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Gymnasiast

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  1. Which version and build (something like a1b2cd3e) of OpenRCT2 do you have? And which version of SDL2 do you have?
  2. You are, indeed. You need to select bridge mode (the button in the bottom right of the window), then click a tile or an existing path piece to start building.
  3. RCT2 Objects list, yes, but it doesn't look RCTSpace is affected.
  4. We have deliberately left out stat generation during ride simulation, because we think it should still require some effort.
  5. I have been able to reproduce the issue. I have reported it here: https://github.com/OpenRCT2/OpenRCT2/issues/9472
  6. It was actually being worked on in May and early June, but it is a lot more complicated than the average user would expect.
  7. Yeah, that's a known bug in the 0.2.2 release. It's fixed in develop, which we recommend anyway.
  8. If you expect us to do something about it, at least provide some actual information. What does it do? Do you have a screenshot or an affected save?
  9. 1) It is supposed to only show rides that the scenario intended. However, I believe there is currently a bug in that, which causes it to show more. 2) This is something you should really have checked yourself. I will answer it this time: OpenRCT2 groups rides in much the same way that RCT1 did, unlike RCT2.
  10. This bug has been solved in the meantime. Please make sure you have an up-to-date OpenRCT2.
  11. It is hard to tell without a crash dump, or at least the crash report the macOS generates. Next time your game crashes and the "OpenRCT2 crashes unexpectedly" window comes up, click `Report...` and upload the report here.
  12. (Since this user indicates their English is bad, I have written this post in Dutch.) Engels hoeft geen probleem te zijn, zoals je ziet. Voordat ik een Androidbuild ga opsporen en ga uitleggen hoe je alles inricht op Android (want dat is in dit geval lang niet zo makkelijk als op Windows of Linux): je weet dat OpenRCT2 op Android exact hetzelfde is als op de vaste computer? Dat wil zeggen: de interface is niet specifiek geoptimaliseerd voor Android, dus het kan een beetje priegelig worden, tenzij je een muis aansluit op je Androidapparaat (wat niet heel veel mensen zullen doen). Daarnaast is de Androidversie wat minder stabiel dan de desktopversie, hoewel daaraan momenteel gewerkt wordt. Als dat allemaal geen probleem voor je is, laat het weten en we zullen je verder helpen.
  13. The user you're thinking of is janisozaur. The 0.0.3.1 build that jensj12 mentioned is the most recent one that will work. Never builds might compile if you disable/comment out operating system integration bits, and if you find a new enough compiler to handle all the stuff that we use. Since our builds still work on Vista, you might have some success with the stuff listed here: https://msfn.org/board/topic/176605-compatibility-layers-for-xp/. Do note that I haven't tested that. Another option might be trying a light Linux distro on that old computer, like Lubuntu 18.04. You can even do a dual boot, so that you don't have to ditch XP.
  14. This has been requested here: https://github.com/OpenRCT2/OpenRCT2/issues/1260 What you can do in the meantime is load up the image in GIMP and use the wand to select the black area, then hit DELETE.
  15. Also, the bug in question should now have been fixed.
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