mdspence1 Posted April 25, 2015 Share Posted April 25, 2015 Hello,I just came across OpenRCT2 today and I must say I am extremely excited for whats to come. I thought I was the only one who still played the game! Anyway couple of quick ideas...I am building a park with a bridge connecting a scenic railway to an island. Unfortunately the bridge is only 25ft but too high for supports for the track to pass over the water. Also in my large parks I utilize the tram...any way to add capabilities for more than 4 stations?Thanks Mark Link to comment
RuneLaenen Posted April 25, 2015 Share Posted April 25, 2015 I also had this 'problem' while crossing water with a ride (don't remember exactly which one). I think this is just a thing to make your scenario a bit more difficult and not really something that should be fixed.Don't know anything about the stations though, 4 does indeed seem a bit low for big parks... Link to comment
Tannar Posted May 23, 2015 Share Posted May 23, 2015 Any thoughts on an option to take out the Too High For Supports catch in the cheats? :3 Link to comment
RuneLaenen Posted May 23, 2015 Share Posted May 23, 2015 I'll add it as a feature request Link to comment
SnowMew Posted June 21, 2015 Share Posted June 21, 2015 Some rides have an actual limit on high their supports can go. It's a part of the game.You'd want to look at possibly the Mega Coaster since it can be built staggeringly high, but it'd be a pretty unorthodox method of park transport, but that does show up in an RCT1 scenario with the Mine Train Coaster.That said adding it as a switch to flick on to allow more freedom would be nice. Link to comment
imlegos Posted July 1, 2015 Share Posted July 1, 2015 RCT2 has a similar 'Coaster for Transport' ride in one of it's scenarios; Leafy Lake. Link to comment
Gymnasiast Posted July 2, 2015 Share Posted July 2, 2015 You mean 'Lucky Lake'. (Leaky Lake was an empty RCT1 scenario.) Link to comment
imlegos Posted July 6, 2015 Share Posted July 6, 2015 Oh, it has been a long time since i played. never actually did like that scenario either. (Lucky Lake) Link to comment
Aarki Posted August 26, 2015 Share Posted August 26, 2015 It's weird that you can just raise the land underneath the tracks to 'cheat' the system and build stuff up higher. Though it's ludicrously expensive, unsightly and a little annoying, you can build really crazy stuff that way. Link to comment
Gymnasiast Posted August 26, 2015 Share Posted August 26, 2015 Yes, but if you want to do it in a cleaner way, you can just use 8 cars per trainer in RCT2.OpenRCT2 has a cheat to disable support limits built-in. You have to enable the Cheats button in the toolbar to access it though. Link to comment
mdspence1 Posted September 18, 2015 Author Share Posted September 18, 2015 Gymnast, could you clarify how to get the cheat to disable support limits to work? I cant find it in the cheats toolbar. Link to comment
Gymnasiast Posted September 18, 2015 Share Posted September 18, 2015 @mdspence1: Are you running the 'stable' or the 'develop' version? The cheat is not in stable, so that might be the reason. Link to comment
EnjoiHunt Posted September 19, 2015 Share Posted September 19, 2015 How to make it work! Use the zero clearance trick to merge two rides. Have your tram go until its too high. Change the track to a coaster that can go that high and then back to the tram track when you are at a good height level again. Maybe make a covered bridge to hide it if you don't like how it looks. Link to comment
SnowMew Posted September 20, 2015 Share Posted September 20, 2015 There's a large quantity of ideas for your supports problem. Multiple stations however, you can only have the maximum of 4 on a ride that supports them, unlike RCT3 where it's limitless, I think.You could be able to make a system where different tram rides take people to different places, but that could take up a lot of space, and cost a lot of cash.Maybe use different transport rides inbetween, but like someone mentioned before they don't work effectively as they should in RCT3. I always as a back up make sure there's path to join all the areas together. Link to comment
mdspence1 Posted September 21, 2015 Author Share Posted September 21, 2015 @mdspence1: Are you running the 'stable' or the 'develop' version? The cheat is not in stable, so that might be the reason.Thanks, that was the issue. Link to comment
3DSLover64 Posted September 26, 2015 Share Posted September 26, 2015 I know that cheats are a thing that nobody uses but in the cheats option there should be a turn off supports limit. Link to comment
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