saxman1089 Posted October 2, 2017 Share Posted October 2, 2017 Also, @SpiffyJack, I think your arch bridge would look bangin' between the cliffs on either side of the river. 1 Link to comment
xbalogan Posted October 2, 2017 Share Posted October 2, 2017 Room for one more on the roster? I feel like coming back to this game and the server list seems pretty dead 1 Link to comment
Broxzier Posted October 3, 2017 Author Share Posted October 3, 2017 Sure thing. Claimed: -Queue: Wuis, Przemek, Broxzier, giraty, SpiffyJack, Deurklink, jensj12, cascadia, Leudimin, Darthyoda714, Jochem, saxman1089, xbaloganMissed: Philmon11 Link to comment
Przemek Posted October 3, 2017 Share Posted October 3, 2017 (edited) @saxman1089 Great Bridge! Needs more polishing and details, but overall its 8/10 Hope your pathing around bridge will perform well and peeps wont stuck. Edited October 3, 2017 by Przemek 1 Link to comment
saxman1089 Posted October 3, 2017 Share Posted October 3, 2017 (edited) 4 hours ago, Przemek said: @saxman1089 Great Bridge! Needs more polishing and details, but overall its 8/10 Hope your pathing around bridge will perform well and peeps wont stuck. I'll be sure to add more details as more scenery objects get added in, but I didn't want to add too many objects in one turn. And about the pathing, I was thinking the same thing. I can get rid of that ride if it becomes an issue. It'll be a good test for the pathfinding algorithms. Edited October 3, 2017 by saxman1089 1 Link to comment
SpiffyJack Posted October 3, 2017 Share Posted October 3, 2017 (edited) Off to a good start. IMO ... (I just checked this out in the file) I think the park should be closed for the first couple rounds of builders. With all that pathing going on the park will fill faster than we like and peeps are going to get bored or worse. I build in pause anyway and that's an option also. Edited October 3, 2017 by SpiffyJack Link to comment
Wuis Posted October 3, 2017 Share Posted October 3, 2017 Personally I always like to see what peeps do with the new paths and them queuing up for stuff. I'm also not able to get time to work on the park until atleast the weekend and am currently on mobile phone so I can't add myself to the missed turn list, could anyone be so kind to do so? Thanks in advance and have fun. 🤗 1 Link to comment
saxman1089 Posted October 3, 2017 Share Posted October 3, 2017 Claimed: --Queue: @Przemek , Broxzier, giraty, SpiffyJack, Deurklink, jensj12, cascadia, Leudimin, Darthyoda714, Jochem, saxman1089Missed: Philmon11, Wuis 2 Link to comment
cascadia Posted October 4, 2017 Share Posted October 4, 2017 @saxman1089 The stalls in the entrance building can't be reached by peeps at all- are you planning something else in the future, or was that an accident when you started to build it? 2 Link to comment
saxman1089 Posted October 4, 2017 Share Posted October 4, 2017 Just an accident. Forgot to connect the clear paths to the stalls. Fixed in this file: The OpenRCT2 Group Park 7.01a.sv6 2 Link to comment
Przemek Posted October 4, 2017 Share Posted October 4, 2017 Claiming! Claimed: PrzemekQueue: Broxzier, giraty, SpiffyJack, Deurklink, jensj12, cascadia, Leudimin, Darthyoda714, Jochem, saxman1089Missed: Philmon11, Wuis Link to comment
xbalogan Posted October 4, 2017 Share Posted October 4, 2017 Im missing off the list D: Link to comment
Wuis Posted October 4, 2017 Share Posted October 4, 2017 Claimed: PrzemekQueue: Broxzier, giraty, SpiffyJack, Deurklink, jensj12, cascadia, Leudimin, Darthyoda714, Jochem, xbalogan, saxman1089Missed: Philmon11, Wuis RAAAAAAWR, you're on my list <3 1 Link to comment
