Jump to content

giraty

Members
  • Posts

    298
  • Joined

  • Last visited

Everything posted by giraty

  1. Amid the group park 7 suggestion, I decided to try to create an island based park. I can't believe I never try to build it after 12 years of playing. So here we go, I present you Quiesent Reef! Located somewhere off the coast of sub-tropical country, an enterpreneur brought a small abandoned island then decided to try to build a theme park. Some early screenshots as he tried to build a base transport and the first coaster... Then I skipped some years of screenshots, and here we go now on the current condition of the park... First the bridge to the entrance. Guest will found themselves in a forest-like zone with path going below a rail track with a Carousel to accompany their entrance. The first mini garden zone features the first railway station and some gentle rides and a junior coaster. This is relax zone to start their journey around the park. On the left side guest will find a small desert zone with a coaster going around pyramids. Soon after that, another fountain pyramid awaits them on the other side, with a river rapids around it (not completely done with themeing yet). Also a haunted house on the right in the transition zone to main garden, which is covered in thick woods But if guest turn right under the railway 1st station, they'll found a hilly woods area with a launched freefall complete with a hide and seek coaster, hence the name! One of the most popular ride in the park. After the hilly zone, you'll know why it's an abandoned island. The remnants of a small town now covered with gokarts and a flying coaster. Near water, a gentle ride zone and a water coaster offers guest of a resting place. Back to the main garden in the middle of the park, a relaxing zone with relaxing rides, and this is the 2nd station of the railway. Note a crooked house on the hilly edge of the garden. Next to the railway station, a somewhat unique mix of Eastern Asia and medieval Europe zone. There's a old-timers car tour around the castle, along with fields with watering. This area is still under consideration to be expanded more or already finished as it is now. Next to medieval and abandoned town, lies an abandoned mine, where people used to earn fortune from but the minerals in it soon runs out after just several years. Now modified heavily by our enterpreneur, looks what happens as he designs a small monster duelling coaster.... Also 3rd railway station located here. Just before a steel shuttle coaster, a bridge to the Far End Beach gives guest access to as it's name, the far end of the park. It's a beach zone with foods, lots of gentle and water rides with Sea World themeing (by permission from Sea World management :P). It's still not finished yet. and that's how my progress goes until now. How do you think about the park?
  2. giraty

    Group Park 7

    I want to build a coaster... just still no idea where to put it
  3. giraty

    Group Park 7

    What am I doing.... Claimed: Queue: SpiffyJack, Deurklink, jensj12, cascadia, Leudimin, Darthyoda714, Jochem, xbalogan, saxman1089, Przemek, RedScope53, TCE, Broxzier, giratyMissed: Philmon11, Wuis @SpiffyJack The OpenRCT2 Group Park 7.04.sv6
  4. Thanks for the reply. Altough it still misses a lot of things. Oh well at least I got a complete collection of LOTR
  5. Sorry for uncreative title but it says it all: I have this scenario file which seems doesn't have export custom scenery checked. I have forgotten where did I get it and can't seem to find any result from searching. These are the missing objects from the scenario: CRS00022 CRS00021 CRS00020 BCDRMA JDVENDRB FANCYHUT FAIDCARN AY-FTICE Ghshop2 grmuseum CRS00023 AY-FACT SEMIRROR BumpaCar CLJMPRND LOTR-BP1 LOTR-DCC LOTR-FBD LOTR-THR LASERQ AY-NAUTR MKG-OCTR CRS00003 RETumble CRS00026 JAWONTON LOTRRO84 LOTRRO23 LOTRRO24 LOTRRO25 LOTRRO41 LOTRRO34 LOTRRO18 LOTRRO14 LOTRRO17 LOTRRO09 LOTRRO13 LOTRRO07 LOTRRO08 LOTRRO02 LOTRRO03 LOTRRO64 LOTRRO65 LOTRRO66 LOTRRO67 LOTRRO68 LOTRRO69 LOTRRO70 LOTRRO20 LOTRRO63 LOTRRO10 LOTRRO42 LOTRRO30 LOTRRO11 LOTRRO75 LOTRRO80 LOTRRO81 LOTRRO82 LOTRRO61 LOTRRO62 LOTRRO58 LOTRRO59 LOTRRO60 LOTRRO72 LOTRRO73 LOTRRO74 LOTRRO55 LOTRRO56 LOTRRO57 LOTRRO53 LOTRRO54 LOTRRO51 LOTRRO52 LOTRRO01 LOTRRO21 LOTRRO22 LOTRRO40 LOTRRO05 LOTRRO36 LOTRRO06 LOTRRO15 LOTRRO16 LOTRRO04 LOTRRO19 LOTRRO83 FMCLNDR2 FMCLNARC ACWDF16 DEPRES54 DEPRES33 DEPRES34 DEPRES35 DEPRES9I LOTRRO26 LOTRRO27 LOTRRO28 LOTRRO29 LOTRRO31 LOTRRO32 LOTRRO35 LOTRRO37 LOTRRO38 LOTRRO76 LOTRRO77 LOTRRO78 LOTRRO79 LOTRRO71 LOTRROP2 LOTRROP3 LOTRROP1 LOTRHTP1 TN-Water LITTERBL DD-DSLMP LAMPSPC LOTRROGR LOTRROEN Thank you for the helps
  6. giraty

