saxman1089 Posted October 14, 2017 Posted October 14, 2017 (edited) Well look at that! I was sitting on my computer with nothing to do! Claimed: saxman1089Queue: Przemek, RedScope53, TCE, Broxzier, giraty, SpiffyJack, Deurklink, Wuis, Cascadia, Leudimin, Darthyoda714Missed: Philmon11, Jensj12, jochem, xbalogan EDIT: @Deurklink, I can open the file! Edited October 14, 2017 by saxman1089 1
1081p Posted October 14, 2017 Posted October 14, 2017 Hi, I'm new here. I'd like to join if it isn't too late to. Quick note: My aesthetic skills are mediocre at best compared to you guys, so if you feel that something I do could be improved, feel free to do so. 1
saxman1089 Posted October 15, 2017 Posted October 15, 2017 Added a mine-train coaster (still have yet to think of a name and finish the scenery), and worked on the central square. Claimed: --Queue: Przemek, RedScope53, TCE, Broxzier, giraty, SpiffyJack, Deurklink, Wuis, Cascadia, Leudimin, Darthyoda714, 1081p, saxman1089Missed: Philmon11, Jensj12, jochem, xbalogan @Przemek you're up, and @1081p I added you to the queue just before me. The OpenRCT2 Group Park 7.10.sv6 5
Przemek Posted October 15, 2017 Posted October 15, 2017 Claiming! Claimed: PrzemekQueue: RedScope53, TCE, Broxzier, giraty, SpiffyJack, Deurklink, Wuis, Cascadia, Leudimin, Darthyoda714, 1081p, saxman1089, PrzemekMissed: Philmon11, Jensj12, jochem, xbalogan
Leudimin Posted October 15, 2017 Posted October 15, 2017 And thank me I decided to remove the dish so you could still work on the park. 8 hours ago, 1081p said: Hi, I'm new here. I'd like to join if it isn't too late to. Quick note: My aesthetic skills are mediocre at best compared to you guys, so if you feel that something I do could be improved, feel free to do so. Don't worry, mine aren't that good either.
1081p Posted October 15, 2017 Posted October 15, 2017 I've been playing around with the latest save.. are we allowed to use custom rollercoasters?
SpiffyJack Posted October 15, 2017 Posted October 15, 2017 Just now, 1081p said: I've been playing around with the latest save.. are we allowed to use custom rollercoasters? Yes, It is encouraged
Przemek Posted October 15, 2017 Posted October 15, 2017 My 'Mountaineer' roller coaster is almost done with wild west village and fort Tommorrow i'll upload it, stay tuned
giraty Posted October 15, 2017 Posted October 15, 2017 Make syre the wooden track is used in an actual ride somewhere in park so it won't waste process table...... eh I mean ride ID table... (dang OS class in uni)
SpiffyJack Posted October 15, 2017 Posted October 15, 2017 (edited) 5 minutes ago, giraty said: Make syre the wooden track is used in an actual ride somewhere in park so it won't waste process table...... eh I mean ride ID table... (dang OS class in uni) for sure... it may be too much but i'm just putting it out there. Visualize it built as a courtyard and I'd have someone else do the colors... corners would probably get replaced also. Edited October 15, 2017 by SpiffyJack 1
Wuis Posted October 15, 2017 Posted October 15, 2017 1 hour ago, 1081p said: I've been playing around with the latest save.. are we allowed to use custom rollercoasters? Yes, custom rides are allowed in this group park, make sure to have "the export plug-in objects with saved games" on though, it's in the options under the tab with the wrench. Read the opening post on page 1 if you happen to stumble upon more questions before asking them, but if the answer is not to be found there, we're happy to answer. On 22-9-2017 at 11:34, Broxzier said: Some thing I'd like to see this park: Central area, like a square or something, for guests to relax and no rides covering it. Entrance area in a similar fashion Outside park (for simple trees and some scenery - all land is owned, but have a fence made with scenery or something around the park (I prefer this over the low border like in GP6) One large hilly area @SpiffyJack I'm not so sure if everyone would be such a fan of rides covering the main square, like Broxzier in the above quote. I myself would also suggest to keep rides away from the main square unless they're fairly gentle. I was thinking about covering the square with trees around it, so it would be a nice quiet place where you don't feel like in a theme park much.
SpiffyJack Posted October 15, 2017 Posted October 15, 2017 41 minutes ago, Wuis said: Yes, custom rides are allowed in this group park, make sure to have "the export plug-in objects with saved games" on though, it's in the options under the tab with the wrench. Read the opening post on page 1 if you happen to stumble upon more questions before asking them, but if the answer is not to be found there, we're happy to answer. @SpiffyJack I'm not so sure if everyone would be such a fan of rides covering the main square, like Broxzier in the above quote. I myself would also suggest to keep rides away from the main square unless they're fairly gentle. I was thinking about covering the square with trees around it, so it would be a nice quiet place where you don't feel like in a theme park much. Its not a ride. Only trackature is used to form the boundaries of the courtyard. 1
saxman1089 Posted October 15, 2017 Posted October 15, 2017 @SpiffyJack I actually had a similar idea to add some trackitecture but wasn't sure how to go about it. I'll play around with the square some more on my turn. I don't really like the pillars that are currently there but I felt it needed something other than endless path.
