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Trains... Lots of trains


SpiffyJack

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Posted

But seriously. I like the idea of this map. It looks really fun. I'd love to try out the save file once it's finished. :) 

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Posted
On Saturday, March 18, 2017 at 08:52, Tune said:

But seriously. I like the idea of this map. It looks really fun. I'd love to try out the save file once it's finished. :) 

I can upload it now if you want to play with it where it's at... btw, I usually don't typically offer my personal maps but this map may take 8 more months to finish :D 

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Posted
9 hours ago, SpiffyJack said:

This map has many directions to travel... make the most of it :D 

 

Grand Junction 71.sv6

@Tune

Thanks! I'll check it out later. Can't wait to see it all in motion. 

Also: 8 months!? I thought it was already starting to near completion. I guess you still have a lot of things planned. :o 

Posted (edited)
55 minutes ago, Tune said:

Thanks! I'll check it out later. Can't wait to see it all in motion. 

Also: 8 months!? I thought it was already starting to near completion. I guess you still have a lot of things planned. :o 

Pls, we're talking about pure perfection here. The pathing is totally screwed up. (From a peep's perspective)

Edited by Wuis
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Posted
14 hours ago, Wuis said:

Pls, we're talking about pure perfection here. The pathing is totally screwed up. (From a peep's perspective)

Many of the paths, mainly the station paths are temporary so I can open the park for testing and most of them eventually get re-routed. The double paths seem to work well so far.

Posted
1 hour ago, BlazingEmpireHD said:

So much of this is cool! It's unbelievable! I'm really liking every bit of what you've done so far! Keep it up!

Thank you... just added a water recycling and pump plant :D 

58d37a07a4e82_GrandJunction2017-03-2300-29-29.thumb.png.dcfc3bf48d0b37b8b4dd233ced12efea.png

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Posted (edited)
1 hour ago, BlazingEmpireHD said:

Dang it. You...you're creative. I really like this! My favourite has got to be the dragon! Wtf, how cool!

Though, am I the only one who think it looks like a crocodile? lol

Lol.. originally the dragon was going to be a scorpion, than a serpent, but it was much map to move and was major tricky.... so I improvised .. crocodile did cross my mind though, good call.

And you probably noticed I jump around the map as to what kind of mood I'm in and I think there's only 3 or 4 exhibits totally complete. :)

Edited by SpiffyJack
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Posted (edited)

Going to expand Little Pagoda Town... 58d70e249297f_GrandJunction2017-03-2517-32-44.thumb.png.fa3ad2921a3a3a71bec1cfe2be7c398b.png

I added a jet ski obstacle course.. track not invisible yet. Added a river run through the dragon tail, added some splash boats action, added facilities and stalls

58d70f56251ee_GrandJunction2017-03-2517-33-26.thumb.png.3c3583b21f7f60542f32fc720f921580.png

Edited by SpiffyJack
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Posted

Question to all:

yes I did research prior to asking how this doesn't work any more :D 

@cascadia @Broxzier @X7123M3-256 @Foxy

I am familiar with invisible track, at least I thought I was. When I go to the console and list rides type to get the ride ID to convert into a type 47...  it doesn't work for me. here is what I have:

rides 094 type: 74 subtype 067 name Sea Port Airlines

yet when I try to change to type 47, I get no change. 

Thank you in advance!

Posted (edited)

..By research I hope you didn't just mean sending me a message....

Also, didn't occur to me before but what you should do is probably enable "Arbitrary Ride Types" in cheats, and switch to some flat ride (Generally people use Crooked House, but there are others that work).

Edited by imlegos
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Posted
20 minutes ago, SpiffyJack said:

When I go to the console and list rides type to get the ride ID to convert into a type 47

As @imlegos said, you have to enable "Allow arbitrary ride type changes" in the cheat menu for that command to work. It wasn't that way before, and I don't know why it was changed.

