Kevdog3700 Posted April 25, 2016 Share Posted April 25, 2016 um .......how.... LOOK AT THOSE G's how would you judge the quality of a ride then. Link to comment
X7123M3-256 Posted April 25, 2016 Share Posted April 25, 2016 The stats are terrible, and the ride is terrible... If you're trying to show stats are not a good judge of quality you need a different example. Generally, I would say bad stats => bad ride, but the converse does not necessarily hold. The stats calculation is pretty crude and mostly tells you whether your ride is safe, not whether it's actually any good. Link to comment
YoloSweggLord Posted April 25, 2016 Share Posted April 25, 2016 I think he's trying to say that, with the stat generator, a ride as lethal as this can still help you make a quick buck. 12 minutes ago, X7123M3-256 said: The stats calculation is pretty crude and mostly tells you whether your ride is safe In this case the stats calculation is doing the exact opposite. It's telling you that a terribly deadly ride like this (just LOOK AT THOSE G's) is somehow pulling off 2.71 excitement, "only" 7.02 intensity, and *gasp* only 3.41 nausea. I guess the dead don't really get that nauseous... 1 Link to comment
jensj12 Posted April 25, 2016 Share Posted April 25, 2016 The ride ratings were halved on that ride because it didn't have a big drop. Add a slightly bigger drop at the end and the intensity will skyrocket (which will decrease the exitement by more than 50%). Looking at this, I think the intensity penalty should be applied before the max drop height penalty. Link to comment
SensualEthiopianPolice Posted April 25, 2016 Author Share Posted April 25, 2016 Just to clarify: the biggest reason I'm posting this is because a lot of people make terrible coasters but justify them by their stats. I really want to discourage that. As long as your coaster isn't low ultra-extreme, stats don't matter too much in determining whether or not your coaster is good design. 1 Link to comment
Nubbie Posted May 9, 2016 Share Posted May 9, 2016 The stats seems to be broken on that ride, shouldn't it be much higher because of the G forces? Or is it because the cheats mess with it or something? Link to comment
X7123M3-256 Posted May 9, 2016 Share Posted May 9, 2016 As @jensj12 pointed out, the intensity rating is halved because of the lack of a drop, and that brings the intensity into the safe range. The rating calculation would have to be changed to correct this. Link to comment
Nubbie Posted May 9, 2016 Share Posted May 9, 2016 (edited) 9 minutes ago, X7123M3-256 said: The rating calculation would have to be changed to correct this. Isn't the calculations different for each coaster tho? As I think I've seen different coasters respond to different types of constructions Which means this maybe is more of a specific problem for just this ride? Even tho the score is BAD Edited May 9, 2016 by Nubbie Link to comment
X7123M3-256 Posted May 9, 2016 Share Posted May 9, 2016 (edited) The weight placed on each factor is different for each ride type - wild mouse coasters get less of a penalty for lateral Gs, and some coasters get no benefit from inversions, for example - but the actual calculation doesn't differ, and most rides have the excitement and intensity severely reduced if a certain minimum drop size is not met (though the exact minimum depends on the ride). Edited May 9, 2016 by X7123M3-256 1 Link to comment
jensj12 Posted December 16, 2016 Share Posted December 16, 2016 On 25-4-2016 at 01:50, SensualEthiopianPolice said: I can report that a change in the ride rating calculation today has made the stats of this coaster far worse. It should now have lower exitement, almost double intensity and higher nausea. 2 Link to comment
YoloSweggLord Posted December 16, 2016 Share Posted December 16, 2016 8/8 would ride again Link to comment
Broxzier Posted December 16, 2016 Share Posted December 16, 2016 About time it got merged I guess everyone forgot about the PR for a while. Link to comment
Nubbie Posted December 16, 2016 Share Posted December 16, 2016 It sure were on hold for a while but it's good it's finally out. Just hope most results will turn up good :U Link to comment
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