X7123M3-256 Posted November 21, 2016 Posted November 21, 2016 I thought I'd upload these track designs I made. They're quite old, actually, but I had not posted them here (I think I've uploaded them somewhere before but not sure exactly where). They are not all intended to be realistic, though some are, and they are primarily intended for use in pay-per-ride scenarios so they are optimized for capacity (except for Tailslide, Insectivore, Alternator, and Woodcutter - these have abysmal capacity). They are all NCSO. 5
imlegos Posted November 21, 2016 Posted November 21, 2016 Random scenery'd RCT1 Shuttle Loop, cuz why not?
X7123M3-256 Posted November 21, 2016 Author Posted November 21, 2016 5 minutes ago, imlegos said: Random scenery'd RCT1 Shuttle Loop, cuz why not? RCT1? It's a Schwarzkopf shuttle loop. The Arrow shuttle loop is also a recreation.
YoloSweggLord Posted November 21, 2016 Posted November 21, 2016 I've always loved your building style, but some of these seem a bit... odd. Especially the ones heavily themed with the abstract scenery objects. They seem to go well with the default track designs, though. They seem pretty well suited for scenarios, but as someone who doesn't play objective scenarios, I can't see myself using them anytime soon.
X7123M3-256 Posted November 22, 2016 Author Posted November 22, 2016 (edited) These are certainly not the sort of thing I tend to build today - they were all made before OpenRCT2 was a thing. Honestly there's only a few I'm really happy with still. I definitely wouldn't recommend using these rides outside scenarios (or even within - completing scenario by placing prebuilts as fast as you can build them is not much fun). I do agree that the abstract scenery was overused. I don't like to leave rides bare, because then they look awful, but I am poor at actually coming up with a theme for the ride. Now, I'd give it custom supports, a transfer track and perimeter fencing but no real theming as such. CSO isn't a great choice for scenarios though. Edited November 22, 2016 by X7123M3-256
BlazingEmpireHD Posted November 22, 2016 Posted November 22, 2016 I like a few of these! Reminds me of the days when I was brand new at this. Ohh....yesterday? Some that stand out particularly: Vertimania, Tailhappy, Shuttle Loop, King's Cobra, and Flash Flood. These few I mentioned have quite a bit of charm to them. I'm not saying that all the others have no charm, they only seem simple and just something you'd toss in the corner of a park and forget about. However, most of them are well themed, although simplisticly. The few I named out are well-themed and remind me of the good ole' days! My favourite of this mixture is Tailhappy. Absolutely brilliant! Never thought of that. King's Cobra would be second. Now, you've gotten 3.14 million percent better over the years. (Hello there, Pi, my old nemesis). What sets you apart is your knack for making incredible custom coasters and tracked rides for OpenRCT2 and RCT2. From my backround of RCT2, I never liked using any custom ride/scenery (and still not scenery, if ever). Once I did start using custom rides, I was hooked and tried to post some scenarios and downloads with various objects in it. This is one reason why I love OpenRCT2 so damned much, I would likely not have found any of your downloads until much later, @X7123M3-256. After finding them in April, I've loved every. single. custom ride you have posted. Enough so, that I've implemented them in some of my more recent scenarios, and in my mega park. They are absolutely perfect. I find no issues with any of the downloads. I think we all agree that @X7123M3-256 deserves more attention than he's gotten. He is bloody awesome! His plethora of works are amazing! Bravo!
jensj12 Posted November 23, 2016 Posted November 23, 2016 Seems like I've found a compact coaster competitor. GJ! Designs mostly look good to me (of what I can see of it), just not a fan of the random abstract theming
X7123M3-256 Posted November 23, 2016 Author Posted November 23, 2016 These other layouts I made are even more compact: 1
CharlieP Posted November 24, 2016 Posted November 24, 2016 @X7123M3-256 these are fantastic, both sets. Posting them?
X7123M3-256 Posted November 24, 2016 Author Posted November 24, 2016 Download for the microcoasters is here 2
zachl1226 Posted April 14, 2021 Posted April 14, 2021 I ended up downloading Woodcutter for my newest park and with a full train of guests, the train doesn't make it all the way past the upward helix.
X7123M3-256 Posted April 15, 2021 Author Posted April 15, 2021 (edited) On 14/04/2021 at 15:58, zachl1226 said: I ended up downloading Woodcutter for my newest park and with a full train of guests, the train doesn't make it all the way past the upward helix. That's by design. It's intended to operate as a shuttle coaster, the circuit is only completed because the ride type requires it. The "Insectivore" and "Tailslide" designs also function this way. Edited April 15, 2021 by X7123M3-256
Dubaifreak Posted April 30, 2022 Posted April 30, 2022 On 23/11/2016 at 14:03, X7123M3-256 said: These other layouts I made are even more compact: Nice, but where's Black Death? On 21/11/2016 at 18:28, X7123M3-256 said: I thought I'd upload these track designs I made. They're quite old, actually, but I had not posted them here (I think I've uploaded them somewhere before but not sure exactly where). They are not all intended to be realistic, though some are, and they are primarily intended for use in pay-per-ride scenarios so they are optimized for capacity (except for Tailslide, Insectivore, Alternator, and Woodcutter - these have abysmal capacity). They are all NCSO. The rides can be anywhere!
Tracie Posted June 11, 2022 Posted June 11, 2022 I'm so glad these were still available. I've gotten back into RCT after many many years of non play as a way of coping with serious health concerns. And I'm having a blast again. Thank you for these, they're quite good. I have a fondness for the micro coasters.
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