SpiffyJack Posted October 16, 2017 Posted October 16, 2017 (edited) 2 hours ago, saxman1089 said: @SpiffyJack I actually had a similar idea to add some trackitecture but wasn't sure how to go about it. I'll play around with the square some more on my turn. I don't really like the pillars that are currently there but I felt it needed something other than endless path. The more I experiment, the more I want to push the boundary to the grey path line. yes, It will destroy the food court per say but it will open up building on the inside and out... i'm not sure either ... an octagon shape type base/outer walls might be cool Edited October 16, 2017 by SpiffyJack
Deurklink Posted October 16, 2017 Posted October 16, 2017 9 hours ago, SpiffyJack said: The more I experiment, the more I want to push the boundary to the grey path line. yes, It will destroy the food court per say but it will open up building on the inside and out... i'm not sure either ... an octagon shape type base/outer walls might be cool You can delete the food court if you want, I don't particularly like it anyway
saxman1089 Posted October 16, 2017 Posted October 16, 2017 10 hours ago, SpiffyJack said: The more I experiment, the more I want to push the boundary to the grey path line. yes, It will destroy the food court per say but it will open up building on the inside and out... i'm not sure either ... an octagon shape type base/outer walls might be cool Go for it, I'm okay with changes as long as everyone else is. It might be nice to add some flowers to break up the pathing in the square as well.
TCE Posted October 16, 2017 Posted October 16, 2017 (edited) On my go, would it be cool to make a Cornish area? That will be my area for the full duration then, I'll put in some gentle rides and scenery and maintain the garden area of it. Edited October 16, 2017 by TCE 1
Przemek Posted October 16, 2017 Posted October 16, 2017 Finally after hours of work I finished it (though I wanted to build more, but it wouldnt be possible of limited time). Placed Mountaineer rollercoaster from saved tracks (to save time and focus on landscaping and scenery). Modified Merry-Go-round scenery. Modified and extended pathways near suspended bridge. Moved Monorail track. Enjoy newly build 'wild west' settlement with Fort Smith and Mountaineer Wooden Roller Coaster Fort Legoredo from lego bricks was a loose reference for my fort Claimed: --Queue: @RedScope53, TCE, Broxzier, giraty, SpiffyJack, Deurklink, Wuis, Cascadia, Leudimin, Darthyoda714, 1081p, saxman1089, PrzemekMissed: Philmon11, Jensj12, jochem, xbalogan The OpenRCT2 Group Park 7.11.sv6 6
xbalogan Posted October 16, 2017 Posted October 16, 2017 Am I able to claim now? Wasn't paying too much attention these last few days and before I know it *poof* missed my turn 2
saxman1089 Posted October 16, 2017 Posted October 16, 2017 6 minutes ago, xbalogan said: Am I able to claim now? Wasn't paying too much attention these last few days and before I know it *poof* missed my turn Anybody in the missed turn list can claim whenever the park isn't currently claimed by somebody, so you're good to go if you want to work on it now! =)
saxman1089 Posted October 16, 2017 Posted October 16, 2017 @Przemek, that looks pretty sweet! Not that this is a realism park, but using the GCI trains rather than the PTC trains would look even better for that coaster, since it's got a ton of curved track. Nice work!
xbalogan Posted October 16, 2017 Posted October 16, 2017 Alrighty then! Claimed! Claimed: xbaloganQueue: Redscope53, TCE, Broxzier, giraty, SpiffyJack, Deurklink, Wuis, Cascadia, Leudimin, Darthyoda714, 1081p, saxman1089, PrzemekMissed: Philmon11, Jensj12, jochem, xbalogan
xbalogan Posted October 16, 2017 Posted October 16, 2017 Right, just finished Decided to branch out to one of the islands to make it accessible later, as it's somewhere I would like to develop. I tried not to add many custom pieces, but the ones I added should be useful to others. And so I pass on the torch! Claimed: --Queue: @RedScope53, TCE, Broxzier, giraty, SpiffyJack, Deurklink, Wuis, Cascadia, Leudimin, Darthyoda714, 1081p, saxman1089, Przemek, xbaloganMissed: Philmon11, Jensj12, jochem, The OpenRCT2 Group Park 7.12.sv6 6
HookerHeels Posted October 16, 2017 Posted October 16, 2017 1 hour ago, xbalogan said: I really like that building, good job Claimed: RedScope53Queue: TCE, Broxzier, giraty, SpiffyJack, Deurklink, Wuis, Cascadia, Leudimin, Darthyoda714, 1081p, saxman1089, Przemek, xbaloganMissed: Philmon11, Jensj12, jochem, 1
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