MetallicaXP Posted April 10, 2016 Share Posted April 10, 2016 hi, I use translator, sorry about my bad english :b I found a problem with my chairlift ride. I have 2 chairlift ride, and they are same shaped track, but a conflict occurs in only one chairlift station. the first chairlift ride arrives at the second station, and it just passed through the station, and crash. I can't understand because they are perfectly same track design. Applying to fix the problem? chairlift crash.sv6 Link to comment
ziscor Posted April 10, 2016 Share Posted April 10, 2016 Are you using the latest develop build or the stable one? So far, the develop builds have fixed this issue. You should download that. (We are only 4 issues away from getting the 0.0.4 Third Stable Release so stability shouldn't be a problem) Link to comment
MetallicaXP Posted April 10, 2016 Author Share Posted April 10, 2016 (edited) I am using "0.0.4.0 build 8494eb9" . and it still crash again and again Edited April 10, 2016 by MetallicaXP Link to comment
Broxzier Posted April 10, 2016 Share Posted April 10, 2016 (edited) Try rebuilding the station. I'm on my phone, so I can not verify, but I suspect that there is at least one chaircart in a wrong state for its position. Probably 'ariving at station'. Edited April 10, 2016 by Broxzier Fixed some phone typos Link to comment
ziscor Posted April 10, 2016 Share Posted April 10, 2016 (edited) I can't run your save file, @MetallicaXP. Could you upload another one perhaps? And as Broxzier stated, try rebuilding the station and reducing the number of ski cars operating. Another thing that helps is reducing the chain lift speed. Modify the track as well if nothing works. Edited April 10, 2016 by ziscor Link to comment
MetallicaXP Posted April 10, 2016 Author Share Posted April 10, 2016 another one here chairlift fail.sv6 Link to comment
ziscor Posted April 10, 2016 Share Posted April 10, 2016 It seems you are using some game objects that my game installation doesn't have. You might want to remove those custom objects and upload the file then. Link to comment
MetallicaXP Posted April 10, 2016 Author Share Posted April 10, 2016 remove all objects save file. thanks for your attention. if this file can't working, I'll test another situation. and if I find same trouble, write post. chairlift fail.sv6 Link to comment
ziscor Posted April 10, 2016 Share Posted April 10, 2016 Sorry to tell you, but the game file still has those game objects attached to it. Did you uncheck the boxes for those objects from the Debug Menu Object Selection? Simply deleting those objects while playing the game will not work. Link to comment
MetallicaXP Posted April 10, 2016 Author Share Posted April 10, 2016 sorry I have mistake. here is remove all object save file. I made map in scenario editor, and doesn't touch debug menu while playing the game. I tested my chairlift track in another sandbox map. strange, it's working all position. it seems like trouble from making scenario process. maybe it's my fault chairlift fail1.sv6 Link to comment
ziscor Posted April 10, 2016 Share Posted April 10, 2016 The game objects are still attached to your game save file. Here is a list of them all: CURSTIL3 XXPATH01 XXWLEG03 XXWLEG01 XXWLEG06 XXWLCB10 4 (No idea what this might be, lol) AE-BUSST (I assume this is an Amazing Earl ride) Link to comment
MetallicaXP Posted April 10, 2016 Author Share Posted April 10, 2016 oh...I don't know how can I fix it... I'll remake map without custom added object, and restart my park. maybe It's work. thank you very much! from korea Link to comment
MetallicaXP Posted April 10, 2016 Author Share Posted April 10, 2016 it's really strange...I remake scenario map without all custom objects, but chairlift ride is crash again! can somebody check this save file please? 00.sv6 Link to comment
Broxzier Posted April 10, 2016 Share Posted April 10, 2016 I am unable to reproduce this by just building the ride. Does this only apply to saved chairlifts? Link to comment
MetallicaXP Posted April 11, 2016 Author Share Posted April 11, 2016 I found some rule - in a small map, all chairlifts are working good. this map is 253 x 253 sized huge map, and as shown in this screenshot I roughly made chairlift without saved track, they are working in half area, and not working half area. (green sign is working, red sign is not working) and, I tried this- uninstall openrct, and play same map in original rct2. yeah. all chairlift are working good. if this save file is not working, would you mind make a huge scenario map and test? I really appreciate your attention. thanks! chairlift fail.sv6 1 Link to comment
NightHawk Posted April 11, 2016 Share Posted April 11, 2016 Rule#1: Never play TicTacToe with chairlifts ! 2 Link to comment
Broxzier Posted April 12, 2016 Share Posted April 12, 2016 I just posted your find at the GitHub issue page: https://github.com/OpenRCT2/OpenRCT2/issues/2710 Thanks for finding out that it's related to the location! 1 Link to comment
Broxzier Posted April 12, 2016 Share Posted April 12, 2016 (edited) This issue has just been resolved by DuncansPumpkin, and will be working fine in the 0.0.5 stable as well. Edited April 13, 2016 by Broxzier 2 Link to comment
ziscor Posted April 12, 2016 Share Posted April 12, 2016 Hallelujah! This bug was carrying on since a long time with each develop build. Really thankful to you and Duncanspumpkin for getting this fixed guys! 1 Link to comment
MetallicaXP Posted April 13, 2016 Author Share Posted April 13, 2016 I'm so happy to be able to fix it! Thank you very much everyone Link to comment
da_user Posted October 18, 2016 Share Posted October 18, 2016 The Bug isn't fixed at this time, or? ;-) Link to comment
imlegos Posted October 18, 2016 Share Posted October 18, 2016 ....How did you even... Are you having problems with chairlifts? Why would you even look for this kind of subject??? Link to comment
YoloSweggLord Posted October 18, 2016 Share Posted October 18, 2016 Maybe because he's using his noggin and actually searching for related topics before posting a new one. Link to comment
imlegos Posted October 18, 2016 Share Posted October 18, 2016 He could have atleast mentioned a comparison between the OP and his experience. Link to comment
Broxzier Posted October 18, 2016 Share Posted October 18, 2016 2 hours ago, da_user said: The Bug isn't fixed at this time, or? ;-) This bug has been fixed months ago, thanks to the Park provided here. Are you experiencing a similar issue with the latest builds? Link to comment
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