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HookerHeels

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Posts posted by HookerHeels

  1. 7 hours ago, X7123M3-256 said:

    OpenRCT2 sometimes crashes my computer too, but even after several occurrences I have no idea why, nor can I reliably reproduce it. Usually it happens if the game has been left idling on another tab for a while.

    I bet I know why. See, my laptop, is Windows 10. If I leave Minecraft, idling for a decent amount of time, say, 30 minutes, it blue screens. A "thread stuck in device driver," issue.

    This is probably the same thing OP is having, as from time to time Minecraft will crash my pc even when I'm actively playing it. Minecraft is my biggest culprit, but a few other games do it too, such as leaving Cities Skylines, Oblivion and BFBC2 idle for a medium length of time. 



    "The Windows 10 Thread Stuck In Device Driver error is caused by a driver file being caught in an endless loop while it waits for the hardware to enter idle state. This is usually a driver problem and rarely hardware. Thankfully, a driver or BIOS update can fix it. The fault usually results in a BSOD crash."

    I don't have a solution, as it really just requires updating, however I've yet to manage to get it fixed, despite hours of trouble shooting. IIRC, ORCT2 has done it a couple of times. Best of luck to you.

    • Like 1
  2. Don't have time, I work all day tomorrow. Maybe I'll try and grab in Monday since I'm off. 

    Claimed: -
    Queue: @Jochem, Wuis, Tune, SpiffyJack, imlegos, giraty, qbbq, TheMightyClem, WobblyRails, Broxzier
    Missed: jensj12, Cascadia, RedScope53

  3. 31 minutes ago, WobblyRails said:

    *yawns*lol i'm done with my stuff and i did it at 1 am,I made Shangri-La and The TumbleWIDE CGV.Basically,Shangri-La is just an ordinary Twist ride and Tumblewide is a Cinema.So yeah,nothing special about it tho

    Note:Just like MightyClem said in his last post The Kalimari rides are stealing the park's mechanics so it's a bit hard to fix the rides

     

    Looks good! We have some quality builders thie go-around. Glad to have you and @TheMightyClem on board. Not to dismiss @Broxzier's building skills, you are awesome too ;) 

    • Like 1
  4. 1 hour ago, SpiffyJack said:

     

     

    Speaking of which, I work all day Wednesday, so I may be able to claim it or may have to wait until the next, or two, turns. Either way, I'll try to grab it late Wednesday night or sometime Thursday.  
    (just as a heads up.)

    • Like 1
  5. 1 hour ago, TheMightyClem said:

    Am I able to move myself to the end of the queue now? Or do I stay on the "missed list"?

    Once on the missed you, you can never come back...

  6. 1 hour ago, giraty said:

    Crossed my mind, who don't we have 4 entraces, one on each of the end of the road?

    Speaking of which, we could theme each entrance differently (since mine theme seems to be it, they'd all base off that, but could be a little different. Like, one could be like the open outback, while another a town of sorts. A third, mine entrance-themed. Idk about the forth though lol

    • Like 1
  7. My idea of calming music is probably a bit different, as I like EDM and classical sounding songs.
     

    Great movie. This song is powerful as hell to me.
    !Warning! If you haven't seen the movie, this has mega spoilers so I wouldn't watch if,  fantastic movie, I suggest you watch it.
     

     

  8. 4 minutes ago, SpiffyJack said:

    @RedScope53 

    wait a minute... that looks like scenario editor... This is not a scenario. 

    *facepalm*
    Ohhh its way to late for me to be up.. yeah, I was brain farting and loading it as a scenario not a save game >_< 

    I need to sleep lol, My baaaad. All fixed.

    And as for what version, latest developer.

  9. 1 minute ago, SpiffyJack said:

    @RedScope53

    ---At your main menu, go to options, click the wrench tab, 'check' Enable debugging tools.

                                                                                                       II    Export plug-in objects with saved games.

     

    This probably won't fix you, but you do want those options selected.

         

    They're already ticked :P 

  10. 4 minutes ago, SpiffyJack said:

    Going to implement comments in a few minutes... so this is current..

     

     

     

    At ANY POINT IF SOMEONE ELSE WANTS THIS MAP TO TERRA>> PLEASE SAY SO :D I only have it because no body else does... 

    Edit: 

    I'm also keeping a 2-3 tile easement at map edge for black out areas aka 'hiding stuff' planes flying off screen and returning etc... thoughts are welcome on this

     

    Looks good. I much prefer it all to be one terrain than multiple. You are a great teraformer :P 

  11. 1 minute ago, cascadia said:

     

    The trams are already sunken in the files that we've been working with, so in your idea, we would have to simply sink the pathways as well.  I like the idea of guests looking down at the trams from above, so I think we should stick with the current map, but your idea is pretty good as well. 

    Ahh, haven't downloaded it, didn't see they were sunken. Yeah, thats basically what I had in mind, with guests looking down. 

  12. Question.. How set are we on the trams? I've got an idea for the main pathways and/or tram(or other) lines to be sunken, but with the same idea of the 4way being there... thoughts?

  13. 4 hours ago, Wuis said:

    I think we will take X amount of full scenery sets and any space besides that can be filled up with other objects. 

    I think it would be better to select the sets, then go through and remove some things. For instance, walls and colourable walls.. we could gain some space by removing the walls., etc.

  14. 1 minute ago, cascadia said:

     

    I agree with your mixing idea.

     

    The map is divided into four quadrants, but that does NOT mean that we have to divide it into four areas.  Each of the quadrants can be divided into several areas. 

    Right right. I just think we should be careful separating areas. 

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