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Posts
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Posts posted by saxman1089
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21 hours ago, Deurklink said:
@saxman1089, you do realize there is another arrow looper close by, right?
Well, eff. I actually looked around for another one and couldn't find one....evidently I'm an idiot and didn't look right next door....
I'll try to change it to something different my next turn.- 2
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Claimed: -
Queue: Deurklink, Leudimin, Broxzier, Wuis, saxman1089
Missed: xbalogan, jensj12, Przemek, Jochem, Spiffyjack, TheMightyClem, 1081p, cascadia, TCE, RedScope53, Darthyoda714, giratyDidn't have much time, but got a decent Arrow and station built. Its called "Cyclone".
@Deurklink, you're up!- 3
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Claimed: saxman1089
Queue: Deurklink, Leudimin, Broxzier, Wuis
Missed: xbalogan, jensj12, Przemek, Jochem, Spiffyjack, TheMightyClem, 1081p, cascadia, TCE, RedScope53, Darthyoda714, giraty -
This park is looking great. I love the Shire area, it's very well done!
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On 12/11/2017 at 13:10, saxman1089 said:
I'm not sure there's much use for this. You can just easily make a sandbox mode workbench to design rides on. The point of the track designer is to design track only. Once you add anything else, it basically becomes a sandbox mode workbench, which is very easily made in the game, or downloaded off the web from somewhere.
I take my statement back. RCTC already has this capability, and it makes planning layouts easier cause you can put where you want the queue to go and how it interacts with the coaster and whatnot.
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12 minutes ago, Wuis said:
Somehow the motor cross bikes crashed, one deadly casualty. The attraction will remain closed while park officials and external parties will investigate the scene.
I guess someone didn't follow the safety instructions.... good thing they signed an insurance waiver, it says the park is not responsible for accidental death or dismemberment while riding!
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Wonderland
in Parks
Okay, this is looking like it has a ton of promise, so I'm going to get picky if you don't mind. A few things that I think you can do to really bring this to the next level:
- Make your foliage more natural. For the pine forests in particular, add another type of pine tree, and then add a deciduous tree every so often. If you can, add some 2x1 or 2x2 custom trees into the mix as well.- Your entrance is very grey. I am glad you removed the tan and orange I would expand the planters you have around the trees to make the grey less prominent. I am not sure if you are using invisible path and scenery path blocks or actual tarmac path, but try adding some other path types in for contrast. Some more brick path might do wonders.
- The two portions of trees underneath the monorail directly in front of the park entrance sign should be thinned out. Right now it looks like you have a wall of trees under the monorail and it will be difficult for guests to get through.
This is looking like a great start to a park, keep it up! =) -
That looks great Broxzier!!!
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You should be able to connect to NE's server, we don't block anybody unless they're a griefer/spammer.
How do you know it's something with your WiFi? -
Try going into AVG and marking OpenRCT2.exe as an exception manually. I’m not sure exactly how to do it because I don’t have AVG, but sometimes the “trust this file” dialog doesn’t work perfectly.
Also, try restarting your computer and then try it again. Sometimes the antivirus programs need to be closed out and turned back on before things really take effect.
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Make sure that your exits are connected to the exit paths using the tile inspector. If you were making paths with zero clearance on, the paths sometimes get disconnected from the exit.
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The park is released! Merry Christmas to all!
https://www.nedesigns.com/park/4006/knoebels-amusement-resort/- 3
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Incredible work as always spacek!
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This looks absolutely incredible. Fantastic job.
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This turn, I finished up my rapids ride, added a food court with rapids view, a ride-exit gift shop, and an enterprise ride in an unused corner of the area for good measure.
Claimed: --
Queue: Wuis, Deurklink, Leudimin, giraty, saxman1089
Missed: xbalogan, jensj12, Przemek, Jochem, Spiffyjack, TheMightyClem, 1081p, cascadia, TCE, RedScope53, Darthyoda714, Broxzier@Wuis, you're up (maybe for real this time)!
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Claimed: saxman1089
Queue: Wuis, Deurklink, Leudimin, giraty
Missed: xbalogan, jensj12, Przemek, Jochem, Spiffyjack, TheMightyClem, 1081p, cascadia, TCE, RedScope53, Darthyoda714, Broxzier- 1
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23 minutes ago, Deurklink said:
Relax, this is probably the fourth or fifth time the park rating hit zero It will recover soon enough.
THIS. The minute these peeps move on their way, the park rating will shoot back up almost instantly.
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Welcome MK98! Good to see you here!
So many Dutchies with RCT obsessions.... lol -
Also, for fun Google "do a barrel roll". You won't be disappointed.
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What was wrong with sputnik that it kept crashing? Just brakes failures? Or did you have it hacked somehow?
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That sounds to me like it may have been an RCT to RCT2 change. You can 1) rebuild the coaster to make it work, or 2) you can change the value for mass of the trains so that the trains complete the circuit. You can do this through the console window in the debugging menu.
https://github.com/OpenRCT2/OpenRCT2/wiki/Console
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All of you should join the Discord!! It's super fun!
EDIT: @Deurklink, I feel like you'd enjoy it. Try it out!
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This is a known bug, and has been reported to the developers:
https://github.com/OpenRCT2/OpenRCT2/issues/6755- 1
Harley Quinn's Crazy Coaster
in Custom Content
Posted
I'm going to guess at X7123M3-256's response from what I know, and say the track design would need to wait for a new save format unless you hacked it into your own compiled version of OpenRCT2 (as you've seen with the Intamin mega and RMC I-box tracks posted elsewhere on this site). As far as the trains, either X7123M3-256 or @Spacek could probably make them now.
Fun fact, I made a RMC raptor layout about two days ago, with wishful thinking that I'd be able to make it somehow look right with the current tools available in-game. The layout is awesome, but its going to be stuck as B&M track for the time being.