DerInder Posted December 30, 2016 Posted December 30, 2016 Hello, It just came to my mind that it might be a great addition to visually distiguish female park visitors from male park visitors, making your overall crowd of people look a bit more diverse. You'd only have to add long hair to their character in a random color (black, blond, brown, maybe even red?). I saw a post of a user on how he dislikes RCT2 and likes RCT3 because the visitors in RCT3 are more diverse. This change could spice things up a little bit. I dont know if it's actually possible to make but still, i think it would be a great addition to RCT2. 1
imlegos Posted December 30, 2016 Posted December 30, 2016 The guests and staff are so small, that giving them distinctive features would just clutter the sprite up. 2 1
Broxzier Posted December 30, 2016 Posted December 30, 2016 This change would require all rides to include new sprites, including custom rides.
X7123M3-256 Posted December 30, 2016 Posted December 30, 2016 Yeah, I can't see this ever being feasible, even with a new file format, unless support for importing parks from vanilla RCT2 is dropped. 1
BlazingEmpireHD Posted December 31, 2016 Posted December 31, 2016 (edited) While this is a good idea, and I support it, it'd be overly hard to do and it would only prove such a simple detail, (say, a minor ponytail) would be frankly, unnoticable. I guess our guests are gender neutral then. -sobs quietly- Edited December 31, 2016 by BlazingEmpireHD
imlegos Posted December 31, 2016 Posted December 31, 2016 I thought everyone had already established they were gender neutral brown hair brown eyed blobs of pixel. 2
cascadia Posted December 31, 2016 Posted December 31, 2016 3 hours ago, BlazingEmpireHD said: I guess our guests are gender neutral then. -sobs quietly- Or both men and women in this world only have short hair.
BlazingEmpireHD Posted December 31, 2016 Posted December 31, 2016 Heh, that would work....except....we couldn't ever tell that they were male or female unless there was a notion that this particular guest was female. Oh well, back to gender neutrals again.
cascadia Posted December 31, 2016 Posted December 31, 2016 11 hours ago, BlazingEmpireHD said: Heh, that would work....except....we couldn't ever tell that they were male or female unless there was a notion that this particular guest was female. Oh well, back to gender neutrals again. You could check their names.
BlazingEmpireHD Posted December 31, 2016 Posted December 31, 2016 (edited) True, but, still no way of seeing gender on the guest apart the name. 😉 Edited December 31, 2016 by BlazingEmpireHD
YoloSweggLord Posted December 31, 2016 Posted December 31, 2016 1 hour ago, cascadia said: You could check their names. Not if you have them set to numerical names though.
CoolKnightST Posted January 6, 2017 Posted January 6, 2017 I don't think it's a good idea, than the game will crash faster when you have to much visitors.
YoloSweggLord Posted January 7, 2017 Posted January 7, 2017 (edited) 54 minutes ago, CoolKnightST said: I don't think it's a good idea, than the game will crash faster when you have to much visitors. How would this make it crash faster? It's not like you're doubling the amount of sprites for each peep, you're only doubling the amount of sprites that the peep sprite is chosen from. This shouldn't have any effect on game performance. Edited January 7, 2017 by YoloSweggLord 1
AirplaneRandy Posted July 15, 2017 Posted July 15, 2017 (edited) How about not editing the world sprites, and only changing the faces, They can still have short hair, but the faces themselves would be feminine looking. It's jarring to see a Samantha T. with a male face. Though, I have to say, those faces are pretty iconic. Edited July 15, 2017 by AirplaneRandy 1
HookerHeels Posted October 23, 2017 Posted October 23, 2017 I think the dev team will be focusing more on, shall we say, important things..... like, the lighting system for instance...
Xenophic Posted May 3, 2018 Posted May 3, 2018 (edited) The issue with implementation, as i see it, is one of needing to make a new data type for gender in each guest object, but, this is not possible while maintaining compatability with the original rct2, otherwise, it would have to be a glitchy name based system, not particularly useful, so, they are probably just going to stay as henchpeople of indeterminate gender. Edited May 3, 2018 by Xenophic Dyslexic Typing
Dubaifreak Posted July 6, 2022 Posted July 6, 2022 I know it's late, but OpenRCT2 even should have male & female guests with ponytails! 1
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