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Gymnasiast

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  1. The easiest way is to install RCT2 and both expansions in a Wine prefix, then pointing (the Linux version of) OpenRCT2 to those files. Otherwise, the `unshield` tool should be able to extract the archives.
  2. OpenRCT2 works on Windows 11. The files you created with OpenRCT2, as well as custom scenery, are in the <user folder>\Documents\OpenRCT2 folder. I recommend you make a backup that directory, or better yet, the whole user folder. That is good practice anyway.
  3. It’s hard to help without knowing your distribution (and its version). Please specify this information.
  4. OpenTTD’s infrastructure is different from ours and it’s not necessarily easier to adopt their code instead of writing our own. Nevertheless, a system like this (along with a web frontend) is planned. It’s just that we’re still busy with other things.
  5. That is _technically_ right: it can handle 18446744073709551615 rides. But seeing as computers have a limited amount of memory, we had to pick _something_, and so we picked 1000. That is not set in stone, if lots of people run into it we will raise it. But it’s generally better to start off on the lower side, because raising a limit causes way fewer problems than lowering it.
  6. Gymnasiast

    Android Port?

    There has been a port for years, it’s listed on the official site (openrct2.io) and here. The interface is not yet touch-friendly, although we are working on that.
  7. The method is still supported, but it’s been years since I last tried unshield. I also have the CD versions, but I installed RCT2+WW+TT in a wine prefix and just pointed OpenRCT2 to that. I will look into it at some point when I continue work on the manual. As you mentioned, the game can go for low prices on GOG or Steam, which is generally less faff and a good option if you can spare the money.
  8. I just banned RollerCoasterTyphoon for... obvious reasons. Sorry for not intervening sooner.
  9. The RCT1 theme also enables the status bar, stoplight open/close buttons and a few other things. There is indeed no way to left-align the top toolbar like RCT1 did. Although I wonder if that would really work that well if you consider the resolutions OpenRCT2 tends to run in. I guess it would be easy to try by fiddling a bit on TopToolbar.cpp. I went and looked up the thread. You completely misrepresented what IntelOrca said there. This is not okay. For anyone interested, here is the discussion in question: https://github.com/OpenRCT2/OpenRCT2/discussions/15643 The only thing IntelOrca says is "I also think that players are more likely, going to want / use hotkeys to get to particular windows and tabs, and that the players who don't use hotkeys aren't bothered about a button to access a particular tab quicker." - emphasis is mine. Additionally, you will notice that if new features are suggested, we will generally ask why it is needed. We have limited time after all, and every feature means extra maintenance and more things to go wrong. Many features have come with new bugs of their own or other unforeseen circumstances. Bugs that we then get flak for.
  10. I recommend you set a scaling factor (integers work best, so try 2x or 3x) to make the game less microscopic. I don’t quite understand, could you elaborate on this?
  11. These paths, as well as a few other objects, require RollerCoaster Tycoon 1 to be linked to OpenRCT2. Otherwise they will fall back to the closest match we could find.
  12. It’s hard to solve someone’s problem if they don’t answer questions. My guess is that this user simply put the objects in the RCT2 ObjData folder, which is not the correct place as far as OpenRCT2 is concerned.
  13. They should be under the `?` tab. If you cannot find them there, please upload an affected save and tell me which object is missing exactly, so I can investigate.
  14. This is a limitation of the Scenery window, which can only handle 30 groups. You can see it already gets quite wide like this. Fixing it properly is going to mean a complete redesign and quite a bit of code, which is why it hasn't been done yet.
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