Przemek Posted October 5, 2017 Share Posted October 5, 2017 If you like you can expand park entrance by adding some castle buildings, its just a suggestion how it should look like.... Added 1 bush-cycad by Toontowner. Requires xxbshco1.dat. Selection in settings "export plug-in objects" is on. Claimed: --Queue: @Broxzier, giraty, SpiffyJack, Deurklink, jensj12, cascadia, Leudimin, Darthyoda714, Jochem, xbalogan, saxman1089, PrzemekMissed: Philmon11, Wuis The OpenRCT2 Group Park 7.02.sv6 6 Link to comment
Broxzier Posted October 6, 2017 Author Share Posted October 6, 2017 Claiming! Claimed: BroxzierQueue: giraty, SpiffyJack, Deurklink, jensj12, cascadia, Leudimin, Darthyoda714, Jochem, xbalogan, saxman1089, PrzemekMissed: Philmon11, Wuis Link to comment
HookerHeels Posted October 6, 2017 Share Posted October 6, 2017 (edited) On 9/28/2017 at 10:08, Deurklink said: I guess it would look somewhat like this? Love that. I much prefer the monorail going around the main park, but not thrown into the entrance areas (since the game doesn't detect the monorail as transport anyways) I've got a couple ideas to tweak it a bit (as most of you know I love doing 'transport' rides.) p.s. My internet has been out since 9/11 due to Irma, so I'm glad to be back Maybe I'll actually work on this group park (I didn't like the way GP6 was heading so I just watched from the sidelines)Claimed: BroxzierQueue: giraty, SpiffyJack, Deurklink, jensj12, cascadia, Leudimin, Darthyoda714, Jochem, xbalogan, saxman1089, Przemek, RedScope53Missed: Philmon11, Wuis Edited October 6, 2017 by RedScope53 2 Link to comment
TCE Posted October 7, 2017 Share Posted October 7, 2017 I haven't done one of these in ages, I would like to join the queue please? 2 Link to comment
Broxzier Posted October 7, 2017 Author Share Posted October 7, 2017 (edited) Tidied up the entrance between the two cliffs Drew some main paths over the map (note: they are not set, but could be used for reference). I'd like to try to have those 2-3 tiles wide. Added part of a new monorail track that goes around the park, based on the sketch that was posted earlier Hired some more staff Claimed: -Queue: giraty, SpiffyJack, Deurklink, jensj12, cascadia, Leudimin, Darthyoda714, Jochem, xbalogan, saxman1089, Przemek, RedScope53, TCE, BroxzierMissed: Philmon11, Wuis @giraty The OpenRCT2 Group Park 7.03.sv6 Edited October 7, 2017 by Broxzier 4 Link to comment
giraty Posted October 9, 2017 Share Posted October 9, 2017 What am I doing.... Claimed: Queue: SpiffyJack, Deurklink, jensj12, cascadia, Leudimin, Darthyoda714, Jochem, xbalogan, saxman1089, Przemek, RedScope53, TCE, Broxzier, giratyMissed: Philmon11, Wuis @SpiffyJack The OpenRCT2 Group Park 7.04.sv6 2 Link to comment
SpiffyJack Posted October 9, 2017 Share Posted October 9, 2017 (edited) SPIFFYJACK... CLAIMING! I have no idea whats to come... Edited October 9, 2017 by SpiffyJack Link to comment
Deurklink Posted October 9, 2017 Share Posted October 9, 2017 Are you guys affraid of rollercoasters? Link to comment
SpiffyJack Posted October 9, 2017 Share Posted October 9, 2017 1 hour ago, Deurklink said: Are you guys affraid of rollercoasters? funny guy... don't get cocky... 1 Link to comment
saxman1089 Posted October 9, 2017 Share Posted October 9, 2017 4 hours ago, Deurklink said: Are you guys affraid of rollercoasters? I might build a coaster on my next turn... I wanted the park to be filled a bit more than it was when I started... =P 1 Link to comment
giraty Posted October 9, 2017 Share Posted October 9, 2017 I want to build a coaster... just still no idea where to put it Link to comment
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