Hello, on our server people were heavily using trackitecture on their coasters. That caused the server to reach the ride limit. (255 rides and stalls to be exact) Even tough the majority of the rides on the server were roller coasters. People were using up to 10 different coaster tracks as trackitecture which caused us to reach the limit pretty quick. So, I've made a tutorial to reduce the amount of trackitecture from 10 to 2.
I made a basic Giga Coaster. I'm calling it "Tutorial Coaster" This is the only ride in the park, so it used 1 slot of the 255 rides available.
First, we're starting with a catwalk. You can use a multi-dimension coaster lift, but we're gonna stick to a path so we don't use up a ride slot. You're gonna need zero clearance for this.
When you finished that, add scenery so you can get rid of those path supports.
Second is the station. This is where we're going to use 1 coaster, so now we used 2 slots out 255. Pretty nifty, huh.
We will build the walls with scenery. We'll use it for the roofing.
Okay, once you built your walls, now it's time to add the coaster... I mean roof. Again, this is the second coaster in the park, and the first trackitecture coaster.
Start building your trackitecture as you would SO DON"T BUILD STATIONS. People normally do is they create a new ride after they finished the first piece, that's not we're doing. Look at the next picture below...
You see I went back to the fist piece and added a little u-turn behind it (in purple), so I can build adjacent to it without creating a whole new ride which will use up a 3rd slot. Once you've finished with the second piece, delete the purple pieces as shown, but don't delete the pieces you want to keep as your roof.
Keep doing this. Make sure you delete the purple pieces as shown in the picture.
Around the corners. Keep deletin' purple.
Good, you got the roofing down.
Now go check the ride list. What do you see?
If you didn't used the method that I showed you. You would've used up 10 slots out of 255 rides (11 counting the coaster in operation). Now time to add scenery.
Next up is the station transfer. This is completely optional, but we're gonna do it anyways. We're gonna still use 1 slot. Start building another coaster next to the operational one. Delete any purple you see, but don't delete that s-bend.
Now it's time to add scenery.
Great, you finished the coaster. We used up 3 slots in total 2 for trackitecture.
This is just a basic tutorial, you can make more advanced structures than this with 1 coaster for trackitecture.