Nubbie Posted February 16, 2016 Posted February 16, 2016 (edited) Hey This game supports hotkeys which would be a great opportunity to implement them into the building toolbar to make building roller coasters, roads etc faster! Just by getting hotkeys for building a roller coaster would make it faster to build than the traditional clicky-click method. For example how the hotkeys could be (see concept for example), W = Forward track/path A = Short left track/path D = Short Right track/path + / shift = Upward track/path - / ctrl = Downward track/path Del = Delete the section Enter = Place the selected path (Just functions as the big "Build This" button) Edited February 16, 2016 by Nubbie
jensj12 Posted February 16, 2016 Posted February 16, 2016 Mouse just plays fine, though I think hotkeys will be faster once I get the hang of it and I might even use it as standard instead of mouse. I think only the arrow keys (or wasd) will do fine for up/down/left/right (hit multiple times for steeper/sharper). Since there will probably be many hotkeys for this a toggle might be welcome. I don't know yet how hotkeys will be useful for special track pieces, 0-9 to select directly and + - to cycle through them?
imlegos Posted October 10, 2016 Posted October 10, 2016 Maybe pressing A or D would scroll through turn options, with w placing Otherwise, all is fine
Codraroll Posted October 11, 2016 Posted October 11, 2016 Brilliant idea, but I'd tweak the keys for the turns a little. Q for the smallest lef curve radius, A for medium, Z for large. Look at your keyboard to see why. Likewise EDX or EDC for right turns. As for "Build this!", I think the spacebar would be better than Enter, since it's easier to hit with both hands. Del or Backspace for demolishing, either would work. Anyway, I wholly support this idea!
Broxzier Posted October 11, 2016 Posted October 11, 2016 (edited) Or maybe instead of one big button for the selected track piece, multiple buttons with all available pieces you can build. Edit: I agree on the spacebar thing, but it should be customizable. Edited October 11, 2016 by Broxzier
Nubbie Posted October 11, 2016 Author Posted October 11, 2016 My approach would be keys to select the specific thing you want to change like angles, and then use left + right to move the selection back and forth
imlegos Posted October 11, 2016 Posted October 11, 2016 W resets the selection too straight A/D moves the track direction left or right S removes a peice E raises the track slope Q lowers the track slope Z enables chains
Nubbie Posted October 11, 2016 Author Posted October 11, 2016 2 minutes ago, imlegos said: W resets the selection too straight A/D moves the track direction left or right S removes a peice E raises the track slope Q lowers the track slope Z enables chains Some keys are already in use + my approach would also be the keypad as default xox
imlegos Posted October 11, 2016 Posted October 11, 2016 Just now, Nubbie said: Some keys are already in use + my approach would also be the keypad as default xox A key pad could work better, I don't have one on my notebook tho to really think about how a setup could work.
Nubbie Posted October 11, 2016 Author Posted October 11, 2016 Just now, imlegos said: I don't have one on my notebook tho to really think about how a setup could work. Custom keys
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