    Group Park 7

    I think I'll just use pagoda theme, or creepy+spooky
  7. It does contains custom objects, I don't know if you can open it but here it is. AFAIK some scenarios can install custom objects Emerald City II.SC6
  8. giraty

    Group Park 7

    Why don't we try that now ?
  9. giraty

    Group Park 7

    Sample of my and our idea.
  10. giraty

    Group Park 7

    I'm thinking about island map, large enough so the ocean should be no wider than 30 tiles at an point. With railways around the island, gardens, forest.... Might just create the park myself lmao
  11. Not bad really. Good that ORCT2 made some ride modes possible.
  12. giraty

    First post!

    Looks good for me! Interested to see the whole park progresses
  13. I have the UK Universal Island one! Find it below. As for other parks unfortunately I don't have them but I'm happy that I can help you @RetroJaro Universal's Islands Of Adventure UK - Open.SV6
  14. Are you sure they haven't finished they meal/resting yet? Wait like 1 in-game year?
  15. giraty

    Group Park 6

    No progress and idea. Claimed: Queue: @BroxzierBroxzier, Wuis, saxman1089, Przemek, jensj12 Missed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, Wuis, TheMightyClem, giraty
  16. giraty

    Group Park 6

    Claimed: giraty Queue: Broxzier, Wuis, saxman1089, Przemek, jensj12 Missed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, Wuis, TheMightyClem
  17. giraty

    Group Park 6

    AFAIK you can do this by building tram/train rail first then switch the cars to RollerCoasters. I think. Let me try first. Got late to claim again...lmao
  18. Not sure where to put this but does anyone knows how to extract RCT1's sprite? Thanks.
  19. giraty

    Group Park 6

    Welcome to...... uhm. I'm trying to themeing a park based how scenery is placed at original RCT1, especially Evergreen Gardens and Mel's World. Claimed: Queue: @Broxzier Broxzier, jensj12, saxman1089, giratyMissed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, Przemek, Wuis, TheMightyClem The OpenRCT2 Group Park 6.73.sv6
  20. giraty

    Group Park 6

    Claimed: giratyQueue: Broxzier, jensj12, saxman1089Missed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, Przemek, Wuis, TheMightyClem
  21. giraty

    Group Park 6

    I have checked it and I can confirm that there aren't
  22. giraty

    Group Park 6

    Oops, laptop being fixed (monitor joint problem) Claimed: Queue: @Broxzierroxzier, saxman1089, TheMightClem, giratyMissed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, jensj12, Przemek
  23. giraty

    Group Park 6

    It seems I forgot to put myself on queue..... I should be behind TheMightyClem now... Claimed: TheMightyClemQueue: giraty, Broxzier, saxman1089 Missed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq, jensj12, Przemek
  24. giraty

    Group Park 6

    Claimed: Queue: @Przemek, jensj12, Broxzier, saxman1089,TheMightyClemMissed: RedScope53, Cascadia, WobblyRails, Tune, Jochem, Monsanto, SpiffyJack, imlegos, qbbq I swear I suck at themeing..... Totally rebuild the cramped zone. New coaster is Fizzly II and a Twist, and an Enterprise The OpenRCT2 Group Park 6.65.sv6
×
×
  • Create New...