NightHawk Posted June 18, 2018 Posted June 18, 2018 (edited) So as you may know the "Multi-Dimension Coaster" has catwalks on its lift segments. It would be amazing if these could be added by trigger on other coasters as well. flat sections could also be usefull during straight track sections & brakeruns: And an example of a Menu entry: The catwalk sprites could be edited out of the multi-dimension coaster. (Like i did on these screens here in gimp *g*) Edited June 18, 2018 by NightHawk 2
saxman1089 Posted June 18, 2018 Posted June 18, 2018 I like this idea, not sure it would be achievable in the current file structure though. I'm almost positive that the catwalks are a portion of the lift-hill sprite for the multi-D coaster, and that they're not something additional that could be implemented on other tracks, but I could be wrong. You can use custom scenery catwalk pieces to get the same look if you desire.
NightHawk Posted June 18, 2018 Author Posted June 18, 2018 I know, but they are tedious. There is a cso someone created out of the multi-dimension sprites that is clipping through trains visually and then there's a good catwalk set by "1K". But they take up object file space you know... If this could be implemented (like the booster sections of the B&M tracks) it would be sooo much easier.
VincentsAnimations Posted August 11, 2018 Posted August 11, 2018 It's possible that you could implement some kind of system where a path way is fused with the track. So if a ride breaks down while it's operating, guests can leave the ride while on a break run. I think that this idea might be a little easier to apply to the game. 2
NightHawk Posted December 9, 2021 Author Posted December 9, 2021 With the new safe format, I guess I can... *BUMP* ...this idea. ;)
ExCrafty Posted December 9, 2021 Posted December 9, 2021 So, something like how the lift hill pieces on the multi-dimension coaster look ?
NightHawk Posted December 10, 2021 Author Posted December 10, 2021 Yes, but with a left/right/both toggle 1
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