I could get it over the mountain. If anybody wants to you can change the lift hill part because it looks really bad. 

5a2cb1fe55309_TheOpenRCT2GroupPark72017-12-0921-52-23.thumb.png.d9852662bfd7d3854ebb43da4e200829.png

5a2cb2845208f_TheOpenRCT2GroupPark72017-12-0921-52-45.thumb.png.943547c0a0ab86d843038fa38876ab54.png

Claimed:-
Queue: RedScope53, Broxzier, Deurklink, Leudimin, saxman1089, giraty, Darthyoda714
Missed: xbalogan, jensj12, Przemek, Jochem, SpiffyJack, TheMightyClem, 1081p, cascadia, Wuis, TCE

The OpenRCT2 Group Park 7.49.sv6

@RedScope53 @xbalogan @jensj12 @Przemek @Jochem @SpiffyJack @TheMightyClem @1081p @cascadia @Wuis @TCE

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It's quite easy actually if you move the station more towards the cliff. One thing you should be careful with if you use the wide trains is that you shouldn't have obstacles too close to the track or else the trains will clip right through them. In one of the screenshots it clips through one of the supports which looks awkward.

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11 hours ago, Deurklink said:

It's quite easy actually if you move the station more towards the cliff. One thing you should be careful with if you use the wide trains is that you shouldn't have obstacles too close to the track or else the trains will clip right through them. In one of the screenshots it clips through one of the supports which looks awkward.

Yeah I could move the station but it fits with the current design well. And I noticed that about the support but you can't really move a support without moving the track. 

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3 hours ago, Darthyoda714 said:

Yeah I could move the station but it fits with the current design well. And I noticed that about the support but you can't really move a support without moving the track. 

Well, you just complained that the chain didn't look good.. If you can solve that by moving the station, i think the overall design becomes better :D Issues with supports can be solved by putting scenery under them, or indeed by moving the track. You could also just go for the standard cars.

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