Posted (edited)

Thanks... @imlegos when you mentioned arbitrary ride types in your message it reminded me...

 I hadn't hide this post yet..

But now that I have checked the box, it still isn't working.

I've hid track before, but now I cant hide my plane coasters 

10 minutes ago, X7123M3-256 said:

As @imlegos said, you have to enable "Allow arbitrary ride type changes" in the cheat menu for that command to work. It wasn't that way before, and I don't know why it was changed.

sometimes I need a quick reminder... and honestly when I get questions out of the blue, I just answer If I can... guess I wont do that any more.

Edited by SpiffyJack
Posted
15 minutes ago, imlegos said:

He already figured it out, though he didn't bother mentioning it here... for some reason (He was in a private message-chat with me)

I didn't have to mention you here... I had already messaged you... you were online and they were not. But I still had no response. Sorry dude.

Posted (edited)

@SpiffyJack. Just use the cheat menu instead of the console.  After you turn on arbitrary ride type, just go to the window for the ride you want to change and switch the ride type.

Edited by cascadia
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Posted
3 minutes ago, cascadia said:

@SpiffyJack. Just use the cheat menu instead of the console.  After you turn on arbitrary ride type, just go to the window for the ride you want to change and switch the ride type.

That was beautiful!! so that how the drop down menu works!?!  Thank you :D 

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  • 2 weeks later...
  • 2 weeks later...
Posted (edited)

58fd4f56e271c_GrandJunction2017-04-2318-04-26.thumb.png.b6b45ff9866745bed1d85b12361312a2.pngSuper Huge Update Here!!! .....

This is the last stage prior to the grand opening. At this point SpiffyJack Development Company is going to allow the community to take this park and provide professional management to the 4,392,850 sq ft of fun! 58fd34d29cd04_GrandJunction2017-04-2316-09-12.thumb.png.8e4e529883caacbe70da82b833f1fbc8.png

Cities can be an illusion....

58fd34dc9db56_GrandJunction2017-04-2316-08-37.thumb.png.8920598aba4e72f450e52a909bdf795f.png Razor back ridge....58fd35ff205b6_GrandJunction2017-04-2316-14-07.thumb.png.6775dc11342275f14f170b0180e228b8.png

58fd36056ad31_GrandJunction2017-04-2316-14-42.thumb.png.3843b2984150d0318f16bc188513a348.png58fd360b8854e_GrandJunction2017-04-2316-15-06.thumb.png.f3cddc31aa1857537ebe1d6994f7d4bc.png58fd3611a5acc_GrandJunction2017-04-2316-15-31.thumb.png.3422e3f9f3b42081612c3933ed588944.png

Picture case edge.....58fd37bb6a365_GrandJunction2017-04-2316-15-47.thumb.png.f0925f9b4b4a43b46f309f2740c221cd.png

Dragon sub station

58fd37c0909bd_GrandJunction2017-04-2316-16-28.thumb.png.d32baf014b728720256eed5fff25de9f.png

 

Here is the file ATM.

The file will be reset. Park not open. and you have 7 hired staff members. Your goal is simply to make the park work! There really isn't a real challenge other than you taking a park that is still under construction and make the GRAND OPENING a complete success. There is still much work to be done, but all of which you can take your own direction.. let me know how your doing :D 

A little advise.. do not just open the park and expect harmony... from what my crew hands told me, there were some pissed off guys taking out paths and such because their testosterone level was too high...  that's just the word on the street...

 

Edit 1: This park is a serious challenge as far as Handymen, Mechanics, kiosk and stall placement etc... 

Still plenty of room to build BIG!!! 

Note to ALL:

1. Currently my version of what you will start with is running 7,478 peeps in the first 3 years. So i guess, make that the goal! 

To have 7,000 guests in your park by end of year 3.
i gave you 670,000 k to start, if you want to switch to NO MONEY, THAT TOO IS OK!

Grand Junction 87.sv6

Edited by SpiffyJack
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