DriverKaldie Posted November 4, 2015 Posted November 4, 2015 Hello,I always play my games with the 8-cars trainer. I use 1302 and 132 most of the time. With openrct2 I can't use either one of them. A few days ago the 8-cars program told me that there's no open window. Now it doesn't do anything.I have tried to use the trainer when it is placed in a separate folder, and in the Rollercoaster Tycoon 2 folder but I still can't get it to work. I use the program mostly to hack my rides. Hacked rides that I made before I started to use openrct2 do work without any problems, but I can't build new hacked rides because I can't get the trainer to work.Is there a way to work with the 8-cars or SOB trainers in openrct2 ?Thanks for the help ;) !
RuneLaenen Posted November 4, 2015 Posted November 4, 2015 No, most of the trainer functions are built-in into OpenRCT2. 8-cars, or any other trainer, work because they 'know' how RCT2 uses the memory, but because OpenRCT2 uses it differently, these programs won't work anymore.
DriverKaldie Posted November 4, 2015 Author Posted November 4, 2015 Ok, thanks runelaenen...Then I just stick to the normal RCT2 when I want to build a hacked ride.
RuneLaenen Posted November 4, 2015 Posted November 4, 2015 What function are you missing? I think most of the functions are already build in in OpenRCT2.
DriverKaldie Posted November 4, 2015 Author Posted November 4, 2015 I think the "Zero Clearence". But there are also functions in the ride-editor to make rides completly invisible or just parts of rides. I also need fuctions to merge rides with each other so I can make vehicles from rides drive another track type. Those are the functions I really need to create my hacked rides...
RuneLaenen Posted November 4, 2015 Posted November 4, 2015 Zero clearance is already in the game. You have to enable the cheat menu in the options. With this you can indeed make cars go onto other tracks. Making something invisible is not possible at this moment, but I think someone is working on that.
NightHawk Posted November 6, 2015 Posted November 6, 2015 I'm missing the "Raise/Lower" option wich was nessesary for merging tracks.
Broxzier Posted November 6, 2015 Posted November 6, 2015 You can achieve the same by disabling clearance. afaik tracks would behave exactly the same if two track pieces are on the same tile at the same height.
jfox21117 Posted September 27, 2019 Posted September 27, 2019 I for one would like the ability to increase excitement ratings or intensity ratings or nausea ratings on rides. That's the one thing I would like in OpenRCT2. I have created all these custom rollercoasters that have the visuality of high ratings only for the game to rate them as low excitement ratings. It would seem like a more realistic complete cheat functionality for OpenRCT2 to also include the capability to alter the ratings on rides since 8car had it among everything else that OpenRCT2 allows. If such a capability exists for OpenRCT2, is there a patch or a mod for OpenRCT2 that allows such a capability? Please share
jensj12 Posted September 28, 2019 Posted September 28, 2019 To modify ride ratings, open the console (either through debugging tools or the ` button above tab). Type 'help' and you'll see that 'rides' is a command, which will tell you that 'rides set' is a command, which in turn will tell you that 'rides set exitement <ride_id> <value>' is a command. To get the ride id, use 'rides list'. This still doesn't freeze the rating, but you can freeze the rating of all rides in the park by placing a ride that goes into a loop and never returns to the start of the